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Difference between revisions of "Equivalent Subroutines"

From Sonic Retro

m (Re-fixing category for sorting purposes)
m (Added equivalent subroutines from xenowhirl's version)
Line 1: Line 1:
 
''Please add more subroutines if you know them.''
 
''Please add more subroutines if you know them.''
 +
 +
Label format details:
 +
 +
Sonic 1: Hivebrain 2005 label'''/'''SVN label (where applicable)
 +
 +
Sonic 2: Nemesis label'''/'''Xenowhirl 2007 label'''/'''SVN label (where applicable)
  
 
{| class="prettytable"
 
{| class="prettytable"
! S1 || S2B || S2* || S2K || S3 || S&K
+
! S1 || S2B || S2 || S2K || S3 || S&K
 
|-
 
|-
 
|Demo_Time
 
|Demo_Time
 
|E56
 
|E56
|sub_7E6
+
|sub_7E6'''/'''DemoTime
 
|?
 
|?
 
|?
 
|?
Line 13: Line 19:
 
|Demo_TimeEnd
 
|Demo_TimeEnd
 
|E70
 
|E70
|locret_800
+
|locret_800'''/'''DemoTime_End
 
|?
 
|?
 
|?
 
|?
Line 20: Line 26:
 
|JoypadInit
 
|JoypadInit
 
|12FC
 
|12FC
|10EC
+
|10EC'''/'''JoypadInit
 
|?
 
|?
 
|1342
 
|1342
Line 27: Line 33:
 
|ReadJoypads
 
|ReadJoypads
 
|132C
 
|132C
|111C
+
|111C'''/'''ReadJoypads
 
|?
 
|?
 
|1372
 
|1372
Line 34: Line 40:
 
|Joypad_Read
 
|Joypad_Read
 
|133A
 
|133A
|sub_112A
+
|sub_112A'''/'''Joypad_Read
 
|?
 
|?
 
|?
 
|?
Line 41: Line 47:
 
|VDPSetupGame
 
|VDPSetupGame
 
|1368
 
|1368
|sub_1158
+
|sub_1158'''/'''VDPSetupGame
 
|?
 
|?
 
|13AE
 
|13AE
Line 48: Line 54:
 
|VDP_Loop
 
|VDP_Loop
 
|137C
 
|137C
|loc_116C
+
|loc_116C'''/'''VDP_Loop
 
|?
 
|?
 
|?
 
|?
Line 55: Line 61:
 
|VDP_ClrCRAM
 
|VDP_ClrCRAM
 
|13B0
 
|13B0
|loc_11A0
+
|loc_11A0'''/'''VDP_ClrCRAM
 
|?
 
|?
 
|?
 
|?
Line 62: Line 68:
 
|VDPSetupArray
 
|VDPSetupArray
 
|13F2
 
|13F2
|word_11E2
+
|word_11E2'''/'''VDPSetupArray
 
|?
 
|?
 
|?
 
|?
Line 69: Line 75:
 
|ClearScreen
 
|ClearScreen
 
|142A, and 1458
 
|142A, and 1458
|1248, and 1276
+
|1248, and 1276'''/'''ClearScreen
 
|?
 
|?
 
|14D4, and 1502
 
|14D4, and 1502
Line 76: Line 82:
 
|PlayMusic
 
|PlayMusic
 
|14C0
 
|14C0
|sub_135E
+
|sub_135E'''/'''PlayMusic
 
|?
 
|?
 
|?
 
|?
Line 83: Line 89:
 
|PlaySound
 
|PlaySound
 
|14C6
 
|14C6
|sub_1370
+
|sub_1370'''/'''PlaySound
 
|?
 
|?
 
|?
 
|?
Line 90: Line 96:
 
|PauseGame
 
|PauseGame
 
|14DC
 
|14DC
|sub_1388
+
|sub_1388'''/'''PauseGame
 
|?
 
|?
 
|?
 
|?
Line 97: Line 103:
 
|NemDec
 
|NemDec
 
|15FC
 
|15FC
|NemDec_14DE
+
|NemDec_14DE'''/'''NemDec
 
|?
 
