Difference between revisions of "Sonic Adventure DX: PC/Lists"
From Sonic Retro
MainMemory (talk | contribs) (New page, next is animations.) |
MainMemory (talk | contribs) (Animations) |
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+ | __NOTOC__ | ||
+ | {{SCHG SADX:PC}} | ||
This page is for lists of values that are used for several things. | This page is for lists of values that are used for several things. | ||
Line 593: | Line 595: | ||
| Stop (no motion, no turning) | | Stop (no motion, no turning) | ||
|} | |} | ||
+ | |||
+ | ==Animation Lists== | ||
+ | |||
+ | ===Sonic=== | ||
+ | {| class="prettytable" | ||
+ | !Value||Description | ||
+ | |- | ||
+ | | 0 | ||
+ | | Standing | ||
+ | |- | ||
+ | | 1 | ||
+ | | Transition to surf stance | ||
+ | |- | ||
+ | | 2 | ||
+ | | Surf Stance | ||
+ | |- | ||
+ | | 3 | ||
+ | | Looking around | ||
+ | |- | ||
+ | | 4 | ||
+ | | Bored Comment | ||
+ | |- | ||
+ | | 5 | ||
+ | | Bored Comment 2 | ||
+ | |- | ||
+ | | 6 | ||
+ | | Bored Comment 2 transition to Standing | ||
+ | |- | ||
+ | | 7 | ||
+ | | Lean Forward | ||
+ | |- | ||
+ | | 8 | ||
+ | | Lean Back | ||
+ | |- | ||
+ | | 9 | ||
+ | | Walk 1 | ||
+ | |- | ||
+ | | 10 | ||
+ | | Walk 2 | ||
+ | |- | ||
+ | | 11 | ||
+ | | Walk 3 | ||
+ | |- | ||
+ | | 12 | ||
+ | | Run 1 | ||
+ | |- | ||
+ | | 13 | ||
+ | | Run 2 | ||
+ | |- | ||
+ | | 14 | ||
+ | | Jump (in air)/Spindash (on ground) | ||
+ | |- | ||
+ | | 15 | ||
+ | | Roll | ||
+ | |- | ||
+ | | 16 | ||
+ | | Spring flight (loop) | ||
+ | |- | ||
+ | | 17 | ||
+ | | Spring flight transition to Falling | ||
+ | |- | ||
+ | | 18 | ||
+ | | Falling | ||
+ | |- | ||
+ | | 19 | ||
+ | | Landing | ||
+ | |- | ||
+ | | 20 | ||
+ | | Skid stop | ||
+ | |- | ||
+ | | 21 | ||
+ | | Push (start) | ||
+ | |- | ||
+ | | 22 | ||
+ | | Push (loop) | ||
+ | |- | ||
+ | | 23 | ||
+ | | Take damage | ||
+ | |- | ||
+ | | 24 | ||
+ | | Hurt landing | ||
+ | |- | ||
+ | | 25 | ||
+ | | Skid Stop | ||
+ | |- | ||
+ | | 26 | ||
+ | | Air Flip | ||
+ | |- | ||
+ | | 27 | ||
+ | | Hit wall 1 | ||
+ | |- | ||
+ | | 28 | ||
+ | | Hit wall recovery | ||
+ | |- | ||
+ | | 29 | ||
+ | | Slow backflip | ||
+ | |- | ||
+ | | 30 | ||
+ | | turn around | ||
+ | |- | ||
+ | | 31 | ||
+ | | Slide stance | ||
+ | |- | ||
+ | | 32 | ||
+ | | Spin Ball (no flash) | ||
+ | |- | ||
+ | | 33 | ||
+ | | Pick up object | ||
+ | |- | ||
+ | | 34 | ||
+ | | object Run | ||
+ | |- | ||
+ | | 35 | ||
+ | | Object stop | ||
+ | |- | ||
+ | | 36 | ||
+ | | Object Turnaround | ||
+ | |- | ||
+ | | 37 | ||
+ | | Object stand | ||
+ | |- | ||
+ | | 38 | ||
+ | | Object walk | ||
+ | |- | ||
+ | | 39 | ||
+ | | Trampoline Flight | ||
