Difference between revisions of "Button"
From Sonic Retro
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In ''[[Sonic 3 & Knuckles]]'' and other games, and frequently exploited by [[Knuckles]], '''buttons''' are pretty bog-standard items placed liberally around levels which alter something in the level when pushed. | In ''[[Sonic 3 & Knuckles]]'' and other games, and frequently exploited by [[Knuckles]], '''buttons''' are pretty bog-standard items placed liberally around levels which alter something in the level when pushed. | ||
− | == Sonic 1 == | + | == ''[[Sonic 1]]'' == |
− | *'''Marble Zone''' | + | *'''[[Marble Zone]]''' |
**Raises a spiky metal stomper. | **Raises a spiky metal stomper. | ||
**Moves a large green pillar. | **Moves a large green pillar. | ||
− | *'''Spring Yard Zone''' | + | *'''[[Spring Yard Zone]]''' |
**Opens doors. | **Opens doors. | ||
**Raises a platform. | **Raises a platform. | ||
− | *'''Labyrinth Zone''' | + | *'''[[Labyrinth Zone]]''' |
**Opens doors. | **Opens doors. | ||
**Makes a hidden platform appear. (act 1) | **Makes a hidden platform appear. (act 1) | ||
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**Changes a ring [[monitor]] into an extra life. | **Changes a ring [[monitor]] into an extra life. | ||
− | *'''Scrap Brain Zone''' | + | *'''[[Scrap Brain Zone]]''' |
**Changes the direction of a revolving wheel that grabs Sonic. | **Changes the direction of a revolving wheel that grabs Sonic. | ||
**Causes the floor to collapse. (act 2, when [[Dr. Eggman]] presses it) | **Causes the floor to collapse. (act 2, when [[Dr. Eggman]] presses it) | ||
**Makes a large platform move down a slope. (act 3) | **Makes a large platform move down a slope. (act 3) | ||
− | == Sonic 2 Beta == | + | == [[Sonic 2 Beta]] == |
− | *'''Oil Ocean Zone''' | + | *'''[[Oil Ocean Zone]]''' |
**Releases a rolling ball. | **Releases a rolling ball. | ||
− | == Sonic 2 == | + | == ''[[Sonic 2]]'' == |
− | *'''Metropolis Zone''' | + | *'''[[Metropolis Zone]]''' |
**Extends various rolling platforms. | **Extends various rolling platforms. | ||
− | == Sonic 3 & Knuckles == | + | == ''Sonic 3 & Knuckles'' == |
− | *'''Angel Island Zone''' | + | *'''[[Angel Island Zone]]''' |
** Opens a passageway. | ** Opens a passageway. | ||
** Destroys a bridge. (Act 2, when Knuckles presses it) | ** Destroys a bridge. (Act 2, when Knuckles presses it) | ||
− | *'''Hydrocity Zone''' | + | *'''[[Hydrocity Zone]]''' |
** Opens a floodgate | ** Opens a floodgate | ||
** Turns on some propellers underwater | ** Turns on some propellers underwater | ||
** Destroys another bridge (Act 2, when Knuckles presses it) | ** Destroys another bridge (Act 2, when Knuckles presses it) | ||
− | *'''Carnival Night Zone''' | + | *'''[[Carnival Night Zone]]''' |
** Raises water and turns out the lights. (Act 2, when Knuckles presses it) | ** Raises water and turns out the lights. (Act 2, when Knuckles presses it) | ||
** Turns the lights back on. (Act 2) | ** Turns the lights back on. (Act 2) | ||
** Reverses the direction of a gravity tube. (Act 2, when Knuckles presses it) | ** Reverses the direction of a gravity tube. (Act 2, when Knuckles presses it) | ||
− | *'''Ice Cap Zone''' | + | *'''[[Ice Cap Zone]]''' |
** Causes floors to collapse, after ice covering is destroyed | ** Causes floors to collapse, after ice covering is destroyed | ||
− | *'''Mushroom Hill Zone''' | + | *'''[[Mushroom Hill Zone]]''' |
