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Difference between revisions of "Sonic Advance 3"

From Sonic Retro

(Box Art)
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{{Bob|bobscreen=Sonic Advance 3.png|publisher=[[Sega]]|developer=[[Sonic Team]] / [[Dimps]]|system=[[Game Boy Advance]]|europe=June 18, 2004|usa=June 7, 2004|japan=June 17, 2004|genre=2D Platform|seealso=Sonic Advance 2}}
 
{{Bob|bobscreen=Sonic Advance 3.png|publisher=[[Sega]]|developer=[[Sonic Team]] / [[Dimps]]|system=[[Game Boy Advance]]|europe=June 18, 2004|usa=June 7, 2004|japan=June 17, 2004|genre=2D Platform|seealso=Sonic Advance 2}}
'''''Sonic Advance 3''''' is the third game in the ''[[Sonic Advance]]'' series released for the [[Game Boy Advance]]. Unlike the first two games in the series, ''SA3'' features ability to play two characters in a partner setting.
+
'''''Sonic Advance 3''''' is the third game in the ''[[Sonic Advance]]'' series released for the [[Game Boy Advance]]. Unlike the first two games in the series, ''Sonic Advance 3'' features ability to play two characters in a partner setting. The [[Tiny Chao Garden]] mode from the previous Advance games has been removed and the Chao Playground has been put in it's place. The Chao Garden in this game serves to help the player view the [[Chaos Emeralds]] and Chao they have collected.
  
 
==Game Play==
 
==Game Play==
The gameplay of this game is similar to that of ''[[Knuckles' Chaotix]]'', with its 2 character team-ups and ring-dropping enemies, though the actual ring bands are gone. Like ''[[Sonic Advance 2]]'', this game's merit is the subject of a lot of debate. It really comes down to personal taste - this isn't really a ''bad'' game, but many people don't like the gameplay.
+
The gameplay of this game is like a combination of the platforming from the original ''[[Sonic Advance]]'' and the speed-oriented gameplay of ''[[Sonic Advance 2]]''. The game also incorperates elements from ''[[Knuckles' Chaotix]]'', with its 2 character team-ups and ring-dropping enemies, though the actual ring bands are gone. The 2 character team up is similar to previous Side-scrolling Sonic games as the second player actually follows the other character. This second player is controlled by the computer or player 2 in multiplayer mode. Partners can also be picked up by holding {{R}} and then released. This is another element first seen in ''Knuckles Chaotix''.
  
 
===Team type===
 
===Team type===
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Note that these are just general abilities; each team has their own strengths and weaknesses.  
 
Note that these are just general abilities; each team has their own strengths and weaknesses.  
 +
 +
===Team Name===
 +
When selecting certain combinations of characters it will usually display OK. However, selecting certain teams will actually display a Team name and this team will have exclusive abilities which can't be obtained by any other character team-ups. The Team names are below:
 +
* ''Unbreakable Bond'': Sonic & Tails
 +
* ''Fighting Buddies'': Sonic & Knuckles
 +
* ''Lovely Couple'': Sonic & Amy
 +
* ''Team Jubilee'': Amy and Cream
  
 
===Tag action===
 
===Tag action===
By holding the R button, the partner will jump into the leader's hands. Upon releasing the R button, the partner will perform a ''tag action''. This action is different for each character, and sometimes whether you are on the ground or not. ''Tag actions'', along with other partner abilities, are enumerated below.
+
By holding the {{R}} button, the partner will jump into the leader's hands. Upon releasing the {{R}} button, the partner will perform a ''tag action''. This action is different for each character, and sometimes whether you are on the ground or not. ''Tag actions'', along with other partner abilities, are enumerated below.
  
 
===Abilities with Sonic as a Partner===
 
===Abilities with Sonic as a Partner===
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|Spin (While Running)<br>Spin Dash
 
|Spin (While Running)<br>Spin Dash
 
|-
 
|-
!A Button
+
!{{A}} Button
 
|Spin Jump
 
|Spin Jump
 
|Spin Jump
 
|Spin Jump
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|Jump
 
|Jump
 
|-
 
|-
!B Button
+
!{{B}} Button
 
|Skid Attack
 
|Skid Attack
 
|Fire Sliding
 
|Fire Sliding
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|Hammer Attack
 
|Hammer Attack
 
|-
 
|-
!Jump+A
+
!Jump+{{A}}
 
|''No Action''
 