+ | |- | ||
+ | | 40 | ||
+ | | Trampoline Backflip | ||
+ | |- | ||
+ | | 41 | ||
+ | | Trampoline Flight 2 | ||
+ | |- | ||
+ | | 42 | ||
+ | | Trampoline Flip 2 | ||
+ | |- | ||
+ | | 43 | ||
+ | | Trampoline Flight 3 | ||
+ | |- | ||
+ | | 44 | ||
+ | | Slip | ||
+ | |- | ||
+ | | 45 | ||
+ | | Slip | ||
+ | |- | ||
+ | | 46 | ||
+ | | slow frontflip | ||
+ | |- | ||
+ | | 47 | ||
+ | | Hanging | ||
+ | |- | ||
+ | | 48 | ||
+ | | Pull | ||
+ | |- | ||
+ | | 49 | ||
+ | | Shake Tree | ||
+ | |- | ||
+ | | 50 | ||
+ | | Pick up object | ||
+ | |- | ||
+ | | 51 | ||
+ | | Shake object | ||
+ | |- | ||
+ | | 52 | ||
+ | | Stop shaking | ||
+ | |- | ||
+ | | 53 | ||
+ | | Standing transition to Pick up | ||
+ | |- | ||
+ | | 54 | ||
+ | | idle holding tree | ||
+ | |- | ||
+ | | 55 | ||
+ | | object jump | ||
+ | |- | ||
+ | | 56 | ||
+ | | object jump transition to object fall | ||
+ | |- | ||
+ | | 57 | ||
+ | | Object fall | ||
+ | |- | ||
+ | | 58 | ||
+ | | Object landing | ||
+ | |- | ||
+ | | 59 | ||
+ | | Throw object | ||
+ | |- | ||
+ | | 60 | ||
+ | | Toss object | ||
+ | |- | ||
+ | | 61 | ||
+ | | Air throw | ||
+ | |- | ||
+ | | 62 | ||
+ | | Air toss | ||
+ | |- | ||
+ | | 63 | ||
+ | | Put object down | ||
+ | |- | ||
+ | | 64 | ||
+ | | Light dash flight | ||
+ | |- | ||
+ | | 65 | ||
+ | | Ready to pull | ||
+ | |- | ||
+ | | 66 | ||
+ | | monkeybars (broken eyes) | ||
+ | |- | ||
+ | | 67 | ||
+ | | monkeybars (broken eyes) | ||
+ | |- | ||
+ | | 68 | ||
+ | | monkeybars (broken eyes) | ||
+ | |- | ||
+ | | 69 | ||
+ | | climbing ladder | ||
+ | |- | ||
+ | | 70 | ||
+ | | Shot from cannon | ||
+ | |- | ||
+ | | 71 | ||
+ | | dunno (come back to this) | ||
+ | |- | ||
+ | | 72 | ||
+ | | Jump pad invert | ||
+ | |- | ||
+ | | 73 | ||
+ | | Flight to jump pad | ||
+ | |- | ||
+ | | 74 | ||
+ | | Surfer stance | ||
+ | |- | ||
+ | | 75 | ||
+ | | Win level | ||
+ | |- | ||
+ | | 76 | ||
+ | | Win transition to Standing | ||
+ | |- | ||
+ | | 77 | ||
+ | | Standing transition to holding tree | ||
+ | |- | ||
+ | | 78 | ||
+ | | holding tree | ||
+ | |- | ||
+ | | 79 | ||
+ | | holding rocket | ||
+ | |- | ||
+ | | 80 | ||
+ | | holding rocket | ||
+ | |- | ||
+ | | 81 | ||
+ | | gassed/drunk sonic | ||
+ | |- | ||
+ | | 82 | ||
+ | | pain flight | ||
+ | |- | ||
+ | | 83 | ||
+ | | Spin (no flash?) | ||
+ | |- | ||
+ | | 84 | ||
+ | | breathe bubble | ||
+ | |- | ||
+ | | 85 | ||
+ | | Drowning | ||
+ | |- | ||
+ | | 86 | ||
+ | | hit | ||
+ | |- | ||
+ | | 87 | ||
+ | | death 1 | ||
+ | |- | ||
+ | | 88 | ||
+ | | Falling | ||
+ | |- | ||
+ | | 89 | ||
+ | | Sky Deck grasping cylinder | ||
+ | |- | ||
+ | | 90 | ||
