Difference between revisions of "Capsule"
From Sonic Retro
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A '''capsule''' (or '''egg prison''') is an object that is found at the end of a zone. These ubiquitous containers are where [[Dr. Robotnik]] stores the [[Animal Friends]] he's captured. The capsule acts as a 'finish line' for the player in that once it is activated, the zone ends and the player's score is tallied. The animals are freed by jumping on a button at the top of the capsule. They appear at the end of every third act in ''[[Sonic 1]]'' and end of every second act in ''[[Sonic 2]]'', ''[[Sonic 3 & Knuckles]]'' and ''[[Sonic Advance]]''. Capsules are also at the end of Action Stages in ''[[Sonic Adventure]]''. | A '''capsule''' (or '''egg prison''') is an object that is found at the end of a zone. These ubiquitous containers are where [[Dr. Robotnik]] stores the [[Animal Friends]] he's captured. The capsule acts as a 'finish line' for the player in that once it is activated, the zone ends and the player's score is tallied. The animals are freed by jumping on a button at the top of the capsule. They appear at the end of every third act in ''[[Sonic 1]]'' and end of every second act in ''[[Sonic 2]]'', ''[[Sonic 3 & Knuckles]]'' and ''[[Sonic Advance]]''. Capsules are also at the end of Action Stages in ''[[Sonic Adventure]]''. | ||
− | In ''[[Sonic & Knuckles]]'s'' [[Flying Battery Zone]], the Doctor's skyship houses a great number of egg prisons which can be popped open during the normal course of the level. Instead of captured animals, these pods can contain [[rings]], [[badniks]], or even [[Gapsule|a cunningly-disguised sub-boss]]. | + | In ''[[Sonic & Knuckles]]'s'' [[Flying Battery Zone]], the Doctor's skyship houses a great number of egg prisons which can be popped open during the normal course of the level. Instead of captured animals, these pods can contain [[rings]], [[badniks]], or even [[Gapsule|a cunningly-disguised sub-boss]]. Or they may just act as springs. |
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Revision as of 23:16, 24 June 2009
A capsule (or egg prison) is an object that is found at the end of a zone. These ubiquitous containers are where Dr. Robotnik stores the Animal Friends he's captured. The capsule acts as a 'finish line' for the player in that once it is activated, the zone ends and the player's score is tallied. The animals are freed by jumping on a button at the top of the capsule. They appear at the end of every third act in Sonic 1 and end of every second act in Sonic 2, Sonic 3 & Knuckles and Sonic Advance. Capsules are also at the end of Action Stages in Sonic Adventure.
In Sonic & Knuckles's Flying Battery Zone, the Doctor's skyship houses a great number of egg prisons which can be popped open during the normal course of the level. Instead of captured animals, these pods can contain rings, badniks, or even a cunningly-disguised sub-boss. Or they may just act as springs.
Sonic 1, Green Hill Zone |
Sonic 2, Aquatic Ruin Zone |
Sonic 3, IceCap Zone |
Sonic Adventure DX, Final Egg |