|''No Action''
 
|''No Action''
 
|''No Action''
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|''No Action''
 
|''No Action''
 
|-
 
|-
!Jump+B
+
!Jump+{{B}}
 
|''No Action''
 
|''No Action''
 
|Wind Attack<br>'''Up+B''' Upper Spin<br>'''Down+B''' Bound Attack
 
|Wind Attack<br>'''Up+B''' Upper Spin<br>'''Down+B''' Bound Attack
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|-
 
|-
 
!Special<br>Actions
 
!Special<br>Actions
|'''R Button''' Mid-Air Trick Action<br>Boost Mode (While Running)
+
|'''{{R}} Button''' Mid-Air Trick Action<br>Boost Mode (While Running)
 
|Boost Mode (While Running)
 
|Boost Mode (While Running)
 
|Breathe (In Water)<br>Boost Mode (While Running)
 
|Breathe (In Water)<br>Boost Mode (While Running)
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|Spin (While Running)<br>Spin Dash
 
|Spin (While Running)<br>Spin Dash
 
|-
 
|-
!A Button
+
!{{A}} Button
 
|Spin Jump
 
|Spin Jump
 
|Spin Jump
 
|Spin Jump
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|Jump
 
|Jump
 
|-
 
|-
!B Button
+
!{{B}} Button
 
|Tail Swipe
 
|Tail Swipe
 
|Tornado Attack
 
|Tornado Attack
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|Hammer Attack
 
|Hammer Attack
 
|-
 
|-
!Jump+A
+
!Jump+{{A}}
 
|Propeller Flying
 
|Propeller Flying
 
|Mid-Air Glide
 
|Mid-Air Glide
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|Hammer Propeller Flying
 
|Hammer Propeller Flying
 
|-
 
|-
!Jump+B
+
!Jump+{{B}}
 
|''No Action''
 
|''No Action''
 
|Tail Spin Attack
 
|Tail Spin Attack
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|-
 
|-
 
!Special<br>Actions
 
!Special<br>Actions
|'''R Button''' Mid-Air Trick Action<br>'''A Button''' Dog Paddle (In Water)<br>Boost Mode (While Running)
+
|'''{{R}} Button''' Mid-Air Trick Action<br>'''{{A}} Button''' Dog Paddle (In Water)<br>Boost Mode (While Running)
|'''A Button''' Breast Stroke (In Water)
+
|'''{{A}} Button''' Breast Stroke (In Water)
|'''A Button''' Dog Paddle (In Water)
+
|'''{{A}} Button''' Dog Paddle (In Water)
|'''A Button''' Dog Paddle (In Water)
+
|'''{{A}} Button''' Dog Paddle (In Water)
 
|}
 
|}
  
''Tag action'': While on the ground, Tails will propel you high into the air, slightly angled in the direction you are facing. While in the air, Tails will fly the leader around for a short time. Remember to press the '''A''' button to stay in the air!
+
''Tag action'': While on the ground, Tails will propel you high into the air, slightly angled in the direction you are facing. While in the air, Tails will fly the leader around for a short time. Remember to press the '''{{A}}''' button to stay in the air!
  
 
===Abilities with Knuckles as a Partner===
 
===Abilities with Knuckles as a Partner===
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|Spin (While Running)<br>Spin Dash
 
|Spin (While Running)<br>Spin Dash
 
|-
 
|-
!A Button
+
!{{A}} Button
 
|Spin Jump
 
|Spin Jump
 
|Spin Jump
 
|Spin Jump
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|Jump
 
|Jump
 
|-
 
|-
!B Button
+
!{{B}} Button
 
|Double Punch
 
|Double Punch
 
|Spiral Uppercut
 
|Spiral Uppercut
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|Hammer Attack
 
|Hammer Attack
 
|-
 
|-
!Jump+A
+
!Jump+{{A}}
 
|Mid-Air Glide
 
|Mid-Air Glide
 
|Double Mid-Air Glide<br>Wall Climb
 
|Double Mid-Air Glide<br>Wall Climb
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|Mid-Air Glide<br>Wall Climb
 
|Mid-Air Glide<br>Wall Climb
 
|-
 
|-
!Jump+B
+
!Jump+{{B}}
 
|''No Action''
 
|''No Action''
 
|''No Action''
 
|''No Action''
 
|''No Action''
 
