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Template

Difference between revisions of "SonicGenerations3DSOmni"

From Sonic Retro

(Added the missing enemies and the Time Eater)
m (Whoops, got Cluckoid mixed up with Mushmeanie somehow)
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{{OmniThumb|Notavailable.svg|Buzzer}}
 
{{OmniThumb|Notavailable.svg|Buzzer}}
 
{{OmniThumb|Notavailable.svg|Chopper}}
 
{{OmniThumb|Notavailable.svg|Chopper}}
{{OmniThumb|Notavailable.svg|Cluckoid}}
 
 
{{OmniThumb|Notavailable.svg|Crabmeat}}
 
{{OmniThumb|Notavailable.svg|Crabmeat}}
 +
{{OmniThumb|Notavailable.svg|Crawl}}
 
{{clear}}
 
{{clear}}
{{OmniThumb|Notavailable.svg|Crawl}}
 
 
{{OmniThumb|Notavailable.svg|Dragonfly}}
 
{{OmniThumb|Notavailable.svg|Dragonfly}}
 
{{OmniThumb|Notavailable.svg|Egg Diver}}
 
{{OmniThumb|Notavailable.svg|Egg Diver}}
 
{{OmniThumb|Notavailable.svg|Egg Pawn}}
 
{{OmniThumb|Notavailable.svg|Egg Pawn}}
 
{{OmniThumb|Notavailable.svg|Gold Beetle}}
 
{{OmniThumb|Notavailable.svg|Gold Beetle}}
 +
{{OmniThumb|Notavailable.svg|Gun Beetle}}
 
{{clear}}
 
{{clear}}
{{OmniThumb|Notavailable.svg|Gun Beetle}}
 
 
{{OmniThumb|Notavailable.svg|Gun Hunter}}
 
{{OmniThumb|Notavailable.svg|Gun Hunter}}
 
{{OmniThumb|Notavailable.svg|Kiki}}
 
{{OmniThumb|Notavailable.svg|Kiki}}
 
{{OmniThumb|Notavailable.svg|Klagen}}
 
{{OmniThumb|Notavailable.svg|Klagen}}
 
{{OmniThumb|Notavailable.svg|Madmole}}
 
{{OmniThumb|Notavailable.svg|Madmole}}
 +
{{OmniThumb|Notavailable.svg|Moto Bug}}
 
{{clear}}
 
{{clear}}
{{OmniThumb|Notavailable.svg|Moto Bug}}
+
{{OmniThumb|Notavailable.svg|Mushmeanie}}
 
{{OmniThumb|Notavailable.svg|Newtron}}
 
{{OmniThumb|Notavailable.svg|Newtron}}
 
{{OmniThumb|Notavailable.svg|Rhinotank}}
 
{{OmniThumb|Notavailable.svg|Rhinotank}}

Revision as of 17:04, 14 September 2018

Sonic Generations (Nintendo 3DS)
SonicGenerations 3DS title.png

Main page
Maps


Magazine articles



show;hide
  • Levels
  • Enemies
  • Bosses
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Rivals:
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Bosses:

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</div> </div>

</div> </div>

Usage

{{SonicGenerations3DSOmni|#}}


Substitute # with one of the following numbers depending on which type of article you want to use the template:

  1. Levels (this is used by default and can be left blank)
  2. Enemies
  3. Bosses