Difference between revisions of "Sonic Adventure DX: PC/Save Files"
From Sonic Retro
MainMemory (talk | contribs) m (→Chao Save) |
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| Short | | Short | ||
| Checksum | | Checksum | ||
+ | |- | ||
+ | | 240-250 | ||
+ | | Bitfield (17 bytes) | ||
+ | | Emblem Data | ||
+ | |- | ||
+ | | 25C | ||
+ | | Byte | ||
+ | | Last Completed Level | ||
|} | |} | ||
Revision as of 14:59, 5 May 2011
Main Save
These files are 1392 bytes, located in savedata\SonicDX##.snc. They have a checksum, which can be calculated by this C# program.
Offset | Type | Description |
---|---|---|
0 | Short | Checksum |
240-250 | Bitfield (17 bytes) | Emblem Data |
25C | Byte | Last Completed Level |
Chao Save
This file is 51232 bytes, located at savedata\SONICADVENTURE_DX_CHAOGARDEN.snc. It has a checksum, which can be calculated by this C# program. Thanks to GerbilSoft for his memory editor and Artichao for the Chao Genome
Offset | Type | Description | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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82A | Struct Array (24 * 0x800) | Chao
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