Difference between revisions of "Sonic the Hedgehog 2 (16-bit)/Region coding"
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{{RegionCodeTable| | {{RegionCodeTable| | ||
| romregion=REV00 | | romregion=REV00 | ||
− | | ntscj_image= | + | | ntscj_image=SonictheHedgehog2-TitleScreen.png |
| ntscu_image=Sonic2 title.png | | ntscu_image=Sonic2 title.png | ||
| pal_image=Sonic2 title.png | | pal_image=Sonic2 title.png | ||
Line 15: | Line 15: | ||
{{RegionCodeTable| | {{RegionCodeTable| | ||
| romregion=REV01 | | romregion=REV01 | ||
− | | ntscj_image= | + | | ntscj_image=SonictheHedgehog2-TitleScreen.png |
| ntscu_image=Sonic2 title.png | | ntscu_image=Sonic2 title.png | ||
| pal_image=Sonic2 title.png | | pal_image=Sonic2 title.png |
Latest revision as of 15:55, 22 January 2021
- Back to: Sonic the Hedgehog 2 (16-bit).
REV00 ROM
NTSC-J console |
NTSC-U console |
PAL console |
Works as expected. | Works as expected. | Partially optimised.
|
REV01 ROM
NTSC-J console |
NTSC-U console |
PAL console |
Works as expected. | Works as expected. | Partially optimised.
|
Sonic the Hedgehog 2 (16-bit) | |
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Main page (KiS2|2013|3D|Ages) Manuals Development |
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