This is a list of each character's model data from each version of Sonic Adventure 2. Due to differences in the way drop shadows work between the Dreamcast release and the Battle versions, all characters use the lowestpoly model for drop shadows in Battle, while the Dreamcast version uses only a select few parts that are positioned by an invisible "model" found only in the Dreamcast version's model packages for each character.
Main Character Models
Sonic Model IDs
 Note, these may lack some parts of the model that appears
 Sonic's model package from SA2: The Trial lacks proper models for the Magic Gloves, Sonic Wind, the Chaos Control warp effect from Sonic vs. Shadow 2, and the Light Dash afterimage. Instead, his Light Dash afterimage uses the LoD2 model in SA2: The Trial when the Light Shoes are enabled.
ID 
Description

0

Model Root

1

Model Root 2

2

Model Root 3

3

Head (Complete)

4

Right eye

5

Left eye

6

Jumpball

7

Drop Shadow (Head, DC Only)

8

Head (Complete)

9

Right Foot Toe

10

Left Foot Toe

11

Right Foot Heel

12

Left Foot Heel

13

Light Shoes (Right)

14

Light Shoes (Left)

15

Right Hand

16

Left Hand

17

Right Arm

18

Left Arm

19

Jumpball (Effect)

20

Homing Attack Trail

21

Head (Without muzzle)

22

Muzzle

23

Right hand

24

Left hand

25

Flame Ring

26

Bounce Bracelet

27

Magic Gloves

28

Chaos Control Warp Effect (Ring)

29

Sonic Wind

30

Light Dash Effect

31

LoD1 Root Model

32

LoD1 Root Model 2

33

LoD1 Root Model 3

34

LoD1 Head (Complete)

35

LoD1 Right Eye

36

LoD1 Left Eye

37

LoD1 Head (Complete)

38

LoD1 Right Shoe Toe

39

LoD1 Left Shoe Toe

40

LoD1 Right Shoe Heel

41

LoD1 Left Shoe Heel

42

LoD1 Right Hand

43

LoD1 Left Hand

44

LoD1 Right Arm

45

LoD1 Left Arm

46

LoD1 Right Hand

47

LoD1 Left Hand

48

LoD2 Root Model

49

LoD2 Root Model 2

50

LoD2 Root Model 3

51

LoD2 Head (Complete)

52

LoD2 Right Eye

53

LoD2 Left Eye

54

LoD2 Head (Complete)

55

LoD2 Right Shoe Toe

56

LoD2 Left Shoe Toe

57

LoD2 Right Shoe Heel

58

LoD2 Left Shoe Heel

59

LoD2 Right Hand

60

LoD2 Left Hand

61

LoD2 Right Arm

62

LoD2 Left Arm

63

LoD2 Right Hand

64

LoD2 Left Hand

391

Head (Without muzzle, PSO/Holiday Sonic costumes only)

392

Head (Without muzzle, PSO/Holiday Sonic costumes only)

393

LoD2 Head (Without muzzle, PSO/Holiday Sonic costumes only)

394

Headset (PSO Sonic costume only)

Shadow Model IDs
 Note, these may lack some parts of the model that appears
ID 
Description

65

Model Root

66

Model Root 2

67

Model Root 3

68

Head (Complete)

69

Right Eye

70

Left Eye

71

Jumpball

72

Drop Shadow (Head, DC Only)

73

Head (Complete)

74

Right Foot Toe

75

Left Foot Toe

76

Right Foot Heel

77

Left Foot Heel

78

Air Shoes (Right)

79

Air Shoes (Left)

80

Right Hand

81

Left Hand

82

Right Arm

83

Left Arm

84

Jumpball Effect

85

Homing Attack Trail

86

Head (Without muzzle)

87

Muzzle

88

Right Hand

89

Left Hand

90

Right Foot Heel

91

Left Foot Heel

92

Skating Thrust 1

93

Skating Thrust 2

94

Skating Thrust 3

95

Skating Thrust 4

96

Skating Thrust 5

97

Skating Thrust 6

98

Skating Thrust 7

99

Skating Thrust 8

100

Flame Ring

101

Chaos Spear

102

Chaos Control Warp Effect (Ring)

103

Light Dash Effect (Unused)

104

LoD1 Root Model

105

LoD1 Root Model 2

106

LoD1 Root Model 3

107

LoD1 Head (Complete)

108

LoD1 Right Eye

109

LoD1 Left Eye

110

LoD1 Head (Complete)

