Difference between revisions of "Sonic Blast/Comparisons"
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− | {{back}} | + | {{back}}[[Category:Comparisons]] |
− | There are only a few differences between both the [[Game Gear]] and [[Master System]] versions of | + | ==Version comparisons== |
− | + | There are only a few differences between both the [[Game Gear]] and [[Master System]] versions of ''Sonic Blast''. Unlike previous 8-bit titles such as ''[[Sonic Chaos]]'' where the Master System version was made first, ''Sonic Blast'' was originally released on the Game Gear for all territories and later ported to the Master System for the Brazilian market, albeit in a quick fashion as seen below. | |
− | == | + | {{Comparison |
+ | | image1=G Sonic title.png | ||
+ | | image2=SonicBlast SMS Title.png | ||
+ | | game1=Game Gear | ||
+ | | game2=Master System | ||
+ | | desc=The title screen wasn't optimized for the Master System port. The developers simply added a white border around the title screen. | ||
+ | }} | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=SonicBlast GG TitleCard.png |
− | | image2= | + | | image2=SonicBlast SMS TitleCard.png |
− | + | | game1=Game Gear | |
− | | game1=Game Gear | + | | game2=Master System |
− | | game2 | + | | desc=The title cards and results screens were not optimized for the Master System's larger screen as well. |
− | |||
− | | desc=The title | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Green Hill Blast.png |
− | | image2= | + | | image2=SonicBlast SMS GreenHill.png |
| game1=Game Gear | | game1=Game Gear | ||
| game2=Master System | | game2=Master System | ||
− | | desc= | + | | desc=The Master System has a far smaller colour palette than the Game Gear, leading to a very noticeable downgrade in visual quality. For example, backgrounds are much simpler, lacking gradients. |
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=SonicBlast GG SpecialStageAct1.png |
− | | image2= | + | | image2=SonicBlast SMS SpecialStageAct1.png |
| game1=Game Gear | | game1=Game Gear | ||
| game2=Master System | | game2=Master System | ||
− | | desc= | + | | desc=Like the title screen, the [[Special Stage (Sonic Blast)|Special Stages]] were also not optimized for the Master System's larger screen. Objects that scroll past the player will overlap the black border. |
+ | }} | ||
+ | |||
+ | ==Localisation comparisons== | ||
+ | {{Comparison | ||
+ | | image1=GSonic GG JP Title.png | ||
+ | | image2=G Sonic title.png | ||
+ | | game1=Japanese system | ||
+ | | game2=Western systems | ||
+ | | desc=The game is called ''G Sonic'' in Japan. Since the ROM is the same for all regions, the game will change its title screen accordingly based on what region system it detects. | ||
}} | }} | ||
Latest revision as of 19:26, 25 October 2021
- Back to: Sonic Blast.
Version comparisons
There are only a few differences between both the Game Gear and Master System versions of Sonic Blast. Unlike previous 8-bit titles such as Sonic Chaos where the Master System version was made first, Sonic Blast was originally released on the Game Gear for all territories and later ported to the Master System for the Brazilian market, albeit in a quick fashion as seen below.
Game Gear |
---|
Master System |
---|
The title screen wasn't optimized for the Master System port. The developers simply added a white border around the title screen.
Game Gear |
---|
Master System |
---|
The title cards and results screens were not optimized for the Master System's larger screen as well.
Game Gear |
---|
Master System |
---|
The Master System has a far smaller colour palette than the Game Gear, leading to a very noticeable downgrade in visual quality. For example, backgrounds are much simpler, lacking gradients.
Game Gear |
---|
Master System |
---|
Like the title screen, the Special Stages were also not optimized for the Master System's larger screen. Objects that scroll past the player will overlap the black border.
Localisation comparisons
Japanese system |
---|
Western systems |
---|
The game is called G Sonic in Japan. Since the ROM is the same for all regions, the game will change its title screen accordingly based on what region system it detects.
References
Sonic Blast | |
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Manuals |
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