Difference between revisions of "Equivalent Subroutines"
From Sonic Retro
(Added "Solid Object") |
(About 20 New subroutines) |
||
Line 2: | Line 2: | ||
{| border='1' | {| border='1' | ||
− | ! S1 || S2B || S2 || S2K || S3 || S3&K | + | ! S1 || S2B || S2* || S2K || S3 || S3&K |
+ | |- | ||
+ | |Demo_Time | ||
+ | |? | ||
+ | |sub_7E6 | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |Demo_TimeEnd | ||
+ | |? | ||
+ | |locret_800 | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
|- | |- | ||
|ReadJoypads | |ReadJoypads | ||
Line 17: | Line 31: | ||
|1342 | |1342 | ||
|10AE | |10AE | ||
+ | |- | ||
+ | |Joypad_Read | ||
+ | |? | ||
+ | |sub_112A | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
|- | |- | ||
|VDPSetupGame | |VDPSetupGame | ||
|1368 | |1368 | ||
− | | | + | |sub_1158 |
|? | |? | ||
|13AE | |13AE | ||
|111A | |111A | ||
+ | |- | ||
+ | |VDP_Loop | ||
+ | |? | ||
+ | |loc_116C | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |VDP_ClrCRAM | ||
+ | |? | ||
+ | |loc_11A0 | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |VDPSetupArray | ||
+ | |? | ||
+ | |word_11E2 | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |NemDec | ||
+ | |? | ||
+ | |NemDec_14DE | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
|- | |- | ||
|ClearScreen | |ClearScreen | ||
Line 35: | Line 84: | ||
|14DC | |14DC | ||
|sub_1388 | |sub_1388 | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |LoadPLC | ||
+ | |? | ||
+ | |sub_161E | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |LoadPLC2 | ||
+ | |? | ||
+ | |sub_1650 | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |RunPLC_RAM | ||
+ | |? | ||
+ | |sub_168A | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |ClearPLC | ||
+ | |? | ||
+ | |sub_167C | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |ClearPLC_Loop | ||
+ | |? | ||
+ | |loc_1682 | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |Pal_FadeTo | ||
+ | |? | ||
+ | |sub_23C6 | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |Pal_ToBlack | ||
+ | |? | ||
+ | |loc_23DE | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |Pal_FadeFrom | ||
+ | |? | ||
+ | |sub_246A | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |Pal_FadeOut | ||
+ | |? | ||
+ | |sub_248A | ||
|? | |? | ||
|? | |? | ||
Line 63: | Line 175: | ||
|? | |? | ||
|2764 | |2764 | ||
+ | |? | ||
+ | |? | ||
+ | |? | ||
+ | |- | ||
+ | |DelayProgram | ||
+ | |? | ||
+ | |sub_3384 | ||
|? | |? | ||
|? | |? | ||
Line 236: | Line 355: | ||
|} | |} | ||
+ | * Nemesis' Sonic 2 Disassembly | ||
{{SCHGuides}} | {{SCHGuides}} | ||
[[Category:Sonic Community Hacking Guide]] | [[Category:Sonic Community Hacking Guide]] |
Revision as of 11:09, 28 March 2007
Please add more subroutines if you know them.
S1 | S2B | S2* | S2K | S3 | S3&K |
---|---|---|---|---|---|
Demo_Time | ? | sub_7E6 | ? | ? | ? |
Demo_TimeEnd | ? | locret_800 | ? | ? | ? |
ReadJoypads | 132C | 111C | ? | 1372 | 10DE |
JoypadInit | 12FC | 10EC | ? | 1342 | 10AE |
Joypad_Read | ? | sub_112A | ? | ? | ? |
VDPSetupGame | 1368 | sub_1158 | ? | 13AE | 111A |
VDP_Loop | ? | loc_116C | ? | ? | ? |
VDP_ClrCRAM | ? | loc_11A0 | ? | ? | ? |
VDPSetupArray | ? | word_11E2 | ? | ? | ? |
NemDec | ? | NemDec_14DE | ? | ? | ? |
ClearScreen | 142A, and 1458 | 1248, and 1276 | ? | 14D4, and 1502 | 1240, and 126E |
PauseGame | 14DC | sub_1388 | ? | ? | ? |
LoadPLC | ? | sub_161E | ? | ? | ? |
LoadPLC2 | ? | sub_1650 | ? | ? | ? |
RunPLC_RAM | ? | sub_168A | ? | ? | ? |
ClearPLC | ? | sub_167C | ? | ? | ? |
ClearPLC_Loop | ? | loc_1682 | ? | ? | ? |
Pal_FadeTo | ? | sub_23C6 | ? | ? | ? |
Pal_ToBlack | ? | loc_23DE | ? | ? | ? |
Pal_FadeFrom | ? | sub_246A | ? | ? | ? |
Pal_FadeOut | ? | sub_248A | ? | ? | ? |
PalLoad1 | ? | 2712 | ? | ? | ? |
PalLoad2 | ? | 272E | ? | ? | ? |
PalLoad3_Water | ? | 2746 | ? | ? | ? |
PalLoad4_Water | ? | 2764 | ? | ? | ? |
DelayProgram | ? | sub_3384 | ? | ? | ? |
AnimateSprite | ? | sub_16544 | ? | ? | ? |
DisplaySprite | ? | sub_164F4 | ? | 19240 | 219240 |
DeleteObject | D3C2 | loc_2DFEE | ? | ? | ? |
SingleObjLoad | ? | loc_17FDA | ? | ? | ? |
SingleObjLoad2 | ? | loc_17FFA | ? | ? | ? |
ObjHitFloor | 13898 | loc_1EDFA | ? | ? | ? |
ObjHitFloor2 | ? | loc_1EE0E | ? | ? | ? |
SpeedToPos | ? | sub_163AC | ? | ? | ? |
SolidObject | ? | loc_19718 | ? | ? | ? |
FindFloor | ? | locret_1EE2E | ? | ? | ? |
ObjectFall | D5B2 | sub_16380 | ? | ? | ? |
PlaySong | ? | sub_1370 | ? | ? | ? |
PlaySound | ? | sub_1376 | ? | ? | ? |
RandomNumber | ? | sub_3390 | ? | ? | ? |
CalcSine | ? | sub_33B6 | ? | ? | ? |
DeleteObject | ? | loc_164E6 | ? | ? | ? |
DeleteObject2 | ? | sub_164E8 | ? | ? | ? |
LoadPLC | ? | sub_F65E | ? | ? | ? |
BossMove | ? | sub_163AC | ? | ? | ? |
AddPoints | ? | sub_40D06 | ? | ? | ? |
BossDefeated | ? | loc_2D6CC | ? | ? | ? |
BossMove | ? | loc_2DB0E | ? | ? | ? |
Obj15_Move2 What is the significance of this subroutine? | ? | loc_28AF4 | ? | ? | ? |
Obj48_Move What is the significance of this subroutine? | ? | loc_FFA2 | ? | ? | ? |
- Nemesis' Sonic 2 Disassembly