From Sonic Retro
|Developer: Hummer Team Co.|
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Somari is notorious not for featuring Sonic the Hedgehog as its starring character, but Nintendo's mascot Mario, who in this game shares Sonic's abilities.
- 1 Gameplay
- 2 History
- 3 Legacy
- 4 Screenshots
- 5 Hidden content
- 6 Magazine articles
- 7 Physical scans
- 8 Variants
- 8.1 Sonic the Hedgehog/Sonic (3D Blast) 5
- 8.2 Sonic & Knuckles 5
- 8.3 Sonic 3D Blast 6
- 8.4 Family Kid
- 8.5 Doraemon
- 8.6 The Hummer
- 9 Downloads
- 10 References
Somari is an attempt to bring the original Sonic the Hedgehog to the 8-bit Famicom. Mario (or "Somari") can run and jump like Sonic, spinning into enemies, collecting rings and running around loops, with the spin dash technique included from Sonic the Hedgehog 2 for good measure. The game attempts to mimic the Mega Drive game as closely as possible, though its special stages are based on those found in the 8-bit version of the game (meaning there are no chaos emeralds), presumably due to hardware limitations. Scrap Brain Zone is also missing, though remnants of it exist in the ROM.
There is no ending sequence should the player manage to complete the game - just a single screen showing Dr. Eggman juggling chaos emeralds and some text claiming he will return.
As a very early attempt at getting Sonic to run on simpler hardware, Somari is riddled with issues, from poor collision detection and unresponsive controls to game-breaking glitches. Like many unlicensed titles of its kind, the game is very difficult to play, but is infamous, particularly after being rediscovered on the internet, for its low quality presentation and obvious novelty value.
The true history of Somari is not known, being first spotted by news outlets during the mid-1990s. Cover art seems to suggest a release date of 1994, though whether Somari was the first incarnation of the game is yet to be established.
As with most unlicensed Famicom titles, Somari can be traced back to mainland Asia, being initially spread across Taiwan, Hong Kong and presumably parts of China. It spread north into Russia and East into South America, though saw very limited distribution in more developed markets due to stricter copyright laws.
In addition to being released as a stand-alone product, Somari was included in many unlicensed Famicom multi-carts, a practise that continues with ever greater numbers of games to this day.
Many years later, a hack which improves various aspects of the game was released to attempt to turn Somari into something more playable.
|Main article: Somari/Hidden content|
|Main article: Somari/Magazine articles|
Somari has been released multiple times, often modified, under different titles:
Sonic the Hedgehog/Sonic (3D Blast) 5
A version of Somari that changes most of the graphics "back" to Sonic the Hedgehog. The player starts off in Spring Yard Zone rather than in Green Hill Zone, though users have created an IPS file to restore the original level order.
The game often refers to itself as Sonic 5 (音速小子5) on packaging. No evidence currently suggests the game was released before 1996.
Sonic & Knuckles 5
Similar to the above but with a downgraded Sonic & Knuckles title screen and theme tune. Sonic is the only playable charater in this game(despite Knuckles is on the title screen).
Sonic 3D Blast 6
A version in which the Somari sprite is replaced with an original character called Family Kid. The starting level is Green Hill Zone, just like in Somari.
A almost a complete graphical overhaul of Somari featuring the Japanese character Doraemon. It was made by "Waixing Computer Science & Technology Co, Ltd.". It introduces brand new levels and music though gameplay is identical.
Part of a Super New Year Cart 15 in 1 multi-cart by Hummer Team. It was later insert to a 60 in 1 plug and play from Hummer Team.