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Difference between revisions of "Chaotix"

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{{Bob|bobscreen=Chaotix_title.png|publisher=Sega|developer=Sega|system=Sega 32X|europe=May, 1995|usa=March, 1995|japan=April 21, 1995|genre=2D Platform|seealso=Sonic Crackers}}
 
{{Bob|bobscreen=Chaotix_title.png|publisher=Sega|developer=Sega|system=Sega 32X|europe=May, 1995|usa=March, 1995|japan=April 21, 1995|genre=2D Platform|seealso=Sonic Crackers}}
  
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==Production Credits==
 
==Production Credits==
  
Executive Producer: Mamoru Shigeta
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Executive Producer: Mamoru Shigeta<br/>
Producer: Hiroshi Aso, [[Makoto Oshitani]], Mike Larsen
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Producer: Hiroshi Aso, [[Makoto Oshitani]], Mike Larsen<br/>
Director: Masahide Kobayashi, Atsuhiko Nakamura, Naohisa Nakazawa
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Director: Masahide Kobayashi, Atsuhiko Nakamura, Naohisa Nakazawa<br/>
Team Leader: Hiroshi Fukutsu
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Team Leader: Hiroshi Fukutsu<br/>
Assistant Producer: Bill Person
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Assistant Producer: Bill Person<br/>
Game Designer: Hiroshi Fukutsu, Keisuke Miura, [[Kenichi Ono]]
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Game Designer: Hiroshi Fukutsu, Keisuke Miura, [[Kenichi Ono]]<br/>
Map Design: Hiroshi Fukutsu, Keisuke Miura, [[Kenichi Ono]], Hideki Anbo, Masato Nishimura, Katsunori Murakami
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Map Design: Hiroshi Fukutsu, Keisuke Miura, [[Kenichi Ono]], Hideki Anbo, Masato Nishimura, Katsunori Murakami<br/>
Text Coordinator: Ryoichi Hasegawa
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Text Coordinator: Ryoichi Hasegawa<br/>
Product Manager: Ami Matsumura-Blaire
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Product Manager: Ami Matsumura-Blaire<br/>
Chief Graphic Designer: Takumi Miyake
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Chief Graphic Designer: Takumi Miyake<br/>
Attraction Designer: Takumi Miyake, [[Jina Ishiwatari]], Sei Akaiwa, Masumi Uchida, Masamichi Harada, Tohru Watanuki, Akira Yamaguchi, Saori Wada, Tsutomu Nakatsugawa
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Attraction Designer: Takumi Miyake, [[Jina Ishiwatari]], Sei Akaiwa, Masumi Uchida, Masamichi Harada, Tohru Watanuki, Akira Yamaguchi, Saori Wada, Tsutomu Nakatsugawa<br/>
Original Character Concept: [[Naoto Ohshima]], [[Takashi Thomas Yuda]], Manabu Kusunoki, Kazuyoshi Hoshino, Takumi Miyake, Yasufumi Soejima
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Original Character Concept: [[Naoto Ohshima]], [[Takashi Thomas Yuda]], Manabu Kusunoki, Kazuyoshi Hoshino, Takumi Miyake, Yasufumi Soejima<br/>
Character Designer: Ryo Kudou, Takumi Miyake, [[Jina Ishiwatari]], Kazuyoshi Hoshino, Yasufumi Soejima
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Character Designer: Ryo Kudou, Takumi Miyake, [[Jina Ishiwatari]], Kazuyoshi Hoshino, Yasufumi Soejima<br/>
Enemy Designer: Takumi Miyake, Ryo Kudou, Kazuyoshi Hoshino
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Enemy Designer: Takumi Miyake, Ryo Kudou, Kazuyoshi Hoshino<br/>
Boss Designer: Ryo Kudou, Takumi Miyake
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Boss Designer: Ryo Kudou, Takumi Miyake<br/>
Chief Programmer: Hiroshi Okamoto, Toshiaki Yajima
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Chief Programmer: Hiroshi Okamoto, Toshiaki Yajima<br/>
68K Programmer: Toshiaki Yajima
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68K Programmer: Toshiaki Yajima<br/>
SH2 Programmer: Tatsuo Yamajiri
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SH2 Programmer: Tatsuo Yamajiri<br/>
Scroll Programmer: Kenji Kawai
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Scroll Programmer: Kenji Kawai<br/>
Object Programmer: Chikahiro Yoshida, Syuji Takahashi
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Object Programmer: Chikahiro Yoshida, Syuji Takahashi<br/>
Boss Programmer: Hiroshi Okamoto
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Boss Programmer: Hiroshi Okamoto<br/>
Map Tool Programmer: Arata Hanashima
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Map Tool Programmer: Arata Hanashima<br/>
Sound Direction: Tatsuya Kouzaki
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Sound Direction: Tatsuya Kouzaki<br/>
Sound Programmer: Atsumu Miyazawa, Yoshiaki Kashima
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Sound Programmer: Atsumu Miyazawa, Yoshiaki Kashima<br/>
Composer: Junko Shiratsu, Mariko Nanba
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Composer: Junko Shiratsu, Mariko Nanba<br/>
Sound Effects: Junko Shiratsu
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Sound Effects: Junko Shiratsu<br/>
 
Special Thanks: James Spahn, [[Yukifumi Makino]], [[Naofumi Hataya]], [[Jun Senoue]], Yuichiro Yokoyama, Yuichiro Konno, Jill Alexander
 
Special Thanks: James Spahn, [[Yukifumi Makino]], [[Naofumi Hataya]], [[Jun Senoue]], Yuichiro Yokoyama, Yuichiro Konno, Jill Alexander
  