|?
 
|?
 
|?
Line 104: Line 110:
 
|LoadPLC
 
|LoadPLC
 
|173C
 
|173C
|sub_161E
+
|sub_161E'''/'''LoadPLC
 
|?
 
|?
 
|?
 
|?
Line 111: Line 117:
 
|LoadPLC2
 
|LoadPLC2
 
|176E
 
|176E
|sub_1650
+
|sub_1650'''/'''LoadPLC2
 
|?
 
|?
 
|?
 
|?
Line 118: Line 124:
 
|ClearPLC
 
|ClearPLC
 
|179A
 
|179A
|sub_167C
+
|sub_167C'''/'''ClearPLC
 
|?
 
|?
 
|?
 
|?
Line 132: Line 138:
 
|RunPLC_RAM
 
|RunPLC_RAM
 
|17A8
 
|17A8
|sub_168A
+
|sub_168A'''/'''RunPLC_RAM
 
|?
 
|?
 
|?
 
|?
Line 139: Line 145:
 
|RunPLC_ROM
 
|RunPLC_ROM
 
|18A8
 
|18A8
|sub_178A
+
|sub_178A'''/'''RunPLC_ROM
 
|?
 
|?
 
|?
 
|?
|$1882/$1892
+
|$1882'''/'''$1892
 
|-
 
|-
 
|Pal_FadeTo
 
|Pal_FadeTo
 
|2596
 
|2596
|sub_23C6
+
|sub_23C6'''/'''Pal_FadeTo
 
|?
 
|?
 
|?
 
|?
Line 153: Line 159:
 
|Pal_ToBlack
 
|Pal_ToBlack
 
|25AE
 
|25AE
|loc_23DE
+
|loc_23DE'''/'''Pal_ToBlack
 
|?
 
|?
 
|?
 
|?
Line 160: Line 166:
 
|Pal_FadeFrom
 
|Pal_FadeFrom
 
|263A
 
|263A
|sub_246A
+
|sub_246A'''/'''Pal_FadeFrom
 
|?
 
|?
 
|?
 
|?
Line 167: Line 173:
 
|Pal_FadeOut
 
|Pal_FadeOut
 
|265A
 
|265A
|sub_248A
+
|sub_248A'''/'''Pal_FadeOut
 
|?
 
|?
 
|?
 
|?
Line 174: Line 180:
 
|PalLoad1
 
|PalLoad1
 
|28E2
 
|28E2
|2712
+
|2712'''/'''PalLoad1
 
|?
 
|?
 
|?
 
|?
Line 181: Line 187:
 
|PalLoad2
 
|PalLoad2
 
|28FE
 
|28FE
|272E
+
|272E'''/'''PalLoad2
 
|?
 
|?
 
|?
 
|?
Line 188: Line 194:
 
|PalLoad3_Water
 
|PalLoad3_Water
 
|2916
 
|2916
|2746
+
|2746'''/'''PalLoad3_Water
 
|?
 
|?
 
|?
 
|?
Line 195: Line 201:
 
|PalLoad4_Water
 
|PalLoad4_Water
 
|2932
 
|2932
|2764
+
|2764'''/'''PalLoad4_Water
 
|?
 
|?
 
|?
 
|?
Line 202: Line 208:
 
|DelayProgram
 
|DelayProgram
 
|31D8
 
|31D8
|sub_3384
+
|sub_3384'''/'''DelayProgram
 
|?
 
|?
 
|?
 
|?
Line 209: Line 215:
 
|RandomNumber
 
|RandomNumber
 
|31E4
 
|31E4
|sub_3390
+
|sub_3390'''/'''RandomNumber
 
|302EEA
 
|302EEA
 
|?
 
|?
Line 216: Line 222:
 
|CalcSine
 
|CalcSine
 
|320A
 
|320A
|sub_33B6
+
|sub_33B6'''/'''CalcSine
 
|302F10
 
|302F10
 
|?
 
