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Level Pointers
Offset
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Description
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$1AB62
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Green Grove Zone Act 1
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$1AB8C
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Green Grove Zone Act 2
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$1ABB6
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Green Grove Zone Act 3
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$1AC5E
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Rusty Ruin Zone Act 1
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$1AC34
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Rusty Ruin Zone Act 2
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$1AC88
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Rusty Ruin Zone Act 3
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$1ADAE
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Spring Stadium Zone Act 1
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$1ADD8
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Spring Stadium Zone Act 2
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$1AE02
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Spring Stadium Zone Act 3
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$1ACB2
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Diamond Dust Zone Act 1
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$1ACDC
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Diamond Dust Zone Act 2
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$1AD06
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Diamond Dust Zone Act 3
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$1AD5A
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Volcano Valley Zone Act 1
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$1AD30
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Volcano Valley Zone Act 2
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$1AD84
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Volcano Valley Zone Act 3
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$1ABE0
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Gene Gadget Zone Act 1
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$1AC0A
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Gene Gadget Zone Act 2
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$1AE2C
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Gene Gadget Zone Act 3
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$1AE80
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Panic Puppet Zone Act 1
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$1AE56
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Panic Puppet Zone Act 2
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$1AEAA
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Panic Puppet Zone Act 3
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$1AED4
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The Final Fight
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These offsets are related to a group of ten pointers, each pointer means:
- 1st Pointer: Object Placement , Compressed?
- 2nd Pointer: Collision Level Layout / Sonic Start Position (?)
- 3rd Pointer: B Plane Mappings.
- 4th Pointer: Graphics.
- 5th Pointer: A Plane Mappings.
- 6th Pointer: NFC.
- 7th Pointer: Graphical Level Layout (?)
- 8th Pointer: NFC.
- 9th Pointer: Collision Level Layout / Sonic Start Position (?)
- 10th Pointer: NFC.