|''No Action''
|Spin Attack<br>'''Down+B''' Drill Claw
+
|Spin Attack<br>'''{{Down}}+{{B}}''' Drill Claw
 
|-
 
|-
 
!Special<br>Actions
 
!Special<br>Actions
 
|Breast Stroke(In Water)<br>Boost Mode (While Running)
 
|Breast Stroke(In Water)<br>Boost Mode (While Running)
 
|Breast Stroke (In Water)
 
|Breast Stroke (In Water)
|Breast Stroke(In Water)<br>'''B Button''' Homing Attack (During Glide)
+
|Breast Stroke(In Water)<br>'''{{B}} Button''' Homing Attack (During Glide)
|'''Right+A Button''' Dash Climb (Wall)<br>Breast Stroke (In Water)
+
|'''{{Right}}+{{A}} Button''' Dash Climb (Wall)<br>Breast Stroke (In Water)
 
|}
 
|}
  
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|Spin (While Running)<br>Spin Dash
 
|Spin (While Running)<br>Spin Dash
 
|-
 
|-
!A Button
+
!{{A}} Button
 
|Spin Jump
 
|Spin Jump
 
|Spin Jump
 
|Spin Jump
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|Jump
 
|Jump
 
|-
 
|-
!B Button
+
!{{B}} Button
 
|Chao Ball Attack
 
|Chao Ball Attack
 
|Chao Attack
 
|Chao Attack
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|Hammer Attack
 
|Hammer Attack
 
|-
 
|-
!Jump+A
+
!Jump+{{A}}
 
|Flying
 
|Flying
 
|Floating Fall
 
|Floating Fall
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|Flying
 
|Flying
 
|-
 
|-
!Jump+B
+
!Jump+{{B}}
 
|Mid-Air Chao Ball Attack
 
|Mid-Air Chao Ball Attack
 
|Mid-Air Chao Attack
 
|Mid-Air Chao Attack
 
|Mid-Air Chao<br>Spinng Attack
 
|Mid-Air Chao<br>Spinng Attack
|Mid-Air Chao Attack<br>'''Down+B''' Hip Drop
+
|Mid-Air Chao Attack<br>'''{{Down}}+{{B}}''' Hip Drop
 
|-
 
|-
 
!Special<br>Actions
 
!Special<br>Actions
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|''No Action''
 
|''No Action''
 
|''No Action''
 
|''No Action''
|'''R Button''' Mid-Air Trick Action
+
|'''{{R}} Button''' Mid-Air Trick Action
 
|}
 
|}
  
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!Regular<br>Actions
 
!Regular<br>Actions
 
|Spin (While Running)<br>Spin Dash
 
|Spin (While Running)<br>Spin Dash
|'''Down+A''' Leap
+
|'''{{Down}}+{{A}}''' Leap
|'''Down+A''' Amy Dash
+
|'''{{Down}}+{{A}}''' Amy Dash
|'''Down+A''' Leap
+
|'''{{Down}}+{{A}}''' Leap
 
|-
 
|-
!A Button
+
!{{A}} Button
 
|Spin Jump
 
|Spin Jump
 
|Jump
 
|Jump
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|Jump
 
|Jump
 
|-
 
|-
!B Button
+
!{{B}} Button
 
|Hammer Attack
 
|Hammer Attack
 
|Hammer Attack
 
|Hammer Attack
|Big Hammer Attack<br>'''Down+B''' Hammer Jump
+
|Big Hammer Attack<br>'''{{Down}}+{{B}}''' Hammer Jump
 
|Hammer Attack
 
|Hammer Attack
 
|-
 
|-
!Jump+A
+
!Jump+{{A}}
 
|Jump Dash
 
|Jump Dash
 
|Floating Fall
 
|Floating Fall
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|Floating Fall
 
|Floating Fall
 
|-
 
|-
!Jump+B
+
!Jump+{{B}}
|Mid-Air Hammer Attack<br>'''Down+B''' Spinng Hammer Attack
+
|Mid-Air Hammer Attack<br>'''{{Down}}+{{B}}''' Spinng Hammer Attack
 
|Mid-Air Hammer Jump
 
|Mid-Air Hammer Jump
|Mid-Air Hammer Attack<br>'''Down+B''' Spinng Hammer Attack
+
|Mid-Air Hammer Attack<br>'''{{Down}}+{{B}}''' Spinng Hammer Attack
 
