Difference between revisions of "Sonic the Hedgehog (2006 game)"
From Sonic Retro
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== File Formats == | == File Formats == | ||
− | * '''.arc:''' Archives that can be unpacked and packed with ( | + | * '''.arc:''' Archives that can be unpacked and packed with (http://www.mediafire.com/?r86bk949lbgs5m7) |
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* '''.xma:''' Music and voice files. Here is a link to the audio converter http://www.ctpax-x.ru/index.php?goto=files&down=24 | * '''.xma:''' Music and voice files. Here is a link to the audio converter http://www.ctpax-x.ru/index.php?goto=files&down=24 | ||
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* '''.wmv:''' Video files | * '''.wmv:''' Video files | ||
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* '''.lub:''' Compiled LUA scripts. | * '''.lub:''' Compiled LUA scripts. |
Revision as of 06:04, 20 January 2013
This is the Sonic Community Hacking Guide for Sonic the Hedgehog (2006).
SCHG: Sonic the Hedgehog (2006 game) |
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Main Article |
Sound Editing |
Sound Editing |
File Formats
- .arc: Archives that can be unpacked and packed with (http://www.mediafire.com/?r86bk949lbgs5m7)
- .xma: Music and voice files. Here is a link to the audio converter http://www.ctpax-x.ru/index.php?goto=files&down=24
- .xno: Model files. Here is a link to the model converter http://www.mediafire.com/?a7cp69my5c6ix1f (3DS Max is required)
- .dds: Texture files
- .wmv: Video files
- .lub: Compiled LUA scripts.
Directories
- win32
- \archives: Where most character, enemy, and level .arc files are kept.
- xenon
- \archives: Where some other .arc files are kept.
- \event: Where the cut scene videos and voice files are kept. Pre-rendered cut scenes are in .wmv, while other cut scenes have .xma files.
- \sound: Music files. Cut scene music is in \sound\event.