Difference between revisions of "MK/timeline"
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< User:MK
(→Zone slots: Oh wow) |
(→Zone slots: gonna redo this table in a bit) |
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(24 intermediate revisions by 6 users not shown) | |||
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|Old (2P) | |Old (2P) | ||
|Final (no Options) | |Final (no Options) | ||
− | | | + | | colspan="3" | Final ("Option") |
− | |||
− | |Final | ||
|Final | |Final | ||
|- | |- | ||
!Level Select | !Level Select | ||
|[[Sonic the Hedgehog (16-bit)|Sonic 1 Rev01]] | |[[Sonic the Hedgehog (16-bit)|Sonic 1 Rev01]] | ||
− | | colspan= | + | | Wai |
+ | | ? | ||
+ | | colspan="3" | Wai layout, final levels (sans HPZ) | ||
+ | | Final | ||
+ | | Final | ||
+ | | Final | ||
+ | |||
|- | |- | ||
!Title cards | !Title cards | ||
Line 44: | Line 48: | ||
|Final | |Final | ||
|- | |- | ||
− | ! | + | !Spin Dash trail |
|N | |N | ||
|N | |N | ||
Line 55: | Line 59: | ||
|Y | |Y | ||
|- | |- | ||
− | ![[Spike | + | ![[Spike damage behavior|Spike behavior]] |
− | | | + | |S1 |
− | | | + | |S1 |
− | | | + | |S1 |
− | | | + | |S1 |
− | | | + | |S2 |
− | | | + | |S2 |
− | | | + | |S2 |
− | | | + | |S2 |
− | | | + | |S2 |
|- | |- | ||
!Lie down pose | !Lie down pose | ||
Line 133: | Line 137: | ||
|} | |} | ||
=== Zone slots === | === Zone slots === | ||
− | {| border=" | + | ''Each box contains 2 names: The top name is how it is labeled in the level select. The bottom name is what the zone is or corresponds to in the final'' |
+ | <br /> | ||
+ | {| border="5" cellpadding="5" rules="all" | ||
+ | |- | ||
+ | ! rowspan="2" | # | ||
+ | ! colspan="2" | Alpha builds | ||
+ | ! rowspan="2" | # | ||
+ | ! colspan="6" | Beta and final builds | ||
+ | ! rowspan="2" | # | ||
|- | |- | ||
− | + | ![[Sonic the Hedgehog 2 Nick Arcade Prototype|Nick Arcade]] | |
− | ![[Sonic the Hedgehog 2 Nick Arcade Prototype| | + | ![[Sonic the Hedgehog 2 Simon Wai Prototype|Simon Wai]] |
− | ![[Sonic the Hedgehog 2 Simon Wai Prototype|Wai | ||
− | |||
![[Sonic the Hedgehog 2 Beta 4|Beta 4]] | ![[Sonic the Hedgehog 2 Beta 4|Beta 4]] | ||
![[Sonic the Hedgehog 2 Beta 5|Beta 5]] | ![[Sonic the Hedgehog 2 Beta 5|Beta 5]] | ||
Line 147: | Line 157: | ||
|- | |- | ||
!00 | !00 | ||
− | | rowspan="2" | 00: [[Green Hill Zone|Green Hill]] <br /> | + | | rowspan="2" | 00: Green Hill <br /> [[Green Hill Zone|Green Hill]] <br /> from [[Sonic 1]] |
− | |Green Hill Zone | + | | Green Hill Zone <Br /> [[Emerald Hill Zone]] |
− | | colspan=" | + | !00 |
− | + | | colspan="3" | Green Hill Zone <br /> [[Emerald Hill Zone]] | |