|?
Line 223: Line 229:
 
|LoadPLC
 
|LoadPLC
 
|?
 
|?
|sub_F65E
+
|sub_F65E'''/'''LoadPLC
 
|?
 
|?
 
|?
 
|?
Line 230: Line 236:
 
|ObjectFall
 
|ObjectFall
 
|D24E
 
|D24E
|sub_16380
+
|sub_16380'''/'''ObjectMoveAndFall
 
|312C6E
 
|312C6E
 
|?
 
|?
Line 237: Line 243:
 
|SpeedToPos
 
|SpeedToPos
 
|D27A
 
|D27A
|sub_163AC
+
|sub_163AC'''/'''ObjectMove
 
|312C9A
 
|312C9A
 
|?
 
|?
 
|$1AB52
 
|$1AB52
 
|-
 
|-
|MarkObjGone
+
|MarkObjGone'''/'''RememberState
 
|D2A0
 
|D2A0
|loc_163D2
+
|loc_163D2'''/'''MarkObjGone
 
|312CC0
 
|312CC0
 
|?
 
|?
Line 251: Line 257:
 
|DisplaySprite
 
|DisplaySprite
 
|D3C2
 
|D3C2
|sub_164F4
+
|sub_164F4'''/'''DisplaySprite
 
|312D80
 
|312D80
 
|19240
 
|19240
Line 258: Line 264:
 
|DeleteObject
 
|DeleteObject
 
|D3B4
 
|D3B4
|loc_164E6
+
|loc_164E6'''/'''DeleteObject
 
|312D72
 
|312D72
 
|?
 
|?
Line 265: Line 271:
 
|DeleteObject2
 
|DeleteObject2
 
|?
 
|?
|sub_164E8
+
|sub_164E8'''/'''DeleteObject2
 
|?
 
|?
 
|?
 
|?
Line 272: Line 278:
 
|AnimateSprite
 
|AnimateSprite
 
|D412
 
|D412
|sub_16544
+
|sub_16544'''/'''AnimateSprite
 
|312DD0
 
|312DD0
 
|?
 
|?
Line 279: Line 285:
 
|SingleObjLoad
 
|SingleObjLoad
 
|?
 
|?
|loc_17FDA
+
|loc_17FDA'''/'''SingleObjLoad
 
|?
 
|?
 
|?
 
|?
Line 286: Line 292:
 
|SingleObjLoad2
 
|SingleObjLoad2
 
|E788
 
|E788
|loc_17FFA
+
|loc_17FFA'''/'''SingleObjLoad2
 
|313D8E
 
|313D8E
 
|?
 
|?
Line 293: Line 299:
 
|SolidObject
 
|SolidObject
 
|?
 
|?
|loc_19718
+
|loc_19718'''/'''SolidObject
 
|?
 
|?
 
|?
 
|?
Line 300: Line 306:
 
|PlatformObject
 
|PlatformObject
 
|?
 
|?
|loc_19C32
+
|loc_19C32'''/'''PlatformObject
 
|?
 
|?
 
|?
 
|?
Line 307: Line 313:
 
|ObjHitFloor
 
|ObjHitFloor
 
|13898
 
|13898
|loc_1EDFA
+
|loc_1EDFA'''/'''ObjCheckFloorDist
 
|319102
 
|319102
 
|?
 
|?
Line 328: Line 334:
 
|AddPoints
 
|AddPoints
 
|?
 
|?
|sub_40D06
+
|sub_40D06'''/'''AddPoints
 
|?
 
|?
 
|?
 
|?
Line 335: Line 341:
 
|KillSonic
 
|KillSonic
 
|?
 
|?
|loc_3F926
+
|loc_3F926'''/'''KillCharacter
 
|?
 
|?
 
|?
 
|?
Line 342: Line 348:
 
|Sonic_Move
 
|Sonic_Move
 
|?
 
|?
|loc_1A35A
+
|loc_1A35A'''/'''Sonic_Move
 
|?
 
|?
 
|?
 