+ | | Sky Deck cylinder shimmy | ||
+ | |- | ||
+ | | 91 | ||
+ | | Sky Deck cylinder shimmy (other way) | ||
+ | |- | ||
+ | | 92 | ||
+ | | slide down Sky Deck cylinder | ||
+ | |- | ||
+ | | 93 | ||
+ | | slide down Sky Deck cylinder transition to Sky Deck grasping cylinder | ||
+ | |- | ||
+ | | 94 | ||
+ | | holding icicle | ||
+ | |- | ||
+ | | 95 | ||
+ | | Slipping on icicle | ||
+ | |- | ||
+ | | 96 | ||
+ | | jumping from icicle | ||
+ | |- | ||
+ | | 97 | ||
+ | | Flight from icicle | ||
+ | |- | ||
+ | | 98 | ||
+ | | latching onto icicle | ||
+ | |- | ||
+ | | 99 | ||
+ | | moving on icicle | ||
+ | |- | ||
+ | | 100 | ||
+ | | moving on icicle (other way) | ||
+ | |- | ||
+ | | 101 | ||
+ | | instance of 100 | ||
+ | |- | ||
+ | | 102 | ||
+ | | snowboard stance | ||
+ | |- | ||
+ | | 103 | ||
+ | | turning on board | ||
+ | |- | ||
+ | | 104 | ||
+ | | turning on board | ||
+ | |- | ||
+ | | 105 | ||
+ | | jumping on board | ||
+ | |- | ||
+ | | 106 | ||
+ | | transition from 105? | ||
+ | |- | ||
+ | | 107 | ||
+ | | board stance 2 | ||
+ | |- | ||
+ | | 108 | ||
+ | | board stance 2 | ||
+ | |- | ||
+ | | 109 | ||
+ | | wavering on board | ||
+ | |- | ||
+ | | 110 | ||
+ | | hit on board | ||
+ | |- | ||
+ | | 111 | ||
+ | | Falling on board | ||
+ | |- | ||
+ | | 112 | ||
+ | | Falling on board | ||
+ | |- | ||
+ | | 113 | ||
+ | | hit on board | ||
+ | |- | ||
+ | | 114 | ||
+ | | Standing on board | ||
+ | |- | ||
+ | | 115 | ||
+ | | eh more boarding animations | ||
+ | |- | ||
+ | | 116 | ||
+ | | Jump trick 1 | ||
+ | |- | ||
+ | | 117 | ||
+ | | Jump trick 2 | ||
+ | |- | ||
+ | | 118 | ||
+ | | Jump trick 3 | ||
+ | |- | ||
+ | | 119 | ||
+ | | Jump trick 4 | ||
+ | |- | ||
+ | | 120 | ||
+ | | Spin jump trick | ||
+ | |- | ||
+ | | 121 | ||
+ | | Spin jump trick | ||
+ | |- | ||
+ | | 122 | ||
+ | | Transition from Spin jump trick | ||
+ | |- | ||
+ | | 123 | ||
+ | | Melon grab | ||
+ | |- | ||
+ | | 124 | ||
+ | | Crouch on board | ||
+ | |- | ||
+ | | 125 | ||
+ | | Spin (no flash?) | ||
+ | |- | ||
+ | | 126 | ||
+ | | Shower | ||
+ | |- | ||
+ | | 127 | ||
+ | | Shower 2 | ||
+ | |- | ||
+ | | 128 | ||
+ | | Shower 3 | ||
+ | |- | ||
+ | | 129 | ||
+ | | Shake off water | ||
+ | |- | ||
+ | | 130 | ||
+ | | Pet chao | ||
+ | |- | ||
+ | | 131 | ||
+ | | Pet chao loop | ||
+ | |- | ||
+ | | 146 | ||
+ | | Metal Sonic Hover | ||
+ | |} | ||
+ | |||
+ | [[Category:Sonic Community Hacking Guide]] | ||
+ | {{SCHGuides}} |
Revision as of 19:27, 24 October 2009
Template:SCHG SADX:PC This page is for lists of values that are used for several things.
Action Lists
This is a list of actions for use with the Address in RAM or in code.
