Difference between revisions of "Equivalent Subroutines"
From Sonic Retro
Line 54: | Line 54: | ||
|- | |- | ||
|VDP_ClrCRAM | |VDP_ClrCRAM | ||
− | | | + | |13B0 |
|loc_11A0 | |loc_11A0 | ||
|? | |? |
Revision as of 22:57, 25 March 2008
Please add more subroutines if you know them.
S1 | S2B | S2* | S2K | S3 | S3&K |
---|---|---|---|---|---|
Demo_Time | E56 | sub_7E6 | ? | ? | ? |
Demo_TimeEnd | E70 | locret_800 | ? | ? | ? |
JoypadInit | 12FC | 10EC | ? | 1342 | 10AE |
ReadJoypads | 132C | 111C | ? | 1372 | 10DE |
Joypad_Read | 133A | sub_112A | ? | ? | ? |
VDPSetupGame | 1368 | sub_1158 | ? | 13AE | 111A |
VDP_Loop | 137C | loc_116C | ? | ? | ? |
VDP_ClrCRAM | 13B0 | loc_11A0 | ? | ? | ? |
VDPSetupArray | ? | word_11E2 | ? | ? | ? |
ClearScreen | 142A, and 1458 | 1248, and 1276 | ? | 14D4, and 1502 | 1240, and 126E |
PlaySong | ? | sub_135E | ? | ? | ? |
PlaySound | ? | sub_1370 | ? | ? | ? |
PauseGame | 14DC | sub_1388 | ? | ? | ? |
NemDec | ? | NemDec_14DE | ? | ? | ? |
LoadPLC | ? | sub_161E | ? | ? | ? |
LoadPLC2 | ? | sub_1650 | ? | ? | ? |
ClearPLC | ? | sub_167C | ? | ? | ? |
ClearPLC_Loop | ? | loc_1682 | ? | ? | ? |
RunPLC_RAM | ? | sub_168A | ? | ? | ? |
RunPLC_ROM | ? | sub_178A | ? | ? | ? |
Pal_FadeTo | ? | sub_23C6 | ? | ? | ? |
Pal_ToBlack | ? | loc_23DE | ? | ? | ? |
Pal_FadeFrom | ? | sub_246A | ? | ? | ? |
Pal_FadeOut | ? | sub_248A | ? | ? | ? |
PalLoad1 | ? | 2712 | ? | ? | ? |
PalLoad2 | ? | 272E | ? | ? | ? |
PalLoad3_Water | ? | 2746 | ? | ? | ? |
PalLoad4_Water | ? | 2764 | ? | ? | ? |
DelayProgram | ? | sub_3384 | ? | ? | ? |
RandomNumber | ? | sub_3390 | ? | ? | ? |
CalcSine | ? | sub_33B6 | ? | ? | ? |
LoadPLC | ? | sub_F65E | ? | ? | ? |
ObjectFall | D5B2 | sub_16380 | ? | ? | ? |
SpeedToPos | ? | sub_163AC | ? | ? | ? |
MarkObjGone | ? | loc_16472 | ? | ? | ? |
DisplaySprite | ? | sub_164F4 | ? | 19240 | 219240 |
DeleteObject | ? | loc_164E6 | ? | ? | ? |
DeleteObject2 | ? | sub_164E8 | ? | ? | ? |
AnimateSprite | ? | sub_16544 | ? | ? | ? |
SingleObjLoad | ? | loc_17FDA | ? | ? | ? |
SingleObjLoad2 | ? | loc_17FFA | ? | ? | ? |
SolidObject | ? | loc_19718 | ? | ? | ? |
PlatformObject | ? | loc_19C32 | ? | ? | ? |
ObjHitFloor | 13898 | loc_1EDFA | ? | ? | ? |
BossDefeated | ? | loc_2D6CC | ? | ? | ? |
BossMove | ? | loc_2DB0E | ? | ? | ? |
AddPoints | ? | sub_40D06 | ? | ? | ? |
KillSonic | ? | loc_3F926 | ? | ? | ? |
Sonic_Move | ? | loc_1A35A | ? | ? | ? |
Sonic_MoveLeft | ? | loc_1A6C0 | ? | ? | ? |
Sonic_MoveRight | ? | loc_1A746 | ? | ? | ? |
DebugMode | ? | loc_41A78 | ? | ? | ? |
Touch_Monitor | ? | loc_3F73C | ? | ? | ? |
Touch_Enemy | ? | loc_3F78C | ? | ? | ? |
Touch_ChkValue | ? | loc_3F6F2 | ? | ? | ? |
LevSelControls | ? | loc_94DC | ? | ? | ? |
Sonic_ChgJumpDir | ? | loc_1A8E8 | ? | ? | ? |
Sonic_RollLeft | ? | loc_1A8A2 | ? | ? | ? |
Sonic_RollRight | ? | loc_1A8C6 | ? | ? | ? |
Sonic_LevelBound | ? | loc_1A974 | ? | ? | ? |
Boundary_Bottom | ? | loc_1A9B6 | ? | ? | ? |
Sonic_Jump | ? | loc_1AA38 | ? | ? | ? |
Sonic_Floor | ? | loc_1AEAA | ? | ? | ? |
* Nemesis' Sonic 2 Disassembly