|Mid-Air Hammer Attack
 
|Mid-Air Hammer Attack
 
|-
 
|-
 
!Special<br>Actions
 
!Special<br>Actions
 
|Boost Mode (While Running)
 
|Boost Mode (While Running)
|'''B Button''' Head Slide (During Leap)
+
|'''{{B}} Button''' Head Slide (During Leap)
 
|''No Action''
 
|''No Action''
|'''R Button''' Mid-Air Trick Action<br>'''B Button''' Head Slide (During Leap)
+
|'''{{R}} Button''' Mid-Air Trick Action<br>'''{{B}} Button''' Head Slide (During Leap)
 
|}
 
|}
  

Revision as of 12:03, 27 July 2008

n/a

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Sonic Advance 3
System(s): Game Boy Advance
Publisher: Sega
Developer:
Genre: 2D Platform

</div>

Sonic Advance 3 is the third game in the Sonic Advance series released for the Game Boy Advance. Unlike the first two games in the series, Sonic Advance 3 features ability to play two characters in a partner setting. The Tiny Chao Garden mode from the previous Advance games has been removed and the Chao Playground has been put in it's place. The Chao Garden in this game serves to help the player view the Chaos Emeralds and Chao they have collected.

Game Play

The gameplay of this game is like a combination of the platforming from the original Sonic Advance and the speed-oriented gameplay of Sonic Advance 2. The game also incorperates elements from Knuckles' Chaotix, with its 2 character team-ups and ring-dropping enemies, though the actual ring bands are gone. The 2 character team up is similar to previous Side-scrolling Sonic games as the second player actually follows the other character. This second player is controlled by the computer or player 2 in multiplayer mode. Partners can also be picked up by holding R and then released. This is another element first seen in Knuckles Chaotix.

Team type

Each team has a specific "type", which more or less determines which type of gameplay the team is best at. There are 3 types:

  • Speed: any team that contains Sonic. These are generally very fast on the ground.
  • Power: any team that contains Knuckles but not Sonic. These are good at attacking foes, and breaking barriers to access areas other teams cannot.
  • Flying: any team with Tails or Cream but not Sonic or Knuckles. These are good at accessing higher places in the level.

Note that these are just general abilities; each team has their own strengths and weaknesses.

Team Name

When selecting certain combinations of characters it will usually display OK. However, selecting certain teams will actually display a Team name and this team will have exclusive abilities which can't be obtained by any other character team-ups. The Team names are below:

  • Unbreakable Bond: Sonic & Tails
  • Fighting Buddies: Sonic & Knuckles
  • Lovely Couple: Sonic & Amy
  • Team Jubilee: Amy and Cream

Tag action

By holding the R button, the partner will jump into the leader's hands. Upon releasing the R button, the partner will perform a tag action. This action is different for each character, and sometimes whether you are on the ground or not. Tag actions, along with other partner abilities, are enumerated below.

Abilities with Sonic as a Partner

A free spirited hedgehog that hates evil. He can be short tempered at times, but never turns his back on those in need of help.

Due to his speed, any team that contains Sonic is designated as a Speed team, and is generally good at getting around quickly.

Tails Knuckles Cream Amy
Regular
Actions
Spin (While Running)
Spin Dash
Spin (While Running)
Spin Dash
Spin (While Running)
Spin Dash
Spin (While Running)
Spin Dash
A Button Spin Jump Spin Jump Spin Jump Jump
B Button Skid Attack Fire Sliding Skid Attack Hammer Attack
Jump+A No Action No Action Jump Dash
Homing Attack
No Action
Jump+B No Action Wind Attack
Up+B Upper Spin
Down+B Bound Attack
No Action Spin Attack
Special
Actions
R Button Mid-Air Trick Action
Boost Mode (While Running)
Boost Mode (While Running) Breathe (In Water)
Boost Mode (While Running)
Boost Mode (While Running)

Tag action: Sonic will propel you forward at great speed, instantly entering Boost Mode. Works the same mid-air as on the ground.

Abilities with Tails as a Partner

A friendly kid fox with two tails, who thinks of Sonic as a favorite big brother. He loves tinkering with machinery.

Any team with Tails has the ability to access high places in one way or another. If the team contains Tails, but not Sonic or Knuckles, it is designated as a Flying team.

