- For other similarly named levels, see Green Hill Zone (disambiguation).
Green Hill Zone is the first zone in the 2012 iOS/Android release of Sonic Jump. Much like its 1991 predecessor, it depicts a tropical paradise with green grass, palm trees, waterfalls, and brown checkered soil. The foreground platforms are soft looking patches of dirt with grass covering the tops. Crumbling & fake platforms are floating wooden planks. Hazards are minimal in the Story Mode acts, with the only real trouble being the aforementioned breakable wooden pieces, small moving platforms, and the occasional spikes.
These are ring counts for all 10 non-boss Green Hill Zone Story Mode Acts. Acts 6 & 12 is not included as they are looping acts that continue until the boss is defeated. The ring counts don't take into account rings attained via Ring Time, rather only by level layout amount. Ring counts are according to the v 1.3 release of Sonic Jump, as layouts for some acts have changed between versions.
- Act 1: 72
- Act 2: 73
- Act 3: 70
- Act 4: 61
- Act 5: 47
- Act 7: 35
- Act 8: 38
- Act 9: 60
- Act 10: 68
- Act 11: 53
- Crabmeat - Crab bot first seen in the original Green Hill Zone. Unlike its predecessor, this one doesn't shoot projectiles.
- Buzz Bomber - Insect bot first seen in the original Green Hill Zone. Unlike its predecessor, this one doesn't shoot projectiles.