111

LoD1 Right Foot Toe

112

LoD1 Left Foot Toe

113

LoD1 Right Foot Heel

114

LoD1 Left Foot Heel

115

LoD1 Right Hand

116

LoD1 Left Hand

117

LoD1 Right Hand (Rotated down)

118

LoD1 Left Hand (Rotated down)

119

LoD1 Right Foot Toe

120

LoD1 Left Foot Toe

121

LoD1 Right Hand (Rotated weirdly)

122

LoD1 Left Hand (Rotated weirdly)

123

LoD2 Root Model

124

LoD2 Root Model 2

125

LoD2 Root Model 3

126

LoD2 Head (Rotated up)

127

LoD2 Right Eye

128

LoD2 Left Eye

129

LoD2 Head (Rotated Up)

130

LoD2 Right Foot Toe

131

LoD2 Left Foot Toe

132

LoD2 Right Foot Heel

133

LoD2 Left Foot Heel

134

LoD2 Right Hand

135

LoD2 Left Hand

136

LoD2 Right Hand (Rotated down)

137

LoD2 Left Hand (Rotated down)

138

LoD2 Right Foot Toe

139

LoD2 Left Foot Toe

140

LoD2 Right Hand (Rotated weirdly)

141

LoD2 Left Hand (Rotated weirdly)

Knuckles Model IDs
 Note, these may lack some parts of the model that appears
ID 
Description

142

Model Root

143

Model Root 2

144

Model Root 3

145

Head (Complete)

146

Right eye

147

Left eye

148

Drop Shadow (Head, DC Only)

149

Head (Rotated up)

150

Right Foot

151

Left Foot

152

Right Hand

153

Left Hand

154

Right Arm

155

Left Arm

156

Head (Without muzzle)

157

Muzzle

158

Right Hand

159

Left Hand

160

Head (Without muzzle)

161

Sunglasses

162

Shovel Claw (Right)

163

Shovel Claw (Left)

164

Hammer Gloves (Right)

165

Hammer Gloves (Left)

166

Head (Gliding)

167

Torso

168

Air Necklace

169

LoD Model

170

Drill Dive Effect

Rouge Model IDs
 Note, these may lack some parts of the model that appears
ID 
Description

171

Model Root

172

Model Root 2

173

Model Root 3

174

Torso

175

Head (Complete)

176

Right eye

177

Left eye

178

Drop Shadow (Head, DC Only)

179

Head (Complete)

180

Right Boot

181

Left Boot

182

Right Hand

183

Left Hand

184

Right Arm

185

Left Arm

186

Head (Without muzzle)

187

Muzzle

188

Right Hand

189

Left Hand

190

Wings

191

Torso

192

Heart Plate (Right Boot)

193

Right Boot

194

Right Boot

195

Iron Boots (Right)

196

Heart Plate (Left Boot)

197

Left Boot

198

Left Boot

199

Iron Boots (Left)

200

Right Boot

201

Pick Nails (Right)

202

Left Boot

203

Pick Nails (Left)

204

Head (Without muzzle)

205

Treasure Scope

206

LoD Model

207

Drill Dive Effect

Tails Model IDs
 Note, these may lack some parts of the model that appears
ID 
Description

208

Model Root

209

Model Root 2

210

Model Root 3

211

Head (Complete)

212

Right eye

213

Left eye

214

Drop Shadow (Head, DC Only)

215

Head (Complete)

216

Right Foot

217

Left Foot

218

Right Hand

219

Left Hand

220

Right Arm

221

Left Arm

222

Tails (Walking)

223

Position coordinates (tails)

224

Head (Without muzzle)

225

Muzzle

226

Right hand

227

Left hand

228

Tails (Flying)

229

Tails (Idle)

528

Drop shadow model (SA2B Only)

529

Position Coordinates (Drop shadows for tails, SA2B only)

Eggman Model IDs
 Note, these may lack some parts of the model that appears
ID 
Description

230

Model Root

231

Model Root 2

232

Model Root 3

233

Head

236

Drop Shadow (Body, DC Only)

237

Head

238

Right Foot

239

Left Foot

240

Right Hand

241

Left Hand

242

Right Arm

243

Left Arm

244

Head

246

Right Hand

247

Left Hand

527

Drop Shadow model (SA2B Only)

Mech Eggman Model IDs
 Note, these may lack some parts of the model that appears
ID 
Description

248

Model Root

249

Model Root 2

250

Eggman

251

Model Root 3

252

Drop Shadow (feet, DC only)

253

Right foot

254

Left foot

255

Drop Shadow (body, DC only)

