Difference between revisions of "Gigalopolis Zone"
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− | '''Gigapolis Zone''' (called '''Gigalopolis Zone''' in the Japanese "''Sonic & Tails''" version, and the [[Master System]] port), is second zone in ''[[Sonic Chaos]]'' for the [[Sega Game Gear]] and [[Master System]]. In keeping with the other stages of this game, Gigapolis consists of two standard Acts followed by a shorter, third Act which contains the Zone's boss.<gallery>File:Gigalopolis-TitleCard.png | + | '''Gigapolis Zone''' (called '''Gigalopolis Zone''' in the Japanese "''Sonic & Tails''" version, and the [[Master System]] port), is second zone in ''[[Sonic Chaos]]'' for the [[Sega Game Gear]] and [[Master System]]. In keeping with the other stages of this game, Gigapolis consists of two standard Acts followed by a shorter, third Act which contains the Zone's boss.<gallery>File:Gigalopolis-TitleCard.png|[[Master System]] version |
− | File:Gigapolis-TitleCard.png</gallery>This level sees [[Sonic]] run through an urban environment at night, under the stars. Some of the level resembles a construction site, with orange, metal frameworks and seemingly incomplete block walls. The background displays various high-rise buildings as well. This zone also introduces the 3/4 loops in the Game Gear series, which were first shown in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''<nowiki>'</nowiki>s [[Star Light Zone]]. Indeed, and since both games take place on [[South Island]], it would not be unreasonable to speculate that Gigapolis and Star Light Zone are close neighbours. | + | File:Gigapolis-TitleCard.png|[[Game Gear]] version, Sonic Chaos |
+ | Image:Gigalopolis-j-TitleCard.png|[[Game Gear]] version, Sonic & Tails</gallery>This level sees [[Sonic]] run through an urban environment at night, under the stars. Some of the level resembles a construction site, with orange, metal frameworks and seemingly incomplete block walls. The background displays various high-rise buildings as well. This zone also introduces the 3/4 loops in the Game Gear series, which were first shown in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''<nowiki>'</nowiki>s [[Star Light Zone]]. Indeed, and since both games take place on [[South Island]], it would not be unreasonable to speculate that Gigapolis and Star Light Zone are close neighbours. | ||
Gigapolis is one of the only zones in ''Sonic Chaos'' to have two different music tracks for the [[Game Gear]] and [[Master System]] ports respectively. | Gigapolis is one of the only zones in ''Sonic Chaos'' to have two different music tracks for the [[Game Gear]] and [[Master System]] ports respectively. |
Revision as of 17:24, 26 July 2010
Gigalopolis Zone |
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Second Zone, Sonic Chaos |
Number of Acts: 3 |
Boss: Dangerous Ball Tower |
Master System version
Game Gear version, Sonic Chaos
Game Gear version, Sonic & Tails
Gigapolis is one of the only zones in Sonic Chaos to have two different music tracks for the Game Gear and Master System ports respectively.
Instruction Manual Description
“ | Smash through walls with the Super Spin Dash. Watch where you jump, or Dr. Robotnik's traps will make you a chump! Metal-o-Turtles and bugs are out to get you. Fight the Bead Worm Boss to clear the zone. | „ |
Badniks
- Dokabuton — Helmet-Beetle robots similar to Moto Bugs.
- Beeton — Robotic dragonflies a la Buzz Bombers (shown in this level with a grey palette.)
Sonic Chaos | |
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Main page Manuals |
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