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Sonic Adventure DX: PC/Sound Editing/Sound Effects

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Revision as of 21:26, 7 September 2010 by MainMemory (talk | contribs)

Template:SCHG SADX:PC The following is a listing of the sound effect files in SADX. In the PC version, these are .dat files located in SYSTEM\SOUNDDATA\SE. An extractor can be found here, and a packer is here.
In the GameCube version, these are Masaru/Manatee sound driver files (.mlt) and are currently unextractable.

Each file includes a bank number, which helps to describe the general contents of the file.
Bank 0 is always COMMON_BANK00.
Bank 1 is specific to each stage, and contains sound effects.
Bank 2 is always check_sheet_bank02.
Bank 3 is specific to each character, and contains sound effects.
Bank 4 is used for enemies, and is usually ENEMY_SET_BANK04.
Bank 5 is specific to each stage, and contains background sounds. For example, a waterfall sound or the "music" from the past village.
Bank 6 is specific to each character, and contains voice clips. It is also used for sound effects in cutscenes.

Filename Description
CART_BANK01 Twinkle Circuit
CASINOPOLIS_BANK01 Casinopolis
CASINOPOLIS_BANK05 Casinopolis
CHAOS0_BANK01 Chaos 0
CHAOS0_BANK05 Chaos 0
CHAOS2_BANK01 Chaos 2
CHAOS4_BANK01 Chaos 4
CHAOS6_BANK01 Chaos 6
CHAOS6_BANK05 Chaos 6
CHAOS7A_BANK01 Perfect Chaos part 1
CHAOS7A_BANK05 Perfect Chaos part 1
CHAOS7B_BANK01 Perfect Chaos part 2
CHAOVOICE_BANK04 Chao voices
CHAOVOICE_BANK05 Chao voices
CHAO_EFX_BANK01 Chao sound effects
check_sheet_bank02 Common object sound effects
COMMON_BANK00 Sound effects for common objects, menus, score tally
DRY_MOUNTAIN_BANK01
DRY_MOUNTAIN_BANK05
E101_BANK01 E-101 Boss
EGG_CARRIER_BANK01 Egg Carrier
EGG_CARRIER_BANK05 Egg Carrier
EMERALD_COAST_BANK01 Emerald Coast
EMERALD_COAST_BANK05 Emerald Coast
ENEMY_SET_BANK04 Common enemy sound effects
E_0001
E_0003
E_0007
E_0008
E_0009
E_000D
E_0012
E_0016
E_001B
E_001E
E_0022
E_0024
E_0029
E_0035
E_0042
E_0046
E_0047
E_004B
E_004D
E_004E
E_0060
E_0061
E_0064
E_0065
E_0068
E_0071
E_0080
E_0087
E_0091
E_0097
E_009D
E_00B0
E_00B7
E_00BA
E_00BB
E_00BF
E_00C5
E_00D0
E_00D4
E_00DE
E_00F3
E_00F4
E_00F5
E_00F7
E_00F8
E_00FA
E_00FD
E_00FE
E_00FF
E_0160
FINAL_EGG_BANK01 Final Egg
FINAL_EGG_BANK04 Final Egg
FINAL_EGG_BANK05 Final Egg
HIGHWAY_BANK01 Speed Highway
HIGHWAY_BANK05 Speed Highway
HOT_SHELTER_BANK01 Hot Shelter
HOT_SHELTER_BANK05 Hot Shelter
ICE_CAP_BANK01 Ice Cap
ICE_CAP_BANK04 Ice Cap
ICE_CAP_BANK05 Ice Cap
LOST_WORLD_BANK01 Lost World
LOST_WORLD_BANK05 Lost World
MOBILE1_BANK01 Egg Hornet
MOBILE2_BANK01 Egg Walker
MOBILE3_BANK01 Egg Viper
MOBILE3_BANK04 Egg Viper
MOBILE3_BANK05 Egg Viper
MYSTIC_RUIN_BANK01 Mystic Ruins / Past
MYSTIC_RUIN_BANK05 Mystic Ruins / Past
P_AMY_BANK03 Amy's sounds
P_BIG_BANK03 Big's sounds
P_E102_BANK03 Gamma's sounds
P_KNUCKLES_BANK03 Knuckles' sounds
P_METALTAILS_BANK03 Metal Sonic and Tails' sounds
P_SONICTAILS_BANK03 Sonic and Tails' sounds
SANDHILL_BANK01 Sand Hill
SHOOTING_BANK01 Sky Chase
SKY_DECK_BANK01 Sky Deck
SKY_DECK_BANK04 Sky Deck
SKY_DECK_BANK05 Sky Deck
STATION_SQUARE_BANK01 Station Square
STATION_SQUARE_BANK05 Station Square
TWINKLE_PARK_BANK01 Twinkle Park
TWINKLE_PARK_BANK05 Twinkle Park
V_AMY_E_BANK06 Amy's voice (English)
V_AMY_J_BANK06 Amy's voice (Japanese)
V_BIG_E_BANK06 Big's voice (English)
V_BIG_J_BANK06 Big's voice (Japanese)
V_E102_E_BANK06 Gamma's voice (English)
V_E102_J_BANK06 Gamma's voice (Japanese)
V_KNUCKLES_E_BANK06 Knuckles' voice (English)
V_KNUCKLES_J_BANK06 Knuckles' voice (Japanese)
V_SONICTAILS_E_BANK06 Sonic and Tails' voices (English)
V_SONICTAILS_J_BANK06 Sonic and Tails' voices (Japanese)
WINDY_VALLEY_BANK01 Windy Valley
WINDY_VALLEY_BANK05 Windy Valley
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