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Difference between revisions of "Sonic Classic Collection"

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(Emulation)
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==Emulation==
 
==Emulation==
Sonic Classic Collection uses a modified version of [[jEnesis|jEnesisDS]] by [[Stephan Dittrich]], who now works for [[SEGA]] and was the lead DS programmer of this game. The ROMs used in this game were modified to not show features that the DS couldn't use, such as 2 Player mode in Sonic 2 and Sonic 3, as well as other things such as Sonic 2's options screen and Level Select. The ROMs used also had some sort of "lock" which restricted the ROMs to only play using jEnesisDS.
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Sonic Classic Collection uses a modified version of [[jEnesis|jEnesisDS]] by [[Stephan Dittrich]], who now works for [[SEGA]] and was the lead DS programmer of this game. The ROMs used in this game were modified to not show features that a single DS couldn't use, such as 2 Player modes in Sonic 2 and Sonic 3, as well as other things such as Sonic 2's options screen and Level Select. Additionally, the Start button on the DS is generally disabled, with the player pausing the game by using the touch screen, which actually pauses the emulator. As a result, several, but not all of the original cheats are rendered defunct. The ROMs used also had some sort of "lock" which restricted the ROMs to only play using jEnesisDS.
  
 
==Extras==
 
==Extras==

Revision as of 04:37, 17 March 2010

Template:CompilationBob

Sonic Classic Collection is a Nintendo DS compilation featuring several Mega Drive/Genesis Sonic games. The ability to save mid-game and resume from that point has been added.

The compilation was confirmed to be in development November 11th of 2009 when the compilation was listed, along with the included game list, on the bbfc website.[1] On November 18th Nintendo of Australia posted a news article which revealed the compilation was to be released on the Nintendo DS.[2] It was released on March 2, 2010 in North America. [3]

Game List

Emulation

Sonic Classic Collection uses a modified version of jEnesisDS by Stephan Dittrich, who now works for SEGA and was the lead DS programmer of this game. The ROMs used in this game were modified to not show features that a single DS couldn't use, such as 2 Player modes in Sonic 2 and Sonic 3, as well as other things such as Sonic 2's options screen and Level Select. Additionally, the Start button on the DS is generally disabled, with the player pausing the game by using the touch screen, which actually pauses the emulator. As a result, several, but not all of the original cheats are rendered defunct. The ROMs used also had some sort of "lock" which restricted the ROMs to only play using jEnesisDS.

Extras

An art gallery featuring 30 Sonic pictures previously seen in Sonic Jam and Sonic Gems Collection, and a credits screen are the only extras that appeared in the final game. The following were confirmed by the Australian Ratings Board, but never appeared in the final:

Cheats

Since the games in the collection were modified for use on the Nintendo DS, some cheat codes that worked in the Mega Drive originals do not work here. All cheats work in Sonic The Hedgehog, Sonic & Knuckles, and Knuckles in Sonic 2. In Sonic The Hedgehog 2, Sonic The Hedgehog 3, and Sonic 3 & Knuckles, none of the cheat codes work because the options screen in Sonic 2 is absent, and Sonic 3's 1 Player option is the only programed selection on the title screen.

Resources

Scans


Sonic the Hedgehog games for the following systems
Nintendo DS
 2005  Sonic Rush     2007  Sonic Rush Adventure     2008  Mario & Sonic at the Olympic Games | Sonic Chronicles: The Dark Brotherhood     2009  Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic Rush & Super Monkey Ball: Touch & Roll     2010  Sonic & Sega All-Stars Racing | Sonic Classic Collection | Sonic Colours    
 Unknown date  Super Speed Pack (201x)
 Unreleased  Sonic DS