+ | | colspan="3" | Emerald Hill <br /> [[Emerald Hill Zone]] | ||
+ | !00 | ||
|- | |- | ||
!01 | !01 | ||
− | | | + | |''n/a'' |
− | |empty | + | !01 |
+ | | colspan="6" rowspan="3" | ''empty'' | ||
+ | !01 | ||
|- | |- | ||
!02 | !02 | ||
| rowspan="2" | 01: Labyrinth <br />(empty / broken) | | rowspan="2" | 01: Labyrinth <br />(empty / broken) | ||
− | |[[Wood Zone]] | + | | Wood Zone <br /> [[Wood Zone]] |
− | + | !02 | |
+ | !02 | ||
|- | |- | ||
!03 | !03 | ||
− | | | + | |''n/a'' |
− | + | !03 | |
+ | !03 | ||
|- | |- | ||
!04 | !04 | ||
| rowspan="2" | 02: Marble <br /> ([[Chemical Plant Zone|Chemical Plant]]) | | rowspan="2" | 02: Marble <br /> ([[Chemical Plant Zone|Chemical Plant]]) | ||
− | |[[Metropolis Zone]] | + | | Metropolis Zone <br /> [[Metropolis Zone]] |
− | |Metropolis | + | !04 |
+ | | colspan="3" | Metropolis <br /> [[Metropolis Zone]] | ||
+ | | colspan="3" | Metropolis Zone <br /> [[Metropolis Zone]] | ||
+ | !04 | ||
|- | |- | ||
!05 | !05 | ||
− | |Metropolis Zone | + | | " <br /> [[Metropolis Zone]] Act 3 |
− | |Metropolis | + | !05 |
+ | | colspan="3" | " <br /> [[Metropolis Zone]] Act 3 | ||
+ | | colspan="3" | " <br /> [[Metropolis Zone]] Act 3 | ||
+ | !05 | ||
|- | |- | ||
!06 | !06 | ||
| rowspan="2" | 03: Starlight <br /> ([[Emerald Hill Zone|Emerald Hill]]) | | rowspan="2" | 03: Starlight <br /> ([[Emerald Hill Zone|Emerald Hill]]) | ||
− | |[[Wing Fortress]] | + | | ''empty'' |
− | |Wing Fortress | + | !06 |
+ | | colspan="3" | Sky Fortress <br /> [[Wing Fortress Zone]] | ||
+ | | colspan="3" | Wing Fortress <br /> [[Wing Fortress Zone]] | ||
+ | !06 | ||
|- | |- | ||
!07 | !07 | ||
− | |Hill Top Zone | + | | Hill Top Zone <br /> [[Hill Top Zone]] |
− | |Hill Top | + | !07 |
+ | | colspan="3" | Hill Top Zone <br /> [[Hill Top Zone]] | ||
+ | | colspan="3" | Hill Top <br /> [[Hill Top Zone]] | ||
+ | !07 | ||
|- | |- | ||
!08 | !08 | ||
| rowspan="2" | 04: Spring Yard <br /> ([[Hidden Palace Zone|Hidden Palace]]) | | rowspan="2" | 04: Spring Yard <br /> ([[Hidden Palace Zone|Hidden Palace]]) | ||
− | |Hidden Palace Zone | + | | Hidden Palace Zone <br /> [[Hidden Palace Zone]] |
− | |Hidden Palace | + | !08 |
+ | | colspan="3" | Hidden Palace Zone <br /> [[Hidden Palace Zone]] | ||
+ | | colspan="3" | ''n/a'' <br /> [[Hidden Palace Zone]] | ||
+ | !08 | ||
|- | |- | ||
!09 | !09 | ||
− | |empty | + | | ''empty'' |
− | |empty | + | !09 |
+ | | colspan="6" | ''empty'' | ||
+ | !09 | ||
|- | |- | ||
!0A | !0A | ||
| rowspan="2" | 05: Scrap Brain <br /> ([[Hill Top Zone|Hill Top]]) | | rowspan="2" | 05: Scrap Brain <br /> ([[Hill Top Zone|Hill Top]]) | ||
− | |[[Oil Ocean Zone]] | + | | Oil Ocean Zone <br /> [[Oil Ocean Zone]] |