256

Positioning Coordinates (Lockon Laser)

257

Positioning Coordinates (Missile Blaster)

258

Missile Blaster

259

Positioning Coordinates (Laser Blaster)

260

Laser Blaster

261

Model Root 3

262

Positioning Coordinates (Large Cannon)

263

Large Cannon

264

Model Root 3

265

Positioning Coordinates (Volkan Cannon)

266

Volkan Cannon

267

Volkan Shot

268

Boxing Glove (with mechanism)

269

Boxing Glove (by itself)

270

Model Root 2

271

Positioning Coordinates (Large Cannon Shot)

272

Large Cannon Shot

273

Right calf and foot

274

Jet Engine (Right)

275

Left calf and foot

276

Jet Engine (Left)

277

Model Root 3

278

Protection Armor

279

Large Cannon Shot (exhaust)

280

Large Cannon Shot (exhaust)

281

Large Cannon Shot (exhaust)

282

Large Cannon Shot (exhaust)

283

Jet Engine Thrust

284

Cockpit Monitor

285

Headlight

286

Brake Lights

287

Power Laser Cannon

288

Power Laser (top layer)

289

Power Laser (bottom layer)

290

Power Laser (top layer thrust)

291

Rocket Launcher

292

Rockets

462

Cockpit Windshield (SA2B Only)

463

Drop shadow model (SA2B Only)

Mech Tails Model IDs
 Note, these may lack some parts of the model that appears
ID 
Description

267

Volkan Shot

293

Model Root

294

Model Root 2

295

Tails' Model

296

Model Root 3

297

Drop Shadow (feet, DC only)

298

Right foot

299

Left foot

300

Drop Shadow (body, DC only)

301

Drop Shadow (body, DC only)

302

Model Root 3

303

Positioning Coordinates (Missile Blaster)

304

Missile Blaster

305

Positioning Coordinates (Laser Blaster)

306

Laser Blaster

307

Model Root 3

308

Positioning Coordinates (Bazooka)

309

Bazooka

310

Model Root 3

311

Positioning Coordinates (Volkan Cannon)

312

Volkan Cannon

313

Propeller Punch (Main)

314

Propeller Punch (Model only)

315

Model Root 2

316

Positioning Coordinates (LockOn Laser)

317

Booster Thrust

318

Right calf and foot

319

Booster (Right)

320

Left calf and foot

321

Booster (Left)

322

Power Laser (top layer)

323

Power Laser (bottom layer)

324

Power Laser (top layer thrust)

325

Rocket Launcher

326

Rockets

327

Bazooka Shot

464

Drop shadow model (SA2B Only)

Super Sonic Model IDs
 Note, these may lack some parts of the model that appears
 Sonic's model data is also found in SSONICMDL.PRS, except it lacks all upgrades, the jump ball, Sonic Wind, the jump/homing attack trails, the warp effect from Sonic vs. Shadow 2, and the Light Dash afterimage
ID 
Description

328

Model Root

329

Model Root 2

330

Model Root 3

331

Head (Complete)

332

Right eye

333

Left eye

335

Drop Shadow (Head, DC Only)

336

Head (Complete)

337

Right Foot Toe

338

Left Foot Toe

339

Right Foot Heel

340

Left Foot Heel

343

Right Hand

344

Left Hand

345

Right Arm

346

Left Arm

349

Head (Without muzzle)

350

Muzzle

351

Right hand

352

Left hand

Super Shadow Model IDs
 Note, these may lack some parts of the model that appears
 Shadow's model data is also found in SSHADOWMDL.PRS, except it lacks all upgrades, the jump ball, Chaos Spear, the jump/homing attack trails, the warp effect from Sonic vs. Shadow 2, and the Light Dash afterimage
ID 
Description

355

Model Root

356

Model Root 2

357

Model Root 3

358

Head (Complete)

359

Right Eye

360

Left Eye

362

Drop Shadow (Head, DC Only)

363

Head (Complete)

364

Right Foot Toe

365

Left Foot Toe

366

Right Foot Heel

367

Left Foot Heel

370

Right Hand

371

Left Hand

372

Right Arm

373

Left Arm

376

Head (Without muzzle)

377

Muzzle

378

Right Hand (Rotated Weirdly)

379

Left Hand (Rotated Weirdly)