|?
Line 349: Line 355:
 
|Sonic_MoveLeft
 
|Sonic_MoveLeft
 
|?
 
|?
|loc_1A6C0
+
|loc_1A6C0'''/'''Sonic_MoveLeft
 
|?
 
|?
 
|?
 
|?
Line 356: Line 362:
 
|Sonic_MoveRight
 
|Sonic_MoveRight
 
|?
 
|?
|loc_1A746
+
|loc_1A746'''/'''Sonic_MoveRight
 
|?
 
|?
 
|?
 
|?
Line 363: Line 369:
 
|DebugMode
 
|DebugMode
 
|?
 
|?
|loc_41A78
+
|loc_41A78'''/'''DebugMode
 
|?
 
|?
 
|?
 
|?
Line 370: Line 376:
 
|Touch_Monitor
 
|Touch_Monitor
 
|?
 
|?
|loc_3F73C
+
|loc_3F73C'''/'''TouchMonitor
 
|?
 
|?
 
|?
 
|?
Line 377: Line 383:
 
|Touch_Enemy
 
|Touch_Enemy
 
|?
 
|?
|loc_3F78C
+
|loc_3F78C'''/'''TouchEnemy
 
|?
 
|?
 
|?
 
|?
Line 384: Line 390:
 
|Touch_ChkValue
 
|Touch_ChkValue
 
|?
 
|?
|loc_3F6F2
+
|loc_3F6F2'''/'''Touch_ChkValue
 
|?
 
|?
 
|?
 
|?
Line 391: Line 397:
 
|LevSelControls
 
|LevSelControls
 
|?
 
|?
|loc_94DC
+
|loc_94DC'''/'''LevSelControls
 
|?
 
|?
 
|?
 
|?
Line 398: Line 404:
 
|Sonic_ChgJumpDir
 
|Sonic_ChgJumpDir
 
|?
 
|?
|loc_1A8E8
+
|loc_1A8E8'''/'''Sonic_ChgJumpDir
 
|?
 
|?
 
|?
 
|?
Line 405: Line 411:
 
|Sonic_RollLeft
 
|Sonic_RollLeft
 
|?
 
|?
|loc_1A8A2
+
|loc_1A8A2'''/'''Sonic_RollLeft
 
|?
 
|?
 
|?
 
|?
Line 412: Line 418:
 
|Sonic_RollRight
 
|Sonic_RollRight
 
|?
 
|?
|loc_1A8C6
+
|loc_1A8C6'''/'''Sonic_RollRight
 
|?
 
|?
 
|?
 
|?
Line 419: Line 425:
 
|Sonic_LevelBound
 
|Sonic_LevelBound
 
|?
 
|?
|loc_1A974
+
|loc_1A974'''/'''Sonic_LevelBound
 
|?
 
|?
 
|?
 
|?
Line 426: Line 432:
 
|Boundary_Bottom
 
|Boundary_Bottom
 
|?
 
|?
|loc_1A9B6
+
|loc_1A9B6'''/'''Sonic_Boundary_Bottom
 
|?
 
|?
 
|?
 
|?
Line 433: Line 439:
 
|Sonic_Jump
 
|Sonic_Jump
 
|?
 
|?
|loc_1AA38
+
|loc_1AA38'''/'''Sonic_Jump
 
|?
 
|?
 
|?
 
|?
Line 440: Line 446:
 
|Sonic_Floor
 
|Sonic_Floor
 
|?
 
|?
|loc_1AEAA
+
|loc_1AEAA'''/'''Sonic_DoLevelCollision
 
|?
 
|?
 
|?
 
|?
 
|?
 
|?
 
|}
 
|}
 
<nowiki>*</nowiki> Nemesis' Sonic 2 Disassembly
 
  
 
{{SCHGuides}}
 
{{SCHGuides}}
 
[[Category:Sonic Community Hacking Guide|Equivalent Subroutines]]
 
[[Category:Sonic Community Hacking Guide|Equivalent Subroutines]]

Revision as of 08:13, 23 May 2009

Please add more subroutines if you know them.