− | |Oil Ocean | + | !0A |
+ | | colspan="3" | Oil Ocean Zone <br /> [[Oil Ocean Zone]] | ||
+ | | colspan="3" | Oil Ocean <br /> [[Oil Ocean Zone]] | ||
+ | !0A | ||
|- | |- | ||
!0B | !0B | ||
− | |[[Mystic Cave Zone|Dust Hill Zone]] | + | | Dust Hill Zone <br /> [[Mystic Cave Zone]] |
− | |Mystic Cave | + | !0B |
+ | | colspan="3" | Dust Hill Zone <br /> [[Mystic Cave Zone]] | ||
+ | | colspan="3" | Mystic Cave <br /> [[Mystic Cave Zone]] | ||
+ | !0B | ||
|- | |- | ||
!0C | !0C | ||
− | | rowspan=" | + | | rowspan="2" | 06: ''n/a'' <br /> (Sonic 1 ending) |
− | |[[Casino Night Zone]] | + | | Casino Night Zone <br /> [[Casino Night Zone]] |
− | |Casino Night | + | !0C |
+ | | colspan="3" | Casino Night Zone <br /> [[Casino Night Zone]] | ||
+ | | colspan="3" | Casino Night <br /> [[Casino Night Zone]] | ||
+ | !0C | ||
|- | |- | ||
!0D | !0D | ||
− | |Chemical Plant Zone | + | | Chemical Plant Zone <br /> [[Chemical Plant Zone]] |
− | |Chemical Plant | + | !0D |
+ | | colspan="3" | Chemical Plant Zone <br /> [[Chemical Plant Zone]] | ||
+ | | colspan="3" | Chemical Plant <br /> [[Chemical Plant Zone]] | ||
+ | !0D | ||
|- | |- | ||
!0E | !0E | ||
− | |[[Genocide City Zone]] | + | | rowspan="2" | 07: ''n/a'' <br /> (Sonic 1 <br /> Special Stage) |
− | |Death Egg | + | | [[Genocide City Zone]] <br /> ''empty'' |
+ | !0E | ||
+ | | colspan="3" | Death Egg Zone <br /> [[Death Egg Zone]] | ||
+ | | colspan="3" | Death Egg <br /> [[Death Egg Zone]] | ||
+ | !0E | ||
|- | |- | ||
!0F | !0F | ||
− | |[[Aquatic Ruin Zone|Neo Green Hill Zone]] | + | | Neo Green Hill Zone <br /> [[Aquatic Ruin Zone]] |
− | |Aquatic Ruin | + | !0F |
+ | | colspan="3" | Neo Green Hill Zone <br /> [[Aquatic Ruin Zone]] | ||
+ | | colspan="3" | Aquatic Ruin <br /> [[Aquatic Ruin Zone]] | ||
+ | !0F | ||
|- | |- | ||
!10 | !10 | ||
− | |[[ | + | | ''n/a'' |
− | |Sky Chase | + | | Death Egg Zone <br /> ''empty'' |
+ | !10 | ||
+ | | colspan="3" | Sky Chase Zone <br /> [[Sky Chase Zone]] | ||
+ | | colspan="3" | Sky Chase <br /> [[Sky Chase Zone]] | ||
+ | !10 | ||
+ | |- | ||
+ | ! rowspan="2" | # | ||
+ | ![[Sonic the Hedgehog 2 Nick Arcade Prototype|Nick Arcade]] | ||
+ | ![[Sonic the Hedgehog 2 Simon Wai Prototype|Simon Wai]] | ||
+ | ! rowspan="2" | # | ||
+ | ![[Sonic the Hedgehog 2 Beta 4|Beta 4]] | ||
+ | ![[Sonic the Hedgehog 2 Beta 5|Beta 5]] | ||
+ | ![[Sonic the Hedgehog 2 Beta 6|Beta 6]] | ||
+ | ![[Sonic the Hedgehog 2 Beta 7|Beta 7]] | ||
+ | ![[Sonic the Hedgehog 2 Beta 8|Beta 8]] | ||
+ | ![[Sonic the Hedgehog 2 (16-bit)|Final]] | ||
+ | ! rowspan="2" | # | ||
+ | |- | ||
+ | ! colspan="2" | Alpha builds | ||