Sonic
Value | Description |
---|---|
0 | Initialize |
1 | Standing |
2 | Walking/Running |
3 | Running on wind path/loop |
4 | Spindash |
5 | Rolling |
6 | Light Speed Dash |
7 | ??? |
8 | Jumping |
9 | Trampoline/Vertical spring |
10 | Springing |
11 | Thrown |
12 | Falling |
13 | Braking |
14 | Homing Attack |
15 | Pushing |
16 | Hurt |
17 | ??? |
18 | Knocked back |
19 | ??? |
20 | Object Control |
21 | Picking up object |
22 | Putting down object |
23 | Holding object |
24 | Grabbing tree |
25 | Walking with object |
26 | Throwing object on ground |
27 | Braking with object |
28 | Falling with object |
29 | Jumping with object |
30 | ??? |
31 | ??? |
32 | ??? |
33 | Throwing object in air |
34 | Shaking tree |
35 | Nuzzle object |
36 | Monkey bars |
37 | Moving across monkey bars |
38 | Climbing ladder |
39 | ??? |
40 | Jumping from panel |
41 | Standing on Jump Panel |
42 | ??? |
43 | Frozen |
44 | Light Speed Attack |
45 | Bumper Car |
46 | Running down building |
47 | Rolling down building |
48 | Falling while running down building |
49 | Jumping while running down building |
50 | Hit while running down building |
51 | ??? |
52 | ??? |
53 | ??? |
54 | ??? |
55 | Hanging on icicle |
56 | Slipping off icicle |
57 | Moving left around icicle |
58 | Moving right around icicle |
59 | Jumping off icicle |
60 | Climbing up icicle |
61 | Jumping from icicle |
62 | Snowboard on ground |
63 | ??? |
64 | ??? |
65 | Falling with snowboard |
66 | Jumping with snowboard |
67 | Snowboard launch |
68 | Hurt on snowboard |
69 | Pinball mode |
70 | Pinball mode falling |
71 | ??? |
72 | Petting Chao |
73 | ??? |
74 | Whistling |
75 | Super Sonic standing |
76 | Super Sonic walking/running |
77 | Super Sonic running on wind path |
78 | Super Sonic falling |
79 | ??? |
80 | ??? |
81 | Super Sonic homing attack |
82 | Super Sonic jumping |
83 | Showering |
84 | ??? |
85 | Drowning |
86 | Dying |
87 | Free Movement (Debug) |
Tails
Value | Description |
---|---|
0 | Initialize |
1 | Standing |
2 | Walking/Running |
3 | Running on wind path/loop |
4 | Rolling |
6 | Jumping |
7 | Vertical Spring |
8 | Springing |
10 | Falling |
11 | Braking |
12 | Pushing |
13 | Hurt |
15 | Flying |
18 | Object control |
20 | Tail Attack |
21 | Picking up object |
22 | Putting down object |
23 | Holding object |
24 | Grabbing tree |
25 | Walking with object |
26 | Throwing object on ground |
27 | Braking with object |
28 | Falling with object |
29 | Jumping with object |
33 | Throwing object in air |
34 | Shaking tree |
35 | Nuzzle object |
38 | Climbing ladder |
43 | Bumper car |
48 | Snowboard on ground |
51 | Falling with snowboard |
52 | Jumping with snowboard |
53 | Snowboard launch |
54 | Hurt on snowboard |
60 | Dying |
61 | Dash Hoop |
62 | Victory/Loss |
64 | Petting Chao |
66 | Whistling |
Knuckles
This short section needs expansion. You can help Sonic Retro by adding to it. |
Value | Description |
---|---|
0 | Initialize |
1 | Standing |
2 | Walking/Running |
3 | Running on wind path/loop |
4 | Rolling |
6 | Jumping |
9 | Falling |
10 | Braking |
11 | Gliding |
18 | Maximum Heat Attack |
19 | Digging down |
20 | Digging up |
21 | Jumping after digging |
24 | Climbing wall |
25 | Climbing onto floor |
26 | Punching |
57 | Free Movement (Debug) |
Amy
This short section needs expansion. You can help Sonic Retro by adding to it. |
Value | Description |
---|---|
0 | Initialize (also spawns bird object) |
1 | Standing |
2 | Walking/Running |
3 | Running on wind path/loop |
5 | Jumping |
8 | Falling |
9 | Braking |
10 | Pushing |
11 | Hurt |
13 | Object Control |
17 | Putting on barrel |
18 | Taking off barrel |
19 | Hammer Attack |
20 | Spin Hammer Attack |
21 | Hammer Jump |
22 | Air Hammer Attack |
46 | Drowning |
47 | Dying |
48 | Bumper car |
52 | Whistling |
53 | Free Movement (Debug) |
Gamma
