Difference between revisions of "Sonic Adventure DX: PC/CHRMODELS.DLL"
From Sonic Retro
MainMemory (talk | contribs) (Created page with "{{SCHG SA|3}} __NOTOC__ This page lists the data exported from the CHRMODELS.DLL file in the system folder. ==___SONIC_OBJECTS== Type: array of pointers to [[SCHG:Sonic Adven...") |
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Revision as of 18:44, 11 July 2014
SCHG: Sonic Adventure | ||||||||||||||||||||||||
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Dreamcast Gamecube 2004 PC 2010 PC | ||||||||||||||||||||||||
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This page lists the data exported from the CHRMODELS.DLL file in the system folder.
___SONIC_OBJECTS
Type: array of pointers to OBJECT Structs.
Usage: NJS_OBJECT **___SONIC_OBJECTS = (NJS_OBJECT **)GetProcAddress(handle, "___SONIC_OBJECTS");
Index | Description |
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0 | Main model root |
22 | Super Sonic main model root |
68 | Metal Sonic main model root |