Difference between revisions of "Sonic the Hedgehog 3/Region coding"
From Sonic Retro
BSonirachi (talk | contribs) (Created page with "{{back}} {{RegionCodeTable| | romregion=NTSC-J | ntscj_image=Sonic3 title.png | ntscu_image=NTSCJ Only MD.png | pal_image=NTSCJ Only MD.png | ntscj_state=yes | ntscu_state=lo...") |
Makotoyuki (talk | contribs) |
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Line 28: | Line 28: | ||
| pal_state=partial | | pal_state=partial | ||
| pal_speed=no | | pal_speed=no | ||
− | | pal_music= | + | | pal_music=no |
| pal_fullscreen=no | | pal_fullscreen=no | ||
}} | }} | ||
{{S3Omni}} | {{S3Omni}} |
Revision as of 07:58, 11 July 2022
- Back to: Sonic the Hedgehog 3.
NTSC-J ROM
NTSC-J console |
NTSC-U console |
PAL console |
Works as expected. | Region locked. | Region locked. |
NTSC-U ROM
NTSC-J console |
NTSC-U console |
PAL console |
Region locked. | Works as expected. | Region locked. |
PAL ROM
NTSC-J console |
NTSC-U console |
PAL console |
Region locked. | Region locked. | Partially optimised.
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Sonic the Hedgehog 3 | |
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Main page (S3&K) Manuals Development |
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Competition Levels: Sub-Bosses: Level Bosses: Sonic 3C Prototypes: |