Label format details:

Sonic 1: Hivebrain 2005 label/SVN label (where applicable)

Sonic 2: Nemesis label/Xenowhirl 2007 label/SVN label (where applicable)

S1 S2B S2 S2K S3 S&K
Demo_Time E56 sub_7E6/DemoTime ? ? $95A
Demo_TimeEnd E70 locret_800/DemoTime_End ? ? $976
JoypadInit 12FC 10EC/JoypadInit ? 1342 $10AE
ReadJoypads 132C 111C/ReadJoypads ? 1372 $10DE
Joypad_Read 133A sub_112A/Joypad_Read ? ? $10EC
VDPSetupGame 1368 sub_1158/VDPSetupGame ? 13AE $111A
VDP_Loop 137C loc_116C/VDP_Loop ? ? $112E
VDP_ClrCRAM 13B0 loc_11A0/VDP_ClrCRAM ? ? $1162
VDPSetupArray 13F2 word_11E2/VDPSetupArray ? ? $11A4
ClearScreen 142A, and 1458 1248, and 1276/ClearScreen ? 14D4, and 1502 $11CA
PlayMusic 14C0 sub_135E/PlayMusic ? ? $1358
PlaySound 14C6 sub_1370/PlaySound ? ? $1380
PauseGame 14DC sub_1388/PauseGame ? ? $13E4
NemDec 15FC NemDec_14DE/NemDec ? ? $15BA
LoadPLC 173C sub_161E/LoadPLC ? ? $16FA
LoadPLC2 176E sub_1650/LoadPLC2 ? ? $1746
ClearPLC 179A sub_167C/ClearPLC ? ? $1772
ClearPLC_Loop 17A0 loc_1682 ? ? $1778
RunPLC_RAM 17A8 sub_168A/RunPLC_RAM ? ? $1780
RunPLC_ROM 18A8 sub_178A/RunPLC_ROM ? ? $1882/$1892
Pal_FadeTo 2596 sub_23C6/Pal_FadeTo ? ? $3AF0
Pal_ToBlack 25AE loc_23DE/Pal_ToBlack ? ? $3B80
Pal_FadeFrom 263A sub_246A/Pal_FadeFrom ? ? $3BE4
Pal_FadeOut 265A sub_248A/Pal_FadeOut ? ? $3C04
PalLoad1 28E2 2712/PalLoad1 ? ? $3DBE
PalLoad2 28FE 272E/PalLoad2 ? ? $3DDA
PalLoad3_Water 2916 2746/PalLoad3_Water ? ? $3DF2
PalLoad4_Water 2932 2764/PalLoad4_Water ? ? $3E0E
DelayProgram 31D8 sub_3384/DelayProgram ? ? $1D18
RandomNumber 31E4 sub_3390/RandomNumber 302EEA ? $1D24
CalcSine 320A sub_33B6/CalcSine 302F10 ? $1D4C
LoadPLC ? sub_F65E/LoadPLC ? ? $16FA
ObjectFall D24E sub_16380/ObjectMoveAndFall 312C6E ? $1AB32
SpeedToPos D27A sub_163AC/ObjectMove 312C9A ? $1AB52
MarkObjGone/RememberState D2A0 loc_163D2/MarkObjGone 312CC0 ? $1B588
DisplaySprite D3C2 sub_164F4/DisplaySprite 312D80 19240 $1ABC6
DeleteObject D3B4 loc_164E6/DeleteObject 312D72 ? $1ABB6
DeleteObject2 ? sub_164E8/DeleteObject2 ? ? $1ABB8
AnimateSprite D412 sub_16544/AnimateSprite 312DD0 ? $1ABE8
SingleObjLoad ? loc_17FDA/SingleObjLoad ? ? $1BAF2
SingleObjLoad2 E788 loc_17FFA/SingleObjLoad2 313D8E ? $1BAFA
SolidObject ? loc_19718/SolidObject ? ? ?
PlatformObject ? loc_19C32/PlatformObject ? ? ?
ObjHitFloor 13898 loc_1EDFA/ObjCheckFloorDist 319102 ? ?
BossDefeated ? loc_2D6CC ? ? ?
BossMove ? loc_2DB0E ? ? ?
AddPoints ? sub_40D06/AddPoints ? ? $DCCA
