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Equivalent Subroutines

From Sonic Retro

Revision as of 08:13, 23 May 2009 by SOTI (talk | contribs) (Added equivalent subroutines from xenowhirl's version)

Please add more subroutines if you know them.

Label format details:

Sonic 1: Hivebrain 2005 label/SVN label (where applicable)

Sonic 2: Nemesis label/Xenowhirl 2007 label/SVN label (where applicable)

S1 S2B S2 S2K S3 S&K
Demo_Time E56 sub_7E6/DemoTime ? ? $95A
Demo_TimeEnd E70 locret_800/DemoTime_End ? ? $976
JoypadInit 12FC 10EC/JoypadInit ? 1342 $10AE
ReadJoypads 132C 111C/ReadJoypads ? 1372 $10DE
Joypad_Read 133A sub_112A/Joypad_Read ? ? $10EC
VDPSetupGame 1368 sub_1158/VDPSetupGame ? 13AE $111A
VDP_Loop 137C loc_116C/VDP_Loop ? ? $112E
VDP_ClrCRAM 13B0 loc_11A0/VDP_ClrCRAM ? ? $1162
VDPSetupArray 13F2 word_11E2/VDPSetupArray ? ? $11A4
ClearScreen 142A, and 1458 1248, and 1276/ClearScreen ? 14D4, and 1502 $11CA
PlayMusic 14C0 sub_135E/PlayMusic ? ? $1358
PlaySound 14C6 sub_1370/PlaySound ? ? $1380
PauseGame 14DC sub_1388/PauseGame ? ? $13E4
NemDec 15FC NemDec_14DE/NemDec ? ? $15BA
LoadPLC 173C sub_161E/LoadPLC ? ? $16FA
LoadPLC2 176E sub_1650/LoadPLC2 ? ? $1746
ClearPLC 179A sub_167C/ClearPLC ? ? $1772
ClearPLC_Loop 17A0 loc_1682 ? ? $1778
RunPLC_RAM 17A8 sub_168A/RunPLC_RAM ? ? $1780
RunPLC_ROM 18A8 sub_178A/RunPLC_ROM ? ? $1882/$1892
Pal_FadeTo 2596 sub_23C6/Pal_FadeTo ? ? $3AF0
Pal_ToBlack 25AE loc_23DE/Pal_ToBlack ? ? $3B80
Pal_FadeFrom 263A sub_246A/Pal_FadeFrom ? ? $3BE4
Pal_FadeOut 265A sub_248A/Pal_FadeOut ? ? $3C04
PalLoad1 28E2 2712/PalLoad1 ? ? $3DBE
PalLoad2 28FE 272E/PalLoad2 ? ? $3DDA
PalLoad3_Water 2916 2746/PalLoad3_Water ? ? $3DF2
PalLoad4_Water 2932 2764/PalLoad4_Water ? ? $3E0E
DelayProgram 31D8 sub_3384/DelayProgram ? ? $1D18
RandomNumber 31E4 sub_3390/RandomNumber 302EEA ? $1D24
CalcSine 320A sub_33B6/CalcSine 302F10 ? $1D4C
LoadPLC ? sub_F65E/LoadPLC ? ? $16FA
ObjectFall D24E sub_16380/ObjectMoveAndFall 312C6E ? $1AB32
SpeedToPos D27A sub_163AC/ObjectMove 312C9A ? $1AB52
MarkObjGone/RememberState D2A0 loc_163D2/MarkObjGone 312CC0 ? $1B588
DisplaySprite D3C2 sub_164F4/DisplaySprite 312D80 19240 $1ABC6
DeleteObject D3B4 loc_164E6/DeleteObject 312D72 ? $1ABB6
DeleteObject2 ? sub_164E8/DeleteObject2 ? ? $1ABB8
AnimateSprite D412 sub_16544/AnimateSprite 312DD0 ? $1ABE8
SingleObjLoad ? loc_17FDA/SingleObjLoad ? ? $1BAF2
SingleObjLoad2 E788 loc_17FFA/SingleObjLoad2 313D8E ? $1BAFA
SolidObject ? loc_19718/SolidObject ? ? ?
PlatformObject ? loc_19C32/PlatformObject ? ? ?
ObjHitFloor 13898 loc_1EDFA/ObjCheckFloorDist 319102 ? ?
BossDefeated ? loc_2D6CC ? ? ?
BossMove ? loc_2DB0E ? ? ?
AddPoints ? sub_40D06/AddPoints ? ? $DCCA
KillSonic ? loc_3F926/KillCharacter ? ? $10366
Sonic_Move ? loc_1A35A/Sonic_Move ? ? $11060
Sonic_MoveLeft ? loc_1A6C0/Sonic_MoveLeft ? ? ?
Sonic_MoveRight ? loc_1A746/Sonic_MoveRight ? ? ?
DebugMode ? loc_41A78/DebugMode ? ? $92A0E
Touch_Monitor ? loc_3F73C/TouchMonitor ? ? $1001A
Touch_Enemy ? loc_3F78C/TouchEnemy ? ? $100BC
Touch_ChkValue ? loc_3F6F2/Touch_ChkValue ? ? $FFD4
LevSelControls ? loc_94DC/LevSelControls ? ? ?
Sonic_ChgJumpDir ? loc_1A8E8/Sonic_ChgJumpDir ? ? $1164E
Sonic_RollLeft ? loc_1A8A2/Sonic_RollLeft ? ? ?
Sonic_RollRight ? loc_1A8C6/Sonic_RollRight ? ? ?
Sonic_LevelBound ? loc_1A974/Sonic_LevelBound ? ? $116DE
Boundary_Bottom ? loc_1A9B6/Sonic_Boundary_Bottom ? ? $1172C
Sonic_Jump ? loc_1AA38/Sonic_Jump ? ? $117DA
Sonic_Floor ? loc_1AEAA/Sonic_DoLevelCollision ? ? ?
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