Difference between revisions of "Chaotix/Development"
From Sonic Retro
GerbilSoft (talk | contribs) m (Text replacement - "has gone through several changes over its development process" to "had gone through several changes over its development process") |
|||
Line 1: | Line 1: | ||
− | ''[[ | + | ''Chaotix'''s roots can be traced back to a internal [[Sega Mega Drive]] demo, ''[[Sonic Crackers]]'', pitching [[Sonic the Hedgehog]] and [[Miles "Tails" Prower]] joined together by an elastic connection, and must use their combined speed and strength to navigate stages. ''Crackers'' (or ''Sonic Stadium'' as it was also called) was never publically announced, but the pitch was seemingly accepted and was brought over to the new 32-bit [[Sega 32X]] platform. |
− | + | Following the move, Sonic was turned into [[Migthy the Armadillo]] and Tails was removed entirely, and then a series of new characters were added, turning the project into a game about ''[[Knuckles the Echidna]]''. Development occurred simultaneously with the 32X hardware, which may explain the need for a colour test screen and a range of (often needless) graphical effects to demonstrate the console. | |
− | + | ||
+ | A number of prototypes have since been leaked, numbered as following: [[Chaotix (prototype 1207)|1207]], [[Chaotix (prototype 1227)|1227]], [[Chaotix (prototype 1229)|1229]], [[Chaotix (prototype 0111)|0111]], [[Chaotix (prototype 0119)|0119]], [[Chaotix (prototype 0202)|0202]], [[Chaotix (prototype 0208)|0208]], [[Chaotix (prototype 0209)|0209]], [[Chaotix (prototype 0210)|0210]], [[Chaotix (prototype 0213)|0213]], [[Chaotix (prototype 0214)|0214]], and [[Chaotix (prototype 0216)|0216]]. | ||
==Early Game Design== | ==Early Game Design== |
Revision as of 09:58, 31 March 2016
Chaotix's roots can be traced back to a internal Sega Mega Drive demo, Sonic Crackers, pitching Sonic the Hedgehog and Miles "Tails" Prower joined together by an elastic connection, and must use their combined speed and strength to navigate stages. Crackers (or Sonic Stadium as it was also called) was never publically announced, but the pitch was seemingly accepted and was brought over to the new 32-bit Sega 32X platform.
Following the move, Sonic was turned into Migthy the Armadillo and Tails was removed entirely, and then a series of new characters were added, turning the project into a game about Knuckles the Echidna. Development occurred simultaneously with the 32X hardware, which may explain the need for a colour test screen and a range of (often needless) graphical effects to demonstrate the console.
A number of prototypes have since been leaked, numbered as following: 1207, 1227, 1229, 0111, 0119, 0202, 0208, 0209, 0210, 0213, 0214, and 0216.
Early Game Design
These scans come from various magazines. They display different aspects that were changed before the final game was compiled.
Various
The "Attractions Information" area is arranged differently, with Speed Slider having a different palette.
Here the palettes are completely broken for some zones. Botanic Base, Marina Madness and Techno Tower are the worst hit.
Special Stages
Levels
Chaotix | |
---|---|
Main page Manuals Development |
show;hide
Comics:
|