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===Hacking Guides===
 
===Hacking Guides===
 
* [http://shs.shadowsoft-games.com/kchack/ Saxman's Chaotix Hacking Guide]
 
* [http://shs.shadowsoft-games.com/kchack/ Saxman's Chaotix Hacking Guide]
* [[Sonic Community Hacking Guide/Knuckles' Chaotix]]
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* [[SCHG:Knuckles' Chaotix|Sonic Community Hacking Guide/Knuckles' Chaotix]]
  
 
===Boxart===
 
===Boxart===
 
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<gallery>
 
Image:Knuckleschaotix32x.jpg|EU Boxart
 
Image:Knuckleschaotix32x.jpg|EU Boxart
 
Image:Chaotix-box-us.jpg|US Boxart
 
Image:Chaotix-box-us.jpg|US Boxart
 
Image:Chaotix-box-jap.jpg|JP Boxart
 
Image:Chaotix-box-jap.jpg|JP Boxart
 
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</gallery>
  
 
[[Category:32X Games]]
 
[[Category:32X Games]]

Revision as of 14:35, 14 June 2006

n/a

Chaotix title.png
Chaotix
System(s): Sega 32X
Publisher: Sega
Developer:
Genre: 2D Platform

Knuckles' Chaotix is a "Sonic" game for the ill-fated 32X expansion to the Megadrive/Genesis. It doesn't feature Sonic (except in the best ending, alongside Tails in the Tornado), although evidence suggests that it might have at one point (see Sonic Crackers). It features Vector the Crocodile, Charmy Bee, Espio the Chameleon and Mighty the Armadillo, along with Knuckles the Echidna, Dr. Eggman, and Metal Sonic to provide a link to the Sonic universe. Other characters include Bomb the Mechanic and Heavy the Mechanic, who are booby prize characters in the character select screen. Knuckles Chaotix contains beautiful music and graphics. In the game, two members of the group are attached by a link between two rings that the characters hold. The second player is controllable either by Player Two (in a two-player game), or the game's AI (in a single-player game).

Manuals

Levels

Production Credits

Executive Producer: Mamoru Shigeta
Producer: Hiroshi Aso, Makoto Oshitani, Mike Larsen
Director: Masahide Kobayashi, Atsuhiko Nakamura, Naohisa Nakazawa
Team Leader: Hiroshi Fukutsu
Assistant Producer: Bill Person
Game Designer: Hiroshi Fukutsu, Keisuke Miura, Kenichi Ono
Map Design: Hiroshi Fukutsu, Keisuke Miura, Kenichi Ono, Hideki Anbo, Masato Nishimura, Katsunori Murakami
Text Coordinator: Ryoichi Hasegawa
Product Manager: Ami Matsumura-Blaire
Chief Graphic Designer: Takumi Miyake
Attraction Designer: Takumi Miyake, Jina Ishiwatari, Sei Akaiwa, Masumi Uchida, Masamichi Harada, Tohru Watanuki, Akira Yamaguchi, Saori Wada, Tsutomu Nakatsugawa
Original Character Concept: Naoto Ohshima, Takashi Thomas Yuda, Manabu Kusunoki, Kazuyoshi Hoshino, Takumi Miyake, Yasufumi Soejima
Character Designer: Ryo Kudou, Takumi Miyake, Jina Ishiwatari, Kazuyoshi Hoshino, Yasufumi Soejima
Enemy Designer: Takumi Miyake, Ryo Kudou, Kazuyoshi Hoshino
Boss Designer: Ryo Kudou, Takumi Miyake
Chief Programmer: Hiroshi Okamoto, Toshiaki Yajima
68K Programmer: Toshiaki Yajima
SH2 Programmer: Tatsuo Yamajiri
Scroll Programmer: Kenji Kawai
Object Programmer: Chikahiro Yoshida, Syuji Takahashi
Boss Programmer: Hiroshi Okamoto
Map Tool Programmer: Arata Hanashima
Sound Direction: Tatsuya Kouzaki
Sound Programmer: Atsumu Miyazawa, Yoshiaki Kashima
Composer: Junko Shiratsu, Mariko Nanba
Sound Effects: Junko Shiratsu
Special Thanks: James Spahn, Yukifumi Makino, Naofumi Hataya, Jun Senoue, Yuichiro Yokoyama, Yuichiro Konno, Jill Alexander

Miscellaneous

  • Interesting secrets in the game include "lost character" Wechnia, and the Amy fragment discovered by ICEknight. Esrael later found a way to make Amy appear in the game's sound test menu.
  • Espio the Chameleon, Vector the Crocodile and Charmy Bee all made an appearance in Sonic Heroes as 'Team Chaotix'. This is Vector and Charmy's only other appearance in a Sonic the Hedgehog game, but Espio's third (Sonic the Fighters).
  • A Tectoy pirate of version of Knuckles Chaotix was found a little later on after the game was released.

Cheat Codes

  • Unlock Amy in the Sound Test menu: In the 'colour test' screen (accessible via the 'options' menu), change the left-hand colour bars to <00><00><00>, <06><0B><11> and <00><08><17>, going from top-to-bottom.
  • Level Select & ingame Debug Mode: Again, enter the 'colour test' screen via the 'options'

menu. This time, enter on the left-hand side of the screen <06><0B><11> and <04><00><04>, again looking from top-to-bottom. During gameplay, press Start to pause the game - you can now move freely around the level.

  • Activate 'Hidden' Character: To activate Wechnia, select the character labelled as '********', then begin a game as usual. Note that this character occupies the second character slot, the first being Mighty the Armadillo - a possible reference to Sonic (presumably the first character) and Tails (the deleted '********' character)?

Resources

Hacking Guides

Boxart