This short section needs expansion. You can help Sonic Retro by adding to it. |
Value | Description |
---|---|
0 | Initialize |
1 | Standing |
2 | Walking/Running |
3 | Running on wind path/loop |
4 | Jumping |
7 | Falling |
9 | Pushing |
14 | Object Control |
31 | Wheel Mode |
33 | Hover Mode |
35 | Jumping/Falling in Hover Mode |
Big
This short section needs expansion. You can help Sonic Retro by adding to it. |
Value | Description |
---|---|
0 | Initialize |
1 | Standing |
2 | Walking/Running |
3 | Running on wind path/loop |
Camera
Value | Description |
---|---|
0 | Initialize |
1 | Snap to character |
2 | Normal operation (move to character) |
3 | Stop (no motion, no turning) |
Animation Lists
Sonic
Value | Description |
---|---|
0 | Standing |
1 | Transition to surf stance |
2 | Surf Stance |
3 | Looking around |
4 | Bored Comment |
5 | Bored Comment 2 |
6 | Bored Comment 2 transition to Standing |
7 | Lean Forward |
8 | Lean Back |
9 | Walk 1 |
10 | Walk 2 |
11 | Walk 3 |
12 | Run 1 |
13 | Run 2 |
14 | Jump (in air)/Spindash (on ground) |
15 | Roll |
16 | Spring flight (loop) |
17 | Spring flight transition to Falling |
18 | Falling |
19 | Landing |
20 | Skid stop |
21 | Push (start) |
22 | Push (loop) |
23 | Take damage |
24 | Hurt landing |
25 | Skid Stop |
26 | Air Flip |
27 | Hit wall 1 |
28 | Hit wall recovery |
29 | Slow backflip |
30 | turn around |
31 | Slide stance |
32 | Spin Ball (no flash) |
33 | Pick up object |
34 | object Run |
35 | Object stop |
36 | Object Turnaround |
37 | Object stand |
38 | Object walk |
39 | Trampoline Flight |
40 | Trampoline Backflip |
41 | Trampoline Flight 2 |
42 | Trampoline Flip 2 |
43 | Trampoline Flight 3 |
44 | Slip |
45 | Slip |
46 | slow frontflip |
47 | Hanging |
48 | Pull |
49 | Shake Tree |
50 | Pick up object |
51 | Shake object |
52 | Stop shaking |
53 | Standing transition to Pick up |
54 | idle holding tree |
55 | object jump |
56 | object jump transition to object fall |
57 | Object fall |
58 | Object landing |
59 | Throw object |
60 | Toss object |
61 | Air throw |
62 | Air toss |
63 | Put object down |
64 | Light dash flight |
65 | Ready to pull |
66 | monkeybars (broken eyes) |
67 | monkeybars (broken eyes) |
68 | monkeybars (broken eyes) |
69 | climbing ladder |
70 | Shot from cannon |
71 | dunno (come back to this) |
72 | Jump pad invert |
73 | Flight to jump pad |
74 | Surfer stance |
75 | Win level |
76 | Win transition to Standing |
77 | Standing transition to holding tree |
78 | holding tree |
79 | holding rocket |
80 | holding rocket |
81 | gassed/drunk sonic |
82 | pain flight |
83 | Spin (no flash?) |
84 | breathe bubble |
85 | Drowning |
86 | hit |
87 | death 1 |
88 | Falling |
89 | Sky Deck grasping cylinder |
90 | Sky Deck cylinder shimmy |
91 | Sky Deck cylinder shimmy (other way) |
92 | slide down Sky Deck cylinder |
93 | slide down Sky Deck cylinder transition to Sky Deck grasping cylinder |
94 | holding icicle |
95 | Slipping on icicle |
96 | jumping from icicle |
97 | Flight from icicle |
98 | latching onto icicle |
99 | moving on icicle |
100 | moving on icicle (other way) |
101 | instance of 100 |
102 | snowboard stance |
103 | turning on board |
104 | turning on board |
105 | jumping on board |
106 | transition from 105? |
107 | board stance 2 |
108 | board stance 2 |
109 | wavering on board |
110 | hit on board |
111 | Falling on board |
112 | Falling on board |
113 | hit on board |
114 | Standing on board |
115 | eh more boarding animations |
116 | Jump trick 1 |
117 | Jump trick 2 |
118 | Jump trick 3 |
119 | Jump trick 4 |
120 | Spin jump trick |
121 | Spin jump trick |
122 | Transition from Spin jump trick |
123 | Melon grab |
124 | Crouch on board |
125 | Spin (no flash?) |
126 | Shower |
127 | Shower 2 |
128 | Shower 3 |
129 | Shake off water |
130 | Pet chao |
131 | Pet chao loop |
146 | Metal Sonic Hover |