380

Right Foot Heel

381

Left Foot Heel

382

Skating Thrust 1

383

Skating Thrust 2

384

Skating Thrust 3

385

Skating Thrust 4

386

Skating Thrust 5

387

Skating Thrust 6

388

Skating Thrust 7

389

Skating Thrust 8

Multiplayer Models
 Note: In the Dreamcast version, all of the multiplayer characters occupy the model slots for their respective main game counterparts (Amy uses Sonic's model structure, for example). The following pertains only to the updated models seen in SA2B unless otherwise specified.
 Big's model uses Mech Eggman's model numbers, except he lacks all upgrades (barring the permanentlyattached Jet Engine parts) and the Boxing Glove is replaced with Froggy
Amy Model IDs
 Note, these may lack some parts of the model that appears
 SA2 has Amy using Sonic's model numbers, except she lacks all upgrades and the Light Dash afterimage. Her LoD slots are simply copies of her main model
ID 
Description

19

Jump Aura

20

Homing Attack Trail

391

Head (Without muzzle, DC Only)

393

Head (Without muzzle, DC Only)

395

Model Root

396

Model Root 2

397

Model Root 3

398

Head (Complete)

399

Right Eye

400

Left Eye

401

Jumpball

403

Head (Complete)

404

Right Foot Toe

405

Left Foot Toe

406

Right Foot Heel

407

Left Foot Heel

410

Right Hand

411

Left Hand

412

Right Arm

413

Left Arm

414

Head (Without muzzle)

415

Muzzle

416

Right Hand (Rotated Weirdly)

417

Left Hand (Rotated Weirdly)

504

Storming Heart

505

Amy Flash (Heart)

506

PikoPiko Hammer

Metal Sonic Model IDs
 Note, these may lack some parts of the model that appears
 SA2 has Metal Sonic using Shadow's model numbers, except he lacks all upgrades, the jump ball, the Light Dash afterimage, the skating thrust parts, and LoD slots
ID 
Description

418

Model Root

419

Model Root 2

420

Model Root 3

421

Head (Complete)

422

Right Eye

423

Left Eye

425

Head (Complete)

426

Right Foot Toe

427

Left Foot Toe

428

Right Foot Heel

429

Left Foot Heel

432

Right Hand

433

Left Hand

434

Right Arm

435

Left Arm

436

Jump Aura

437

Homing Attack Trail

438

Head (Without muzzle)

439

Muzzle

440

Right Hand (Rotated Weirdly)

441

Left Hand (Rotated Weirdly)

530

Black Shield (Metal Sonic's Glow)

531

Black Shield

Chao Walker Model IDs
 Note, these may lack some parts of the model that appears
 SA2 has Chao Walker using Mech Tails' model numbers, except it lacks all upgrades and the Propeller Punch is replaced with Omochao
ID 
Description

267

Volkan Shot

283

Jet Engine Thrust

442

Model Root

443

Model Root 2

444

Model Root 3

445

Right toe

446

Left toe

447

Floating ball

448

Position Coordinates (Volkan Shot)

449

Position Coordinates (Lockon Laser)

450

Model Root

451

Omochao (Main)

452

Omochao (Model only)

453

Right foot

454

Left foot

455

Power Laser (top layer)

456

Power Laser (bottom layer)

457

Power Laser (top layer thrust)

458

Rocket Launcher

459

Rockets

460

Cockpit Window

Dark Chao Walker Model IDs
 Note, these may lack some parts of the model that appears
ID 
Description

267

Volkan Shot

283

Jet Engine Thrust

461

Cockpit Window

465

Model Root

466

Model Root 2

467

Model Root 3

468

Right toe

469

Left toe

470

Floating ball

471

Position Coordinates (Volkan Shot)

472

Position Coordinates (Lockon Laser)

473

Model Root

474

Dark Omochao (Main)

475

Dark Omochao (Model only)

476

Right foot

477

Left foot

478

Power Laser (top layer)

479

Power Laser (bottom layer)

480

Power Laser (top layer thrust)

481

Rocket Launcher

482

Rockets

Tikal Model IDs
 Note, these may lack some parts of the model that appears
 SA2 has Tikal using Knuckles' model numbers, except she lacks all upgrades and the Drill Dive afterimage. Her LoD model is a copy of her main model
ID 
Description

483

Model Root

484

Model Root 2

485

Model Root 3

486

Head (Complete)

487

Right Eye

488

Left Eye

489

Head (Complete)

490

Right Foot

491

Left Foot

492

Right Hand

493

Left Hand

494

Right Arm

495

Left Arm

496

Head (Without muzzle)

497

Muzzle

498

Right Hand (Rotated Weirdly)

499

Left Hand (Rotated Weirdly)

500

Head (Without muzzle)

