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Difference between revisions of "Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons/Death Egg Zone"

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| desc=Split screen mode blesses us with some white pixels every now and then, but it's otherwise unremarkable.
 
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==Map==
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{{Comparison
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| image2=S2 map DEZ1.png
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| game1=Simon Wai prototype
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| game2=Final game
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==References==
 
==References==
 
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Revision as of 16:09, 14 April 2018

Back to: Sonic the Hedgehog 2 (Simon Wai prototype)/Comparisons.

Death Egg Zone exists as an empty shell of a level in the Simon Wai prototype. Its music exists in the ROM (and is played when the player collects 100 rings), but is not heard in the stage itself.

Z de01.png
Simon Wai prototype
Notavailable.svg
Final game

There's nothing to see here in this prototype. Much like Genocide City Zone, our heroes simply fall to their deaths.

Sonic2SW Comparison DEZ 2P.png
Simon Wai prototype
Notavailable.svg
Final game

Split screen mode blesses us with some white pixels every now and then, but it's otherwise unremarkable.

Map

100%
Simon Wai prototype
100%
Final game


References


Sonic the Hedgehog 2 (16-bit)
Sonic2 title.png

Main page (KiS2|2013|3D|Ages)
Comparisons (KiS2) (2013)
Maps (KiS2) (2013)
Achievements
Credits


Manuals
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Development
Hidden content (KiS2) (2013)
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