Sonic Knuckles Cream Amy
Regular
Actions
Spin (While Running)
Spin Dash
Spin (While Running)
Spin Dash
Spin (While Running)
Spin Dash
Spin (While Running)
Spin Dash
A Button Spin Jump Spin Jump Spin Jump Jump
B Button Tail Swipe Tornado Attack Tail Swipe Hammer Attack
Jump+A Propeller Flying Mid-Air Glide High Propeller Flying
Homing Attack
Hammer Propeller Flying
Jump+B No Action Tail Spin Attack No Action Spin Attack
Special
Actions
R Button Mid-Air Trick Action
A Button Dog Paddle (In Water)
Boost Mode (While Running)
A Button Breast Stroke (In Water) A Button Dog Paddle (In Water) A Button Dog Paddle (In Water)

Tag action: While on the ground, Tails will propel you high into the air, slightly angled in the direction you are facing. While in the air, Tails will fly the leader around for a short time. Remember to press the A button to stay in the air!

Abilities with Knuckles as a Partner

A powerful Echidna with spiky fists, and Sonic's best friend and rival. He's sincere in nature, but a little gullible and easily misled.

Due to his strength, any team that contains Knuckles is designated as a Power team, which the exception of Sonic & Knuckles and Knuckles & Sonic.

Sonic Tails Cream Amy
Regular
Actions
Spin (While Running)
Spin Dash
Spin (While Running)
Spin Dash
Spin (While Running)
Spin Dash
Spin (While Running)
Spin Dash
A Button Spin Jump Spin Jump Spin Jump Jump
B Button Double Punch Spiral Uppercut Double Punch Hammer Attack
Jump+A Mid-Air Glide Double Mid-Air Glide
Wall Climb
Mid-Air Glide
Wall Climb
Mid-Air Glide
Wall Climb
Jump+B No Action No Action No Action Spin Attack
Down+B Drill Claw
Special
Actions
Breast Stroke(In Water)
Boost Mode (While Running)
Breast Stroke (In Water) Breast Stroke(In Water)
B Button Homing Attack (During Glide)
Right+A Button Dash Climb (Wall)
Breast Stroke (In Water)

Tag action: On the ground, the leader will throw Knuckles forward in a Power attack; this can break some walls and will destroy badniks. In the air, Knuckles will begin to glide, carrying you on his back. Be warned, if Knuckles hits a wall, he will latch on, but you will fall!

Abilities with Cream as a Partner

Cream is a polite little rabbit that takes her tiny Chao "Cheese" wherever she goes. She means well, but can act a little childish at times.

Any team with Cream has the ability to access high places in one way or another. If the team contains Cream, but not Sonic or Knuckles, it is designated as a Flying team.

Sonic Tails Knuckles Amy
Regular
Actions
Spin (While Running)
Spin Dash
Spin (While Running)
Spin Dash
Spin (While Running)
Spin Dash
Spin (While Running)
Spin Dash
A Button Spin Jump Spin Jump Spin Jump Jump
B Button Chao Ball Attack Chao Attack Chao Spinning Attack Hammer Attack
Jump+A Flying Floating Fall Flying (Chao Spin) Flying
Jump+B Mid-Air Chao Ball Attack Mid-Air Chao Attack Mid-Air Chao
Spinng Attack
Mid-Air Chao Attack
Down+B Hip Drop
Special
Actions
Life Ring(In Water)
Boost Mode (While Running)
No Action No Action R Button Mid-Air Trick Action

Tag action: Cheese will change to resemble the leader, enabling the leader to use Cream's Chao Attack. While in the air, it will do the same, but will also give your jump height a slight boost.

Abilities with Amy as a Partner

Sonic's self professed girlfriend that he can't seem to escape from. She never leaves home without her trademark Pikopiko Hammer.

Amy has no outstanding characteristics, aside from her hammer, and has no bearing on what type designation a team is given.

