Difference between revisions of "E.G.G. Station Zone"
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RGamer2009 (talk | contribs) (added music for final boss) |
RGamer2009 (talk | contribs) (→Pinch Mode: additions and rewording) |
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==Pinch Mode== | ==Pinch Mode== | ||
− | After enough hits, the Mech will fly up again, only Eggman's target will fly around wildly and a warning siren will sound. Wait for the target to link to Sonic, then evade immediately. Eggman will fly down at full speed and smash the floor. If the player hits him before the floor crumbles, the fight will be over, and it will be possible to escape the Station. If the | + | After enough hits, the Mech will fly up again, only Eggman's target will fly around wildly and a warning siren will sound. Wait for the target to link to Sonic, then evade immediately. Eggman will fly down at full speed and smash the floor. If the player is on the ground, they will be frozen by the shockwave for a brief moment. If Sonic hits him one more time before the floor crumbles, the fight will be over, and it will be possible to escape the Station. If you wait too long and the floor crumbles underneath...it's a one-hit death move. |
{{clear}} | {{clear}} | ||
{{S4Omni}} | {{S4Omni}} | ||
[[Category:Sonic the Hedgehog 4 Levels]] | [[Category:Sonic the Hedgehog 4 Levels]] |
Revision as of 13:45, 27 October 2010
Sonic the Hedgehog 4 |
Levels |
E.G.G. Station Zone |
E.G.G. Station Zone |
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Fifth level, Sonic the Hedgehog 4 |
Number of Acts: 1 |
Level theme: Death Egg |
Final Boss
When Sonic finally clears Eggman's other boss machines again, Sonic chases the doctor in a very familiar scene and Eggman leaps into his redone Giant Mech. The attack pattern is the same as before, with Eggman walking, flying, and even shooting his arms the same as in Sonic 2.
After many hits, the machine starts to malfunction. With electricity flowing all over its body, direct attacks will be useless. The boss also starts jumping at the player, leaving only small windows of opportunity to avoid him. The only way to attack this boss is to wait for Eggman to fire one of his arms (which also changes its trajectory now). After the arm flies at you, it will slowly descend and land on the playing field. Once it is on the field and the electricity around it has ceased, hit the arm a few times to fling it at the Mech. This will cause the Mech's electric field to suddenly shut down for a moment, which is the only time when it is possible to attack him in this state. After even more hits, he will start shooting lasers and firing small energy blasts.
Pinch Mode
After enough hits, the Mech will fly up again, only Eggman's target will fly around wildly and a warning siren will sound. Wait for the target to link to Sonic, then evade immediately. Eggman will fly down at full speed and smash the floor. If the player is on the ground, they will be frozen by the shockwave for a brief moment. If Sonic hits him one more time before the floor crumbles, the fight will be over, and it will be possible to escape the Station. If you wait too long and the floor crumbles underneath...it's a one-hit death move.
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