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[[File:SA1 TailAttack.PNG|right|thumb|150px|The Rapid Tails Attack in ''Sonic Adventure'']]
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{{MoveBob
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| image=SA1 TailAttack.PNG
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| debut=Sonic Adventure
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| debutyear=1998
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| user=[[Miles "Tails" Prower]]
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| type=Attack
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}}
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The '''Tail Swipe'''{{fileref|SonicAdvance2 GBA US manual.pdf|page=15}}{{fileref|SonicAdvance3 GBA US manual.pdf|page=12}}, also known as the '''Tails Attack'''{{fileref|SonicAdventure DC US manual.pdf|page=23}} (シッポ回転攻撃){{fileref|SonicAdventure DC JP manual.pdf|page=22}} or the '''Tail Attack'''{{fileref|SonicAdvance GBA US manual.pdf|page=13}} (シッポ攻撃){{fileref|SonicAdvance GBA JP manual.pdf|page=15}}, is one of [[Miles "Tails" Prower]]'s signature moves. Debuting in ''[[Sonic Adventure]]'', it has stayed with Tails for most of his subsequent 3D outings, as well as migrating back into 2D for all three ''[[Sonic Advance|Sonic]] [[Sonic Advance 2|Advance]]'' [[Sonic Advance 3|titles]].
  
The '''Tail Swipe''' or '''''Tails Attack''''' is one of [[Tails]]' signature moves. Debuting in ''[[Sonic Adventure]]'', it has stayed with Tails for most of his subsequent 3D outings, as well as migrating back into 2D for all three ''[[Sonic Advance|Sonic]] [[Sonic Advance 2|Advance]]'' [[Sonic Advance 3|titles]].
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==Game appearances==
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===''[[Sonic Adventure]]''===
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For this move, Tails performs a 360° spin by pressing the {{B}}/{{X}} while standing still or walking, lashing out with his twin tails to smash any foes in front of him. Rarely as useful (or safe) as a regular [[spin attack]], the move is not particularly well-used apart from in ''Sonic Adventure'', where it can be powered up significantly by acquisition of the [[Rhythm Badge]], an [[:Category:Sonic Adventure upgrades|upgrade]] in [[Mystic Ruins]].
  
For this move Tails performs a 360° spin, lashing out with his twin tails to smash any foes in front of him. Rarely as useful (or safe) as a regular [[spin attack]], the move is not a particularly well-used one apart from in ''Sonic Adventure'', where it can be powered up significantly by acquisition of the [[Rhythm Badge]], an [[Sonic Adventure upgrades|upgrade]] in [[Mystic Ruins]]. The Rhythm Badge allows '''''Rapid Tails Attack''''' to be used; a ''continuous'' Tail Swipe switching Tails' 360° spin for a sustained twirling motion. Indeed, Tails seems at his most acrobatic when using the move, pirouetting on his feet ''and hands'' as he sweeps across the ground like a whirling foxy dervish.
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The Rhythm Badge allows the '''Rapid Tails Attack'''{{fileref|SonicAdventure DC US manual.pdf|page=23}} (連続シッポ回転攻撃){{fileref|SonicAdventure DC JP manual.pdf|page=22}} to be used; a ''continuous'' Tail Swipe switching Tails' 360° spin for a sustained twirling motion. Indeed, Tails seems at his most acrobatic when using the move, pirouetting on his feet ''and hands'' as he sweeps across the ground like a whirling foxy dervish. This upgraded move is excellent for ploughing through whole rooms of [[E-Series robots]] and just generally going fast.  
  
This upgraded move is excellent for ploughing through whole rooms of [[E-Series robots]] and just generally going fast. How Tails keeps his stomach despite spinning at several hundred rpm is anyone's guess. In ''[[Sonic Advance 2]]'', Tails is able to pull off a similar moving Tail Swipe while in [[Boost Mode]]; here it is called the "''Super Tail Swipe''".
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===''[[Sonic Shuffle]]''===
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In ''Sonic Shuffle'', Tails performs the attack as his standard attack in battles. However, he spins multiple times instead of just once. If he draws a Special Card, he can use the '''Rapid Spin Attack'''{{fileref|SonicShuffle DC US manual.pdf|page=23}} (連続シッポ回転攻撃){{fileref|SonicShuffle DC JP manual.pdf|page=27}} to attack, which allows him to attack with two cards.
  
*[[:File:Sa dc eu manual 26 27.JPG|Sonic Adventure manual entry]]
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===''[[Sonic Adventure 2]]''===
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Although Tails' gameplay generally involves him riding the [[Cyclone (Sonic Adventure 2)|Cyclone]] in ''Sonic Adventure 2'' and its remake, ''[[Sonic Adventure 2: Battle]]'', Tails is capable of performing the move with the {{B}}/{{X}} button when he is out of his mech in the [[Chao Garden]]. As there are no enemies in the Chao Garden, the only purpose the move has in the game is to attack [[Chao]].
  