KillSonic ? loc_3F926/KillCharacter ? ? $10366
Sonic_Move ? loc_1A35A/Sonic_Move ? ? $11060
Sonic_MoveLeft ? loc_1A6C0/Sonic_MoveLeft ? ? ?
Sonic_MoveRight ? loc_1A746/Sonic_MoveRight ? ? ?
DebugMode ? loc_41A78/DebugMode ? ? $92A0E
Touch_Monitor ? loc_3F73C/TouchMonitor ? ? $1001A
Touch_Enemy ? loc_3F78C/TouchEnemy ? ? $100BC
Touch_ChkValue ? loc_3F6F2/Touch_ChkValue ? ? $FFD4
LevSelControls ? loc_94DC/LevSelControls ? ? ?
Sonic_ChgJumpDir ? loc_1A8E8/Sonic_ChgJumpDir ? ? $1164E
Sonic_RollLeft ? loc_1A8A2/Sonic_RollLeft ? ? ?
Sonic_RollRight ? loc_1A8C6/Sonic_RollRight ? ? ?
Sonic_LevelBound ? loc_1A974/Sonic_LevelBound ? ? $116DE
Boundary_Bottom ? loc_1A9B6/Sonic_Boundary_Bottom ? ? $1172C
Sonic_Jump ? loc_1AA38/Sonic_Jump ? ? $117DA
Sonic_Floor ? loc_1AEAA/Sonic_DoLevelCollision ? ? ?
Sonic Community Hacking Guide
General
SonED2 Manual | Subroutine Equivalency List
Game-Specific
Sonic the Hedgehog (16-bit) | Sonic the Hedgehog (8-bit) | Sonic CD (prototype 510) | Sonic CD | Sonic CD (PC) | Sonic CD (2011) | Sonic 2 (Simon Wai prototype) | Sonic 2 (16-bit) | Sonic 2 (Master System) | Sonic 3 | Sonic 3 & Knuckles | Chaotix | Sonic Jam | Sonic Jam 6 | Sonic Adventure | Sonic Adventure DX: Director's Cut | Sonic Adventure DX: PC | Sonic Adventure (2010) | Sonic Adventure 2 | Sonic Adventure 2: Battle | Sonic Adventure 2 (PC) | Sonic Heroes | Sonic Riders | Sonic the Hedgehog (2006) | Sonic & Sega All-Stars Racing | Sonic Unleashed (Xbox 360/PS3) | Sonic Colours | Sonic Generations | Sonic Forces
Technical information
Sonic Eraser | Sonic 2 (Nick Arcade prototype) | Sonic CD (prototype; 1992-12-04) | Dr. Robotnik's Mean Bean Machine | Sonic Triple Trouble | Tails Adventures | Sonic Crackers | Sonic 3D: Flickies' Island | Sonic & Knuckles Collection | Sonic R | Sonic Shuffle | Sonic Advance | Sonic Advance 3 | Sonic Battle | Shadow the Hedgehog | Sonic Rush | Sonic Classic Collection | Sonic Free Riders | Sonic Lost World
Legacy Guides
The Nemesis Hacking Guides The Esrael Hacking Guides
ROM: Sonic 1 | Sonic 2 | Sonic 2 Beta | Sonic 3

Savestate: Sonic 1 | Sonic 2 Beta/Final | Sonic 3

Sonic 1 (English / Portuguese) | Sonic 2 Beta (English / Portuguese) | Sonic 2 and Knuckles (English / Portuguese)
Move to Sega Retro
Number Systems (or scrap) | Assembly Hacking Guide | 68000 Instruction Set | 68000 ASM-to-Hex Code Reference | SMPS Music Hacking Guide | Mega Drive technical information