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Difference between revisions of "Sonic the Hedgehog 2 (Simon Wai prototype)"

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The '''''Sonic the Hedgehog 2''''' '''"Simon Wai" Prototype''' is a widely distributed [[prototype]] of ''[[Sonic the Hedgehog 2]]'' for the [[Sega Mega Drive/Genesis]], which features an array of incomplete zones. It was found by [[Simon Wai]] on a Chinese website.
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The '''''Sonic the Hedgehog 2''''' '''"Simon Wai" prototype''' is a widely distributed [[prototype]] of ''[[Sonic the Hedgehog 2]]'' for the [[Sega Mega Drive/Genesis]], which features an array of incomplete zones. It was found by [[Simon Wai]] on a Chinese website.
  
 
In the prototype copy, only four levels can be played in "normal" gameplay (though technically this is a prerelease to test some features and so there is no real level order). The rest have to be accessed through the [[level select]] code. Many are not playable, so the [[debug mode|debug]] code is used to explore the acts. Genocide City Zone and Death Egg Zone are blank, causing Sonic and Tails to fall to their deaths as soon as the Act begins.
 
In the prototype copy, only four levels can be played in "normal" gameplay (though technically this is a prerelease to test some features and so there is no real level order). The rest have to be accessed through the [[level select]] code. Many are not playable, so the [[debug mode|debug]] code is used to explore the acts. Genocide City Zone and Death Egg Zone are blank, causing Sonic and Tails to fall to their deaths as soon as the Act begins.
  
The widely distributed version may have been altered slightly by pirates to stop the SEGA logo from showing when the ROM boots up. The game was put on pirate cartridges with the help of a [[Super Magic Drive]] in Asia and Brazil and was then passed on as the final version. The prototype is frequently examined by hackers to determine how ''Sonic the Hedgehog 2'' for the Megadrive was developed. The official word on the prototype, from [[Yuji Naka]] in an IGN interview, is that it was stolen from a toy fair in New York in 1992.
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The Simon Wai prototype was widely distributed and may have been altered slightly by pirates to hide the SEGA logo from showing when the ROM boots up. The game was put on pirate cartridges with the help of a [[Super Magic Drive]] in Asia and Brazil and was then passed on as the final version. The prototype is frequently examined by hackers to determine how ''Sonic the Hedgehog 2'' for the Megadrive was developed. The official word on the prototype, from [[Yuji Naka]] in an IGN interview, is that it was stolen from a toy fair in New York in 1992.
  
 
In November 2006, an [[Sonic the Hedgehog 2 (Nick Arcade prototype)|earlier prototype]] was bought and dumped by [[drx]]. This was the same beta that had appeared on the TV show ''[[Nick Arcade]]''. On [[February 23, 2008]], several other [[beta]]s of the game were released.
 
In November 2006, an [[Sonic the Hedgehog 2 (Nick Arcade prototype)|earlier prototype]] was bought and dumped by [[drx]]. This was the same beta that had appeared on the TV show ''[[Nick Arcade]]''. On [[February 23, 2008]], several other [[beta]]s of the game were released.
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== Cheat Codes ==
 
== Cheat Codes ==
These are cheat codes which can be accessed by inputting button sequences or by various other methods.  
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Cheat codes are different in the Simon Wai prototype from the final Sonic 2.  These codes can be accessed by inputting button sequences or by various other methods.  
  
*'''[[Level Select|Zone Select]]''': Simply press A+Start on the title screen.
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*'''[[Level Select|Zone Select]]''': Simply press {{A}} + Start on the title screen.
*'''Debug Mode''': Press C,C,C,C,U,D,D,D,D,U, then A+Start on the title screen.
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*'''Debug Mode''': Press {{C}}, {{C}}, {{C}}, {{C}}, {{up}}, {{down}}, {{down}}, {{down}}, {{down}}, {{up}}, then {{A}} + Start on the title screen.
*'''2 Player vs mode''': Highlight a zone in the stage select and press: B + Start for playing 2-player splitscreen mode.
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*'''2 Player vs mode''': Highlight a zone in the stage select and press: {{B}} + Start for playing 2-player splitscreen mode.
*'''[[Night Mode]]''': Highlight a zone in the stage select and press: C + Start.
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*'''[[Night Mode]]''': Highlight a zone in the stage select and press: {{C}} + Start.
  
 
==Resources==
 
==Resources==

Revision as of 10:52, 13 June 2008

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S2b title.png
Sonic the Hedgehog 2
System(s): Sega Mega Drive/Genesis
Publisher: Sega
Developer:
Genre: 2D Platform

The Sonic the Hedgehog 2 "Simon Wai" prototype is a widely distributed prototype of Sonic the Hedgehog 2 for the Sega Mega Drive/Genesis, which features an array of incomplete zones. It was found by Simon Wai on a Chinese website.

In the prototype copy, only four levels can be played in "normal" gameplay (though technically this is a prerelease to test some features and so there is no real level order). The rest have to be accessed through the level select code. Many are not playable, so the debug code is used to explore the acts. Genocide City Zone and Death Egg Zone are blank, causing Sonic and Tails to fall to their deaths as soon as the Act begins.

The Simon Wai prototype was widely distributed and may have been altered slightly by pirates to hide the SEGA logo from showing when the ROM boots up. The game was put on pirate cartridges with the help of a Super Magic Drive in Asia and Brazil and was then passed on as the final version. The prototype is frequently examined by hackers to determine how Sonic the Hedgehog 2 for the Megadrive was developed. The official word on the prototype, from Yuji Naka in an IGN interview, is that it was stolen from a toy fair in New York in 1992.

In November 2006, an earlier prototype was bought and dumped by drx. This was the same beta that had appeared on the TV show Nick Arcade. On February 23, 2008, several other betas of the game were released.

Download.svg Download Sonic the Hedgehog 2 (Simon Wai prototype)
File: Sonic_The_Hedgehog_2_(Simon_Wai_Prototype)_-!-.zip (625 kB) (info)

Levels

Cheat Codes

Cheat codes are different in the Simon Wai prototype from the final Sonic 2. These codes can be accessed by inputting button sequences or by various other methods.

  • Zone Select: Simply press A + Start on the title screen.
  • Debug Mode: Press C, C, C, C, Up, Down, Down, Down, Down, Up, then A + Start on the title screen.
  • 2 Player vs mode: Highlight a zone in the stage select and press: B + Start for playing 2-player splitscreen mode.
  • Night Mode: Highlight a zone in the stage select and press: C + Start.

Resources

Original Sound Version Recordings

See Sonic the Hedgehog 2 "Beta" OSV for a download page.

Template:Sonic2SWLevels Template:S2Betas