[[Category:Moves]]
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===''Sonic Advance'' series===
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Throughout the ''[[Sonic Advance]]'' series since the first game, Tails is capable of performing the Tail Swipe by pressing {{B}} while grounded. In ''[[Sonic Advance 2]]'', Tails is able to pull off a faster Tail Swipe while in [[Boost Mode]], called the '''Super Tail Swipe'''{{fileref|SonicAdvance2 GBA US manual.pdf|page=15}} (スーパーシッポ攻撃){{fileref|SonicAdvance2 GBA JP manual.pdf|page=18}}. This move allows Tails to perform a Tail Swipe while keeping his momentum.
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In ''[[Sonic Advance 3]]'', Tails can only perform the Tail Swipe when he has either [[Sonic the Hedgehog]] or [[Cream the Rabbit]] as his partner.
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===''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]''===
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Whenever Tails is following [[Shadow the Hedgehog]] in [[Circus Park]] or [[Air Fleet]], a second controller can be used to take control of him and perform the Tail Swipe. In this game, the Tail Swipe can hit enemies multiple times, and the combined attacks can even take out a [[GUN Trooper]] in one hit. This makes it the strongest ally attack in the game, as neither of the other ally attacks are capable of doing as much damage.
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==References==
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<references/>

Latest revision as of 15:30, 13 August 2023

SA1 TailAttack.PNG
Tail Swipe
First seen: Sonic Adventure (1998)
User: Miles "Tails" Prower
Type: Attack

The Tail SwipeMedia:SonicAdvance2 GBA US manual.pdf[1]Media:SonicAdvance3 GBA US manual.pdf[2], also known as the Tails AttackMedia:SonicAdventure DC US manual.pdf[3] (シッポ回転攻撃)Media:SonicAdventure DC JP manual.pdf[4] or the Tail AttackMedia:SonicAdvance GBA US manual.pdf[5] (シッポ攻撃)Media:SonicAdvance GBA JP manual.pdf[6], is one of Miles "Tails" Prower's signature moves. Debuting in Sonic Adventure, it has stayed with Tails for most of his subsequent 3D outings, as well as migrating back into 2D for all three Sonic Advance titles.

Game appearances

Sonic Adventure

For this move, Tails performs a 360° spin by pressing the B/X while standing still or walking, lashing out with his twin tails to smash any foes in front of him. Rarely as useful (or safe) as a regular spin attack, the move is not particularly well-used apart from in Sonic Adventure, where it can be powered up significantly by acquisition of the Rhythm Badge, an upgrade in Mystic Ruins.

The Rhythm Badge allows the Rapid Tails AttackMedia:SonicAdventure DC US manual.pdf[3] (連続シッポ回転攻撃)Media:SonicAdventure DC JP manual.pdf[4] to be used; a continuous Tail Swipe switching Tails' 360° spin for a sustained twirling motion. Indeed, Tails seems at his most acrobatic when using the move, pirouetting on his feet and hands as he sweeps across the ground like a whirling foxy dervish. This upgraded move is excellent for ploughing through whole rooms of E-Series robots and just generally going fast.

Sonic Shuffle

In Sonic Shuffle, Tails performs the attack as his standard attack in battles. However, he spins multiple times instead of just once. If he draws a Special Card, he can use the Rapid Spin AttackMedia:SonicShuffle DC US manual.pdf[7] (連続シッポ回転攻撃)Media:SonicShuffle DC JP manual.pdf[8] to attack, which allows him to attack with two cards.

Sonic Adventure 2

Although Tails' gameplay generally involves him riding the Cyclone in Sonic Adventure 2 and its remake, Sonic Adventure 2: Battle, Tails is capable of performing the move with the B/X button when he is out of his mech in the Chao Garden. As there are no enemies in the Chao Garden, the only purpose the move has in the game is to attack Chao.

Sonic Advance series

Throughout the Sonic Advance series since the first game, Tails is capable of performing the Tail Swipe by pressing B while grounded. In Sonic Advance 2, Tails is able to pull off a faster Tail Swipe while in Boost Mode, called the Super Tail SwipeMedia:SonicAdvance2 GBA US manual.pdf[1] (スーパーシッポ攻撃)Media:SonicAdvance2 GBA JP manual.pdf[9]. This move allows Tails to perform a Tail Swipe while keeping his momentum.

In Sonic Advance 3, Tails can only perform the Tail Swipe when he has either Sonic the Hedgehog or Cream the Rabbit as his partner.

Shadow the Hedgehog

Whenever Tails is following Shadow the Hedgehog in Circus Park or Air Fleet, a second controller can be used to take control of him and perform the Tail Swipe. In this game, the Tail Swipe can hit enemies multiple times, and the combined attacks can even take out a GUN Trooper in one hit. This makes it the strongest ally attack in the game, as neither of the other ally attacks are capable of doing as much damage.

References