501

Head (Gliding)

502

Torso

503

Model Root

Chaos Zero Model IDs
 Note, these may lack some parts of the model that appears
 SA2 has Chaos Zero using Rouge's model numbers, except he lacks all upgrades, the wings, the heart plates, and the Drill Dive afterimage. His LoD model is a copy of his main model
ID 
Description

507

Model Root

508

Model Root 2

509

Model Root 3

510

Torso

511

Head (Complete)

512

Right Eye

513

Left Eye

514

Head (Complete)

515

Right Foot

516

Left Foot

517

Right Hand

518

Left Hand

519

Right Arm

520

Left Arm

522

Brain

523

Right Hand (Rotated Weirdly)

524

Left Hand (Rotated Weirdly)

525

Body Glow

526

Puddle Form

Node Hierarchy
Most characters in Sonic Adventure 2 share a similar node structure for their models. Below is a general list of what can be found for each player character's node lists.
Speed/Hunting type characters and Tails
 This list is based on observations when the models are viewed in SAMDL. As such, it's inaccurate for the time being.
ID 
Description

0

Root node

1

Root node 2 (Main array for the body)

2

Body node (Parent)

3

Body node (Parent 2)

4

Legs + Tail node (Parent)

5

Legs + Tail node (Parent 2)

6

Right Leg (Parent)

7

Right Leg node (hip)

8

Right Leg node (thigh)

9

Right Leg node (knee)

10

Right Leg node (end)

11

Right Foot node (Parent, sometimes contains array)

12

Right Foot node (Parent 2)

13

Right Foot node (Heel)

14

Right Foot node (Toe)

15

Right Foot node (End)

16

Left Leg (Parent)

17

Left Leg node (hip)

18

Left Leg node (thigh)

19

Left Leg node (knee)

20

Left Leg node (end)

21

Left Foot node (Parent, sometimes contains its array)

22

Left Foot node (Parent 2)

23

Left Foot node (Heel)

24

Left Foot node (toe)

25

Left Foot node (end)

26

Tail (Parent)

27

Tail node (base)

28

Tail node (2nd from base)

29

Tail node (2nd from end)

30

Tail node (end)

31

Chest node (Parent)

32

Chest node (middle)

33

Head + Arms node (Parent)

34

Head + Arms node (Parent 2)

35

Left Arm (Parent, contains arm array)

36

Left Arm (Parent 2)

37

Left Arm node (base)

38

Left Arm node (elbow)

39

Left Arm node (wrist)

40

Left hand (Parent)

41

Left hand (Parent 2)

42

Left Hand

43

Face node (Parent)

44

Face node (Parent 2)

45

Face node (Parent 3)

46

Muzzle (Parent)

47

Muzzle (Brain, in Chaos Zero's case)

48

Head (Parent)

49

Head

50

Right eye (Parent)

51

Right eye

52

Left eye (Parent)

53

Left eye

54

Right Arm (Parent, contains arm array)

55

Right Arm (Parent 2)

56

Right Arm node (base)

57

Right Arm node (elbow)

58

Right Arm node (wrist)

59

Right hand (Parent)

60

Right Hand (Parent 2)

61

Right hand

Eggman
 This list is based on observations when the models are viewed in SAMDL. As such, it's inaccurate for the time being.
ID 
Description

0

Root node

1

Root node 2 (Main array for the body)

2

Body node (Parent)

3

Body node (Parent 2)

4

Legs node (Parent)

5

Legs node (Parent 2)

6

Right Leg node (Parent)

7

Right Leg node (hip)

8

Right Leg node (thigh)

9

Right Leg node (knee)

10

Right Leg node (End)

11

Right Foot node (Parent)

12

Right Foot node (calf)

13

Right Foot node (heel)

14

Right Foot node (toe)

15

Left Leg node (Parent)

16

Left Leg node (hip)

17

Left Leg node (thigh)

18

Left Leg node (knee)

19

Left Leg node (end)

20

Left Foot node (Parent)

21

Left Foot node (calf)

22

Left Foot node (heel)

23

Left Foot node (toe)

24

Chest node (Parent)

25

Chest node (middle)

26

Head + Arms node (Parent)

27

Head + Arms node (Parent 2)

28

Left Arm (Parent)

29

Left Arm node (base)

30

Left Arm node (elbow)

31

Left Arm node (wrist)

32

Left Hand node (Parent)

33

Left Hand node (Parent 2)

34

Left Hand

35

Face node (Parent)

36

Face node (Parent 2)