+ | ! colspan="6" | Beta and final builds | ||
+ | |} | ||
+ | |||
+ | {| border="5" cellpadding="5" rules="all" | ||
+ | |- | ||
+ | ! class="bottomtemphead" colspan="2" | [[Sonic 1]] final | ||
+ | ! class="bottomtemphead" | [[Sonic the Hedgehog 2 (Nick Arcade prototype)|S2 Nick Arcade]] | ||
+ | ! class="bottomtemphead" colspan="2" | [[Sonic the Hedgehog 2 (Simon Wai prototype)|S2 Simon Wai]] | ||
+ | ! class="bottomtemphead" | [[Sonic the Hedgehog 2 (beta 4)|S2B4]] | ||
+ | ! class="bottomtemphead" | [[Sonic the Hedgehog 2 (beta 5)|S2B5]] | ||
+ | ! class="bottomtemphead" | [[Sonic the Hedgehog 2 (beta 6)|S2B6]] | ||
+ | ! class="bottomtemphead" | [[Sonic the Hedgehog 2 (beta 7)|S2B7]] | ||
+ | ! class="bottomtemphead" | [[Sonic the Hedgehog 2 (beta 8)|S2B8]] | ||
+ | ! class="bottomtemphead" | [[Sonic the Hedgehog 2 (16-bit)|S2]] | ||
+ | |- | ||
+ | ! rowspan="4" | 00 | ||
+ | | Green Hill 1 | ||
+ | | Green Hill 1 | ||
+ | ! rowspan="2" | 00 | ||
+ | | colspan="4" | {{abbr|Emerald Hill 1|named Green Hill 1}} | ||
+ | | colspan="3" | [[Emerald Hill Zone|Emerald Hill]] 1 | ||
+ | |- | ||
+ | | Green Hill 2 | ||
+ | | Green Hill 2 | ||
+ | | colspan="4" | {{abbr|Emerald Hill 2|named Green Hill 2}} | ||
+ | | colspan="3" | Emerald Hill 2 | ||
+ | |- | ||
+ | | Green Hill 3 | ||
+ | | Green Hill 3 | ||
+ | ! rowspan="2" | 01 | ||
+ | | ''empty'' | ||
+ | | rowspan="6" colspan="6" | ''empty'' | ||
+ | |- | ||
+ | | ''empty'' | ||
+ | | ''empty'' | ||
+ | | ''empty'' | ||
+ | |- | ||
+ | ! rowspan="4" | 01 | ||
+ | | Labyrinth 1 | ||
+ | | rowspan="4" | {{abbr|''empty,<br />garbled mess''|Marble's ring layout, Chemical Plant's artwork, Labyrinth's water ripple}} | ||
+ | ! rowspan="2" | 02 | ||
+ | | {{abbr|[[Wood Zone|Wood]] 1|Metropolis Music}} | ||
+ | |- | ||
+ | | Labyrinth 2 | ||
+ | | {{abbr|Wood 2|Metropolis music, Wood palette, no layout}} | ||
+ | |- | ||
+ | | Labyrinth 3 | ||
+ | ! rowspan="2" | 03 | ||
+ | | ''empty'' | ||
+ | |- | ||
+ | | Scrap Brain 3 | ||
+ | | ''empty'' | ||
+ | |- | ||
+ | ! rowspan="4" | 02 | ||
+ | | Marble 1 | ||
+ | | {{abbr|Chemical Plant 1|Marble's music}} | ||
+ | ! rowspan="2" | 03 | ||
+ | | colspan="7" | [[Metropolis Zone|Metropolis]] 1 | ||
+ | |- | ||
+ | | Marble 2 | ||
+ | | Chemical Plant 2 | ||
+ | | colspan="7" | Metropolis 2 | ||
+ | |- | ||
+ | | Marble 3 | ||
+ | | Chemical Plant 3 | ||
+ | ! rowspan="2" | 04 | ||
+ | | colspan="7" | Metropolis 3 | ||
+ | |- | ||
+ | | ''empty'' | ||
+ | | ''empty'' | ||
+ | | colspan="7" | ''empty'' | ||
+ | |- | ||
+ | ! rowspan="4" | 03 | ||
+ | | Star Light 1 | ||
+ | | {{abbr|Emerald Hill 1|named Green Hill 1, Tails disabled}} | ||
