Difference between revisions of "Sonic 3D: Flickies' Island (prototype 73)"
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− | {{ | + | {{ProtoBob |
| bobscreen=Sonic3D73Title.png | | bobscreen=Sonic3D73Title.png | ||
− | | | + | | title=Sonic 3D: Flickies' Island (prototype 73) |
− | | | + | | final=Sonic 3D: Flickies' Island |
− | | system=[[Sega Mega Drive | + | | system=[[Sega Mega Drive]] |
− | | | + | | date=1996-07-03 |
− | | | + | | romsize=2 MB |
+ | | source=[[February 23, 2008 Proto Release|Sega ROM Archive CD-R disc]] | ||
+ | | foundby=[[User:Drx|drx]] | ||
}} | }} | ||
+ | '''''[[Sonic 3D: Flickies' Island]]'' "beta 73"''' is a prototype of ''Sonic 3D: Flickies' Island'' for the [[Sega Mega Drive]]. With a build date of July 3rd, 1996, it is currently the earliest prototype of the game to be dumped and preserved. | ||
− | + | ==Overview== | |
+ | The beta 73 build is relatively early, but largely resembles the final game. Three [[Zone]]s are present; [[Green Grove Zone]], [[Gene Gadget Zone]] (which is the second Zone in this prototype, and lacks a boss) and [[Rusty Ruin Zone]] (which has Acts 1 and 2 flipped). Completing all three Zones leads to a "To be continued" screen, after which the game resets. | ||
− | + | The music for Green Grove Zone Act 1 plays on every stage, save for the bosses which use the tune from [[Final Fight]]. There are no [[Special Stage (Sonic 3D: Flickies' Island; Mega Drive)|Special Stages]], and much of the polish is missing, such as title cards and ending screens. | |
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+ | Pressing {{A}}+{{Start}} while playing will skip to the next level. | ||
− | == | + | ==Comparisons== |
− | + | {{mainArticle|{{PAGENAME}}/Comparisons}} | |
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+ | {{cleanup|This section needs moving to the comparisons page(s)}} | ||
===Level=== | ===Level=== | ||
− | *There is a | + | *There is also a spiked ball near the first giant ring, which also isn't in the final. |
− | *Blue | + | *Blue Flickies run in circles, purple Flickies mix the worse of the final green and red ones (move randomly and jump). |
− | *In the earliest proto, the ring disappears when | + | *In the earliest proto, the ring disappears when Flickies are put into it. Unless all five Flickies are put in it at once you will be stuck. |
− | + | *There are no rings in Green Grove Zone Act 3, although ten rings are already given at the beginning of the act. | |
− | + | *In Green Grove Zone Acts 1 & 2, the Knuckles specific areas are not in this proto. | |
− | *There are no rings in Green Grove 3 although ten rings are already given at the beginning of the act | + | *There are slight changes to the level layout. |
− | * | ||
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− | * | ||
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<gallery> | <gallery> | ||
Image:Sonic3D73LvlCmplte.png | Image:Sonic3D73LvlCmplte.png | ||
Line 45: | Line 36: | ||
</gallery> | </gallery> | ||
− | ==External | + | ==History== |
− | {{LinkRetro|topic=9987|title=Sonic Retro discussion thread}} | + | ===Release=== |
− | *[ | + | This prototype was released by [[User:Drx|drx]] during the [[February 23rd 2008 Proto Release|February 23rd, 2008 proto release]]. |
+ | |||
+ | ==Download== | ||
+ | {{Download|file=Sonic_3D_Blast_(Prototype_73_-_Jul_03,_1996,_13.58).rar|filesize=857KB}} | ||
+ | |||
+ | ==External links== | ||
+ | *{{LinkRetro|topic=9987|title=Sonic Retro discussion thread}} | ||
+ | *[https://hiddenpalace.org/Sonic_3D_Blast_(Jul_3,_1996_prototype) Hidden Palace release page] | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
− | {{ | + | {{Sonic3D73Omni}} |
− | [[Category:Sonic 3D | + | {{S3DOmni|4}} |
+ | [[Category:Sonic 3D: Flickies' Island prereleases]] |
Latest revision as of 18:42, 24 December 2023
Sonic 3D: Flickies' Island (prototype 73) |
---|
Prerelease of: Sonic 3D: Flickies' Island |
System: Sega Mega Drive |
Build date: 1996-07-03 |
ROM size: 2 MB |
Source: Sega ROM Archive CD-R disc |
Found by: drx |
Sonic 3D: Flickies' Island "beta 73" is a prototype of Sonic 3D: Flickies' Island for the Sega Mega Drive. With a build date of July 3rd, 1996, it is currently the earliest prototype of the game to be dumped and preserved.
Contents
Overview
The beta 73 build is relatively early, but largely resembles the final game. Three Zones are present; Green Grove Zone, Gene Gadget Zone (which is the second Zone in this prototype, and lacks a boss) and Rusty Ruin Zone (which has Acts 1 and 2 flipped). Completing all three Zones leads to a "To be continued" screen, after which the game resets.
The music for Green Grove Zone Act 1 plays on every stage, save for the bosses which use the tune from Final Fight. There are no Special Stages, and much of the polish is missing, such as title cards and ending screens.
Pressing + while playing will skip to the next level.
Comparisons
Main article: Sonic 3D: Flickies' Island (prototype 73)/Comparisons |
This article needs cleanup. This article needs to be edited to conform to a higher standard of article quality. Specifically, issues with this article are:
This section needs moving to the comparisons page(s)
After the article has been cleaned up, you may remove this message. See How to Edit a Page for help. |
Level
- There is also a spiked ball near the first giant ring, which also isn't in the final.
- Blue Flickies run in circles, purple Flickies mix the worse of the final green and red ones (move randomly and jump).
- In the earliest proto, the ring disappears when Flickies are put into it. Unless all five Flickies are put in it at once you will be stuck.
- There are no rings in Green Grove Zone Act 3, although ten rings are already given at the beginning of the act.
- In Green Grove Zone Acts 1 & 2, the Knuckles specific areas are not in this proto.
- There are slight changes to the level layout.
History
Release
This prototype was released by drx during the February 23rd, 2008 proto release.
Download
Download Sonic 3D: Flickies' Island (prototype 73)
File: Sonic_3D_Blast_(Prototype_73_-_Jul_03,_1996,_13.58).rar (857 kB) (info)
|
External links
References
Sonic 3D: Flickies' Island (prototype 73), prototype version of Sonic 3D: Flickies' Island | |
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Main page | Comparisons | Maps | Hidden content |
Sonic 3D: Flickies' Island | |
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Main page Manuals Development |
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Scrapped Enemies: Mega Drive:
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