Difference between revisions of "Special Stage (Sonic the Hedgehog 4: Episode I)"
From Sonic Retro
RGamer2009 (talk | contribs) |
RGamer2009 (talk | contribs) (+ slight edit) |
||
Line 3: | Line 3: | ||
{{ReplaceTitle|{{PAGENAME}}}} | {{ReplaceTitle|{{PAGENAME}}}} | ||
{{LevelBob | {{LevelBob | ||
− | | levelscreen=SpecialStagewidescreen.jpg|screenwidth=320px | + | | levelscreen=SpecialStagewidescreen.jpg |
+ | | screenwidth=320px | ||
+ | | levelscreen2=Sonic 4 iPhone Special Stage.png | ||
+ | | screenwidth2=320px | ||
+ | | levelscreentitle=Console | ||
+ | | levelscreen2title=IPhone | ||
| levelno=Special | | levelno=Special | ||
| game=Sonic the Hedgehog 4 | | game=Sonic the Hedgehog 4 | ||
Line 10: | Line 15: | ||
}}The '''Special Stage''' in ''[[Sonic the Hedgehog 4]]'' is very similar to the [[Special Stage (Sonic the Hedgehog 16-bit)|Special Stage in ''Sonic 1'']] - it is a rotating maze with [[bumper]]s and blocks, and a [[Chaos Emerald]] hidden somewhere on each stage. | }}The '''Special Stage''' in ''[[Sonic the Hedgehog 4]]'' is very similar to the [[Special Stage (Sonic the Hedgehog 16-bit)|Special Stage in ''Sonic 1'']] - it is a rotating maze with [[bumper]]s and blocks, and a [[Chaos Emerald]] hidden somewhere on each stage. | ||
− | [[File: | + | [[File:|thumb|right|The iPhone version of the Special Stage]] |
However, it is not a direct copy. Instead of [[Sonic 1]]'s gameplay, where the player moves in the maze, the player moves the maze itself, while Sonic falls constantly. The controls use the D-pad or Analog stick by default but can be assigned to motion controls in the [[sega:IOS|IOS]], [[Wii]] and [[PS3]] version. In addition, there is an allotted but regainable time limit, which can be increased by hitting time balloons in the maze. Sonic will also have to collect a predetermined number of rings in parts of the stage to pass [[Ring Gate|certain barriers]] to obtain the Chaos Emerald. | However, it is not a direct copy. Instead of [[Sonic 1]]'s gameplay, where the player moves in the maze, the player moves the maze itself, while Sonic falls constantly. The controls use the D-pad or Analog stick by default but can be assigned to motion controls in the [[sega:IOS|IOS]], [[Wii]] and [[PS3]] version. In addition, there is an allotted but regainable time limit, which can be increased by hitting time balloons in the maze. Sonic will also have to collect a predetermined number of rings in parts of the stage to pass [[Ring Gate|certain barriers]] to obtain the Chaos Emerald. | ||
Revision as of 19:12, 14 February 2011
Sonic the Hedgehog 4 |
»
Levels |
»
Special Stage (Sonic the Hedgehog 4: Episode I) |
show;hide
Expression error: Unexpected < operator. </div> |
Special Stage (Sonic the Hedgehog 4: Episode I) |
---|
Special level, Sonic the Hedgehog 4 |
Number of Acts: 7 |
[[File:|thumb|right|The iPhone version of the Special Stage]] However, it is not a direct copy. Instead of Sonic 1's gameplay, where the player moves in the maze, the player moves the maze itself, while Sonic falls constantly. The controls use the D-pad or Analog stick by default but can be assigned to motion controls in the IOS, Wii and PS3 version. In addition, there is an allotted but regainable time limit, which can be increased by hitting time balloons in the maze. Sonic will also have to collect a predetermined number of rings in parts of the stage to pass certain barriers to obtain the Chaos Emerald.
Sonic the Hedgehog 4 | |
---|---|
Main page (I|II|Metal) |
show;hide
Episode I:
Episode II: Episode I: Episode II: Episode I:
Episode II: |