+ | ! rowspan="2" | 05 | ||
+ | | ''empty'' | ||
+ | |- | ||
+ | | Star Light 2 | ||
+ | | {{abbr|Emerald Hill 2|named Green Hill 2, Tails disabled}} | ||
+ | | ''empty'' | ||
+ | |- | ||
+ | | Star Light 3 | ||
+ | | ''empty'' | ||
+ | ! rowspan="2" | 06 | ||
+ | | [[Hill Top Zone|Hill Top]] 1 | ||
+ | |- | ||
+ | | ''empty'' | ||
+ | | ''empty'' | ||
+ | | Hill Top 2 | ||
+ | |- | ||
+ | ! rowspan="4" | 03 | ||
+ | | Spring Yard 1 | ||
+ | | Hidden Palace 1 | ||
+ | |- | ||
+ | | Spring Yard 2 | ||
+ | | {{abbr|Hidden Palace 2|Green Hill 2's ring layout}} | ||
+ | |- | ||
+ | | Spring Yard 3 | ||
+ | | {{abbr|Hidden Palace 3|Rising and falling water. Green Hill 1's ring layout}} | ||
+ | |- | ||
+ | | ''empty'' | ||
+ | | ''empty'' | ||
+ | |- | ||
+ | ! rowspan="4" | 04 | ||
+ | | Scrap Brain 1 | ||
+ | |- | ||
+ | | Scrap Brain 2 | ||
+ | |- | ||
+ | | Final | ||
+ | |- | ||
+ | | ''empty'' | ||
+ | |- | ||
+ | ! rowspan="4" | 05 | ||
+ | | Ending | ||
+ | |- | ||
+ | | ''empty'' | ||
+ | |- | ||
+ | | ''empty'' | ||
+ | |- | ||
+ | | ''empty'' | ||
|} | |} | ||
Line 237: | Line 428: | ||
![[Sonic the Hedgehog 2 (16-bit)|Final]] | ![[Sonic the Hedgehog 2 (16-bit)|Final]] | ||
|} | |} | ||
+ | |||
=Sonic 3 Prototype Development Timeline= | =Sonic 3 Prototype Development Timeline= | ||
Yeah I'm going there. | Yeah I'm going there. | ||
Line 245: | Line 437: | ||
|- | |- | ||
| | | | ||
+ | ![[Sonic the Hedgehog 3|S3 final]] | ||
![[Sonic the Hedgehog 3C (prototype 0408)|S3C 0408]] | ![[Sonic the Hedgehog 3C (prototype 0408)|S3C 0408]] | ||
![[Sonic the Hedgehog 3C (prototype 0517)|S3C 0517]] | ![[Sonic the Hedgehog 3C (prototype 0517)|S3C 0517]] | ||
Line 254: | Line 447: | ||
![[Sonic & Knuckles Prototype 0618|S&K 0618]] | ![[Sonic & Knuckles Prototype 0618|S&K 0618]] | ||
![[Sonic & Knuckles Prototype 0619|S&K 0619]] | ![[Sonic & Knuckles Prototype 0619|S&K 0619]] | ||
− | |||
![[Sonic & Knuckles|S&K final]] | ![[Sonic & Knuckles|S&K final]] | ||
![[Sonic 3 & Knuckles|S3K final]] | ![[Sonic 3 & Knuckles|S3K final]] | ||
|- | |- | ||
!Title | !Title | ||
+ | |S3 | ||
|S3 | |S3 | ||
|S3 | |S3 | ||
Line 268: | Line 461: | ||
|S&K | |S&K | ||
|S&K | |S&K | ||
− | |||
|S&K | |S&K | ||
|S3K | |S3K | ||
|} | |} | ||
+ | |||
+ | [[Category:The Sonic 2 Beta Wiki]] |
Latest revision as of 15:51, 4 April 2010
Contents
Sonic 2 Prototype Development Timeline
Information
This table operates under the assumption that the Nick Arcade proto and the Sega Visions '92 proto are one and the same, as there is no evidence to suggest otherwise. Likewise, it assumes that the title screen pictured in the Sonic 2 manual is that of Beta 4.
