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Difference between revisions of "Sonic Adventure DX: PC/CHRMODELS.DLL"

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Revision as of 18:44, 11 July 2014

SCHG: Sonic Adventure
Dreamcast
Gamecube
2004 PC
2010 PC


This page lists the data exported from the CHRMODELS.DLL file in the system folder.

___SONIC_OBJECTS

Type: array of pointers to OBJECT Structs.
Usage: NJS_OBJECT **___SONIC_OBJECTS = (NJS_OBJECT **)GetProcAddress(handle, "___SONIC_OBJECTS");

Index Description
0 Main model root
22 Super Sonic main model root
68 Metal Sonic main model root
Sonic Community Hacking Guide
General
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Sonic the Hedgehog (16-bit) | Sonic the Hedgehog (8-bit) | Sonic CD (prototype 510) | Sonic CD | Sonic CD (PC) | Sonic CD (2011) | Sonic 2 (Simon Wai prototype) | Sonic 2 (16-bit) | Sonic 2 (Master System) | Sonic 3 | Sonic 3 & Knuckles | Chaotix | Sonic Jam | Sonic Jam 6 | Sonic Adventure | Sonic Adventure DX: Director's Cut | Sonic Adventure DX: PC | Sonic Adventure (2010) | Sonic Adventure 2 | Sonic Adventure 2: Battle | Sonic Adventure 2 (PC) | Sonic Heroes | Sonic Riders | Sonic the Hedgehog (2006) | Sonic & Sega All-Stars Racing | Sonic Unleashed (Xbox 360/PS3) | Sonic Colours | Sonic Generations | Sonic Forces
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