37

Face node (Parent 3)

38

Head

39

Right Arm (Parent)

40

Right Arm node (base)

41

Right Arm node (elbow)

42

Right Arm node (wrist)

43

Right hand node (Parent)

44

Right hand node (Parent 2)

45

Right hand

Mech Eggman/Big
 This list is based on observations when the models are viewed in SAMDL. As such, it's inaccurate for the time being.
ID 
Description

0

Root node

1

Mech's Legs node (Parent)

2

Mech's Left Leg node (base)

3

Mech's Left Leg node (calf)

4

Mech's Left Foot node (heel)

5

Mech's Left Foot node (toe)

6

Mech's Right Leg node (base)

7

Mech's Right Leg node (calf)

8

Mech's Right Leg node (heel)

9

Mech's Right Leg node (toe)

10

Mech's Chest node (Parent)

11

Missile/Laser Blaster node

12

Lockon Laser node

13

Cannon node

14

Pilot's root node

15

Pilot's chest node (Contains array for the body)

16

Pilot's Arms node (Parent)

17

Pilot's Left Arm node (Parent)

18

Pilot's Left Arm node (base)

19

Pilot's Left Arm node (elbow)

20

Pilot's Left Arm node (wrist)

21

Pilot's Left hand node (Parent)

22

Pilot's Left hand

23

Pilot's Right Arm node (Parent)

24

Pilot's Right arm node (base)

25

Pilot's Right arm node (elbow)

26

Pilot's Right arm node (wrist)

27

Pilot's Right hand node (Parent)

28

Pilot's Right hand

29

Pilot's Face node (Parent)

30

Pilot's Face node (Parent 2)

31

Pilot's Head

32

Pilot's Face node (Parent 3)

Mech Tails
 This list is based on observations when the models are viewed in SAMDL. As such, it's inaccurate for the time being.
ID 
Description

0

Mech's Root node

1

Mech's Legs node (Parent)

2

Mech's Chest node (Parent)

3

Cannon node

4

Lockon Laser node

5

Pilot's root node

6

Pilot's Chest node

7

Pilot's Left Arm node (base, contains array for arm)

8

Pilot's Left Arm node (Parent)

9

Pilot's Left Arm node (Armpit)

10

Pilot's Left Arm node (elbow)

11

Pilot's Left Arm node (wrist)

12

Pilot's Left hand

13

Pilot's Right arm node (base, contains array for arm)

14

Pilot's Right arm node (Parent)

15

Pilot's Right arm node (armpit)

16

Pilot's Right arm node (elbow)

17

Pilot's Right arm node (wrist)

18

Pilot's Right hand

19

Pilot's Face node (Parent)

20

Pilot's Face node (Parent 2)

21

Pilot's Face node (Parent 3)

22

Pilot's Right eye

23

Pilot's Left eye

24

Pilot's head

25

Pilot's face node (end)

26

Yoke node

27

Mech's Right foot node (base)

28

Mech's Right foot node (calf)

29

Mech's Right foot node (toe)

30

Mech's Left foot node (base)

31

Mech's Left foot node (calf)

32

Mech's Left foot node (toe)

Chao Walker/Dark Chao Walker
 This list is based on observations when the models are viewed in SAMDL. As such, it's inaccurate for the time being.
ID 
Description

0

Root node

1

Mech's Arms + Legs node (Parent)

2

Mech's Right Arm

3

Mech's Left Foot node (base)

4

Mech's Left Foot node (heel)

5

Mech's Left Foot node (toe)

6

Mech's Left Arm

7

Mech's Right Foot node (base)

8

Mech's Right Foot node (heel)

9

Mech's Right Foot node (toe)

10

Mech's Chest node (parent)

11

Lockon Laser node

12

Floating ball node

13

Cannon shot node

14

Pilot's root node

15

Pilot's chest node

16

Pilot's Arms node (Parent)

17

Pilot's Left Arm node (Parent)

18

Pilot's Left Arm node (base)

19

Pilot's Left Arm node (elbow)

20

Pilot's Left Arm node (wrist)

21

Pilot's Left hand node (Parent)

22

Pilot's Left hand

23

Pilot's Right arm node (Parent)

24

Pilot's Right arm node (base)

25

Pilot's Right arm node (elbow)

26

Pilot's Right arm node (wrist)

27

Pilot's Right hand node (Parent)

28

Pilot's Right hand

29

Pilot's Face node (Parent)

30

Pilot's Face node (Parent 2)

31

Pilot's Head

32

Pilot's Face node (Parent 3)