Betas 1 through 3 are not within our possession (yet) so I didn't bother adding empty columns.
Table
NA Alpha | Wai Alpha | Mean Machines VHS | Beta 4 | Beta 5 | Beta 6 | Beta 7 | Beta 8 | Final | |
---|---|---|---|---|---|---|---|---|---|
Title screen | Old | Old | Old | Old (2P) | Final (no Options) | Final ("Option") | Final | ||
Level Select | Sonic 1 Rev01 | Wai | ? | Wai layout, final levels (sans HPZ) | Final | Final | Final | ||
Title cards | None | None | ? | Final | Final | Final | Final | Final | Final |
Spin Dash trail | N | N | ? | Y | Y | Y | Y | Y | Y |
Spike behavior | S1 | S1 | S1 | S1 | S2 | S2 | S2 | S2 | S2 |
Lie down pose | N | N | ? | Y | Y | Y | Y | Y | Y |
EHZ Coconuts | N | N | Y | Y | Y | Y | Y | Y | Y |
EHZ Snail | Y | Y | N | N | N | N | N | N | N |
Boss explosions | Y (S1 style) | N | ? | Y | Y | Y | Y | Y | Y |
HTZ Seesaw | Green Orb | Sol | Sol | Sol | Sol | Sol | Sol | Sol | Sol |
MTZ Nets | n/a | N | ? | Y | Y | Y | Y | Y | Y |
Zone slots
Each box contains 2 names: The top name is how it is labeled in the level select. The bottom name is what the zone is or corresponds to in the final
# | Alpha builds | # | Beta and final builds | # | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Nick Arcade | Simon Wai | Beta 4 | Beta 5 | Beta 6 | Beta 7 | Beta 8 | Final | |||
00 | 00: Green Hill Green Hill from Sonic 1 |
Green Hill Zone Emerald Hill Zone |
00 | Green Hill Zone Emerald Hill Zone |
Emerald Hill Emerald Hill Zone |
00 | ||||
01 | n/a | 01 | empty | 01 | ||||||
02 | 01: Labyrinth (empty / broken) |
Wood Zone Wood Zone |
02 | 02 | ||||||
03 | n/a | 03 | 03 | |||||||
04 | 02: Marble (Chemical Plant) |
Metropolis Zone Metropolis Zone |
04 | Metropolis Metropolis Zone |
Metropolis Zone Metropolis Zone |
04 | ||||
05 | " Metropolis Zone Act 3 |
05 | " Metropolis Zone Act 3 |
" Metropolis Zone Act 3 |
05 | |||||
06 | 03: Starlight (Emerald Hill) |
empty | 06 | Sky Fortress Wing Fortress Zone |
Wing Fortress Wing Fortress Zone |
06 | ||||
07 | Hill Top Zone Hill Top Zone |
07 | Hill Top Zone Hill Top Zone |
Hill Top Hill Top Zone |
07 | |||||
08 | 04: Spring Yard (Hidden Palace) |
Hidden Palace Zone Hidden Palace Zone |
08 | Hidden Palace Zone Hidden Palace Zone |
n/a Hidden Palace Zone |
08 | ||||
09 | empty | 09 | empty | 09 | ||||||
0A | 05: Scrap Brain (Hill Top) |
Oil Ocean Zone Oil Ocean Zone |
0A | Oil Ocean Zone Oil Ocean Zone |
Oil Ocean Oil Ocean Zone |
0A | ||||
0B | Dust Hill Zone Mystic Cave Zone |
0B | Dust Hill Zone Mystic Cave Zone |
Mystic Cave Mystic Cave Zone |
0B | |||||
0C | 06: n/a (Sonic 1 ending) |
Casino Night Zone Casino Night Zone |