** Closes a door. (Act 1, when Knuckles presses it) | ** Closes a door. (Act 1, when Knuckles presses it) | ||
** Opens that same door. (Act 1) | ** Opens that same door. (Act 1) | ||
− | *'''Flying Battery Zone''' | + | *'''[[Flying Battery Zone]]''' |
** Makes drills move | ** Makes drills move | ||
− | *'''Lava Reef Zone''' | + | *'''[[Lava Reef Zone]]''' |
** Opens stone doors | ** Opens stone doors | ||
− | *'''Sky Sanctuary Zone''' | + | *'''[[Sky Sanctuary Zone]]''' |
** Extends a bridge (Act 1, when Knuckles presses it) | ** Extends a bridge (Act 1, when Knuckles presses it) | ||
− | *'''Death Egg Zone''' | + | *'''[[Death Egg Zone]]''' |
** Reverses gravity (Act 2) | ** Reverses gravity (Act 2) | ||
− | == Sonic Triple Trouble == | + | == ''[[Sonic Triple Trouble]]'' == |
− | *'''Great Turquoise Zone''' | + | *'''[[Great Turquoise Zone]]''' |
** Causes a firestorm (Act 3, when Knuckles presses it) | ** Causes a firestorm (Act 3, when Knuckles presses it) | ||
− | *'''Meta Junglira Zone''' | + | *'''[[Meta Junglira Zone]]''' |
** Causes a firestorm (Act 3, when Knuckles presses it) | ** Causes a firestorm (Act 3, when Knuckles presses it) | ||
− | *'''Robotnik Winter Zone''' | + | *'''[[Robotnik Winter Zone]]''' |
** Causes an avalanche (Act 3, when Knuckles presses it) | ** Causes an avalanche (Act 3, when Knuckles presses it) | ||
*'''Special Stage''' | *'''Special Stage''' | ||
** Causes a column of fire to appear (Stage 1, when Nack presses it) | ** Causes a column of fire to appear (Stage 1, when Nack presses it) |
Revision as of 06:34, 13 September 2008
In Sonic 3 & Knuckles and other games, and frequently exploited by Knuckles, buttons are pretty bog-standard items placed liberally around levels which alter something in the level when pushed.
Sonic 1
- Marble Zone
- Raises a spiky metal stomper.
- Moves a large green pillar.
- Spring Yard Zone
- Opens doors.
- Raises a platform.
- Labyrinth Zone
- Opens doors.
- Makes a hidden platform appear. (act 1)
- Changes the layout of the level. (act 3)
- Labyrinth Zone (SMS/GG Version)
- Changes a ring monitor into an extra life.
- Scrap Brain Zone
- Changes the direction of a revolving wheel that grabs Sonic.
- Causes the floor to collapse. (act 2, when Dr. Eggman presses it)
- Makes a large platform move down a slope. (act 3)
Sonic 2 Beta
- Oil Ocean Zone
- Releases a rolling ball.
Sonic 2
- Metropolis Zone
- Extends various rolling platforms.
Sonic 3 & Knuckles
- Angel Island Zone
- Opens a passageway.
- Destroys a bridge. (Act 2, when Knuckles presses it)
- Hydrocity Zone
- Opens a floodgate
- Turns on some propellers underwater
- Destroys another bridge (Act 2, when Knuckles presses it)
- Carnival Night Zone
- Raises water and turns out the lights. (Act 2, when Knuckles presses it)
- Turns the lights back on. (Act 2)
- Reverses the direction of a gravity tube. (Act 2, when Knuckles presses it)
- Ice Cap Zone
- Causes floors to collapse, after ice covering is destroyed
- Mushroom Hill Zone
- Closes a door. (Act 1, when Knuckles presses it)
- Opens that same door. (Act 1)
- Flying Battery Zone
- Makes drills move
- Lava Reef Zone
- Opens stone doors
- Sky Sanctuary Zone
- Extends a bridge (Act 1, when Knuckles presses it)
- Death Egg Zone
- Reverses gravity (Act 2)
Sonic Triple Trouble
- Great Turquoise Zone
- Causes a firestorm (Act 3, when Knuckles presses it)
- Meta Junglira Zone
- Causes a firestorm (Act 3, when Knuckles presses it)
- Robotnik Winter Zone
- Causes an avalanche (Act 3, when Knuckles presses it)
- Special Stage
- Causes a column of fire to appear (Stage 1, when Nack presses it)