Sonic Tails Knuckles Cream
Regular
Actions
Spin (While Running)
Spin Dash
Down+A Leap Down+A Amy Dash Down+A Leap
A Button Spin Jump Jump Jump Jump
B Button Hammer Attack Hammer Attack Big Hammer Attack
Down+B Hammer Jump
Hammer Attack
Jump+A Jump Dash Floating Fall No Action Floating Fall
Jump+B Mid-Air Hammer Attack
Down+B Spinng Hammer Attack
Mid-Air Hammer Jump Mid-Air Hammer Attack
Down+B Spinng Hammer Attack
Mid-Air Hammer Attack
Special
Actions
Boost Mode (While Running) B Button Head Slide (During Leap) No Action R Button Mid-Air Trick Action
B Button Head Slide (During Leap)

Tag action: On the ground, Amy will use her hammer to propel you into the air. This is similar to Tails's tag action, only you are not given horizontal velocity at the start. While in the air, Amy will also use the hammer, however the vertical distance is not as strong as on the ground; however, your character is made to spin, so this move has its uses.

Manuals

Production Credits

Created by Sonic Team

Producer: Yuji Naka
Director: Akinori Nishiyama
Art Director: Yuji Uekawa
Assistant Director: Ai Mashima

In cooperation with Dimps®

Producer: Kouichi Sakita
Line Producer: Yukihiro Higashi
Planners: Yukihiro Higashi, Masaaki Yamagiwa
Programmers: Tatsuaki Nakashima, Hiroki Yoshitake, Kuninori Douno
Designers: Kazuhiko Yamamoto, Yuko Yamanoue, Etsuko Hosokawa, Tohru Nakanishi, Tomohiro Ozawa
Sound: Hironobu Inagaki, Atsuyoshi Isemura
Special Thanks: Katsuya Kuramoto, Kenji Ayukawa, Syuhei Kimura, Isamu Kubota

Sound Created by: Wave Master
Sound Creators: Tatsuyuki Maeda, Kenichi Tokoi, Hideaki Kobayashi, Masaru Setsumaru, Fumie Kumatani, Tomoya Ohtani

SEGA Corporation

Marketing: Mitsuru Takahashi, Naoko Ooka, Hideki Yokaichiya, Mariko Takeda
Production: Mitsuru Takahashi, Naoko Ooka, Hideki Yokaichiya, Mariko Takeda
Publicity: Yasushi Nagumo, Youko Nagasawa
International Business: Tatsuyuki Miyazaki, Yusuke Suai, Shiko Sakai
Product Development: Tatsuyuki Miyazaki, Yusuke Suai, Shiko Sakai
Development Division: Toshihiro Nagoshi, Toshiro Nakayama, Yusuke Asano, Akiko Kuroda
Marketing Research: Tsuyoshi Sawada, Noriko Hashimoto
Manual Production: Yoshihiro Sakuta, Hisakazu Nakagawa, Youichi Takahashi, Hiroki Osawa, Satoru Ishigami, Colin Restall
Customer Relations: Yutaka Shoji, Masahiro Ozeki, Nobuyuki Inoue, Mariko Okada
Product Test: Junichi Shimizu, Akira Nishikawa, Akinobu Koechi, Akira Terasawa, Satoshi Yamagata

Sega of America, Inc.

Executive Management: Hideaki Irie
Localization Producers: Yosuke Moriya, Klayton Vorlick
Director of PD: Osamu Shibayama

Sega Europe, Ltd.

SEGA Europe COO: Naoya Tsurumi
Director of PD: Jin Shimazaki
Localization Producer: Kuniyo Matsumoto
European Product Manager: Mathew Quaeck
SoE Test Dept.: Darius Sadeghian, David Smith, Roy Boateng
Special Thanks: James Nicholas, Ricky Ip
Voices: Ryan Drummond, William Corkery, Scott Dreier, Jenny Douillard, Sarah Wulfeck, Jon St. John, Deem Bristow
Voice Recording Director: Lani Minella
Recording Coordinator: Keith Palmer
Executive Management: Hideki Okamura, Masanao Maeda
Executive Producer: Hisao Oguchi
Presented by:SEGA

Resources

Box Art

Artwork

Template:SonAdv3

Sonic the Hedgehog games for the following systems
Game Boy Advance
 2001  Sonic Advance | Tiny Chao Garden     2002  Sonic Advance 2     2003  Sonic Pinball Party | Sonic Battle     2004  Sonic Advance 3 | Sonic X: A Super Sonic Hero     2005  Sonic Advance & Sonic Pinball Party | Sonic Advance & ChuChu Rocket! | Sonic Advance & Sonic Battle | Sonic Battle & ChuChu Rocket! | Sonic Pinball Party & Sonic Battle | Sonic Pinball Party & Columns Crown     2006  Sonic the Hedgehog Genesis    
 Demos  Sonic Advance 3