0C | Casino Night Zone Casino Night Zone |
Casino Night Casino Night Zone |
0C | ||||
0D | Chemical Plant Zone Chemical Plant Zone |
0D | Chemical Plant Zone Chemical Plant Zone |
Chemical Plant Chemical Plant Zone |
0D | |||||
0E | 07: n/a (Sonic 1 Special Stage) |
Genocide City Zone empty |
0E | Death Egg Zone Death Egg Zone |
Death Egg Death Egg Zone |
0E | ||||
0F | Neo Green Hill Zone Aquatic Ruin Zone |
0F | Neo Green Hill Zone Aquatic Ruin Zone |
Aquatic Ruin Aquatic Ruin Zone |
0F | |||||
10 | n/a | Death Egg Zone empty |
10 | Sky Chase Zone Sky Chase Zone |
Sky Chase Sky Chase Zone |
10 | ||||
# | Nick Arcade | Simon Wai | # | Beta 4 | Beta 5 | Beta 6 | Beta 7 | Beta 8 | Final | # |
Alpha builds | Beta and final builds |
Sonic 1 final | S2 Nick Arcade | S2 Simon Wai | S2B4 | S2B5 | S2B6 | S2B7 | S2B8 | S2 | ||
---|---|---|---|---|---|---|---|---|---|---|
00 | Green Hill 1 | Green Hill 1 | 00 | Emerald Hill 1 | Emerald Hill 1 | |||||
Green Hill 2 | Green Hill 2 | Emerald Hill 2 | Emerald Hill 2 | |||||||
Green Hill 3 | Green Hill 3 | 01 | empty | empty | ||||||
empty | empty | empty | ||||||||
01 | Labyrinth 1 | empty, garbled mess |
02 | Wood 1 | ||||||
Labyrinth 2 | Wood 2 | |||||||||
Labyrinth 3 | 03 | empty | ||||||||
Scrap Brain 3 | empty | |||||||||
02 | Marble 1 | Chemical Plant 1 | 03 | Metropolis 1 | ||||||
Marble 2 | Chemical Plant 2 | Metropolis 2 | ||||||||
Marble 3 | Chemical Plant 3 | 04 | Metropolis 3 | |||||||
empty | empty | empty | ||||||||
03 | Star Light 1 | Emerald Hill 1 | 05 | empty | ||||||
Star Light 2 | Emerald Hill 2 | empty | ||||||||
Star Light 3 | empty | 06 | Hill Top 1 | |||||||
empty | empty | Hill Top 2 | ||||||||
03 | Spring Yard 1 | Hidden Palace 1 | ||||||||
Spring Yard 2 | Hidden Palace 2 | |||||||||
Spring Yard 3 | Hidden Palace 3 | |||||||||
empty | empty | |||||||||
04 | Scrap Brain 1 | |||||||||
Scrap Brain 2 | ||||||||||
Final | ||||||||||
empty | ||||||||||
05 | Ending | |||||||||
empty | ||||||||||
empty | ||||||||||
empty |
Palette slots
NA Alpha | Wai Alpha | Mean Machines VHS | Beta 4 | Beta 5 | Beta 6 | Beta 7 | Beta 8 | Final |
---|
Sonic 3 Prototype Development Timeline
Yeah I'm going there.
Information
The S&K 0525 prototype will be examined while locked on to Sonic 3 final as dumped (it's a garbled mess otherwise as they hadn't finished splitting it). For reference, all of these were from 1994.
Table
S3 final | S3C 0408 | S3C 0517 | S&K 0525 | S&K 0606 | S&K 0608 | S&K 0610 | S&K 0612 | S&K 0618 | S&K 0619 | S&K final | S3K final | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Title | S3 | S3 | S3 | S3 | S&K | S&K | S&K | S&K | S&K | S&K | S&K | S3K |