Difference between revisions of "Shadow the Hedgehog (game)/Hidden content"
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− | ==Gindows leftovers== | + | {{back}} |
− | [[Image: | + | ==Unused content== |
+ | ===Gindows leftovers=== | ||
+ | {{HiddenContent | ||
+ | | image1=Gindows.png | ||
+ | | desc=Within the game, these Gindows leftovers can be found in png format. Many games can use Gindows as a possible debugger, since it's as if the user had a miniature version of Windows that they can activate anytime from within the game. It bears an uncanny resemblance to the debugger found within the ''[[sega:Rez|REZ]]'' prototype, which also calls its debugger "Gindows" (see [[:Image:TextureViewer.jpg]]). | ||
+ | }} | ||
− | + | ===Sonic in Multiplayer=== | |
+ | {{HiddenContent | ||
+ | | noimage=yes | ||
+ | | desc=Some leftover voice clips in the game data feature [[Jun'ichi Kanemaru]] as [[Sonic the Hedgehog|Sonic]] even in the English language voice archive. The nature of the clips' content and their position in the voice file archive suggest that they may have been intended to be used for Sonic in 2P versus mode, something that didn't make it into the final game. | ||
+ | }} | ||
− | == | + | ===Test levels=== |
− | + | Several unused test levels were found in the [[Nintendo GameCube]] version by DaGuAr and posted on the forums.{{ref|{{LinkRetro|topic=24733|title=Sonic Retro forum thread: Shadow the Hedgehog general hacking discussion}}}} | |
+ | |||
+ | ====STG0000==== | ||
+ | <gallery> | ||
+ | File:ShadowTH TestLevel 1.png|Stage STG0000 | ||
+ | File:ShadowTH TestLevel 1b.png|Stage STG0000 | ||
+ | File:Stg0000 InGame.jpg|Stage STG0000 | ||
+ | </gallery> | ||
+ | |||
+ | ====STG0001==== | ||
+ | <gallery> | ||
+ | File:STG0001.png|Stage STG0001 | ||
+ | File:STG0001 2.png|Stage STG0001 | ||
+ | File:Stg0001 InGame.jpg|Stage STG0001 | ||
+ | </gallery> | ||
+ | |||
+ | ====STG0002==== | ||
+ | <gallery> | ||
+ | File:STG0002.png|Stage STG0002 | ||
+ | File:Stg0002 InGame.jpg|Stage STG0002 | ||
+ | </gallery> | ||
+ | |||
+ | ====STG0003==== | ||
+ | <gallery> | ||
+ | File:STG0003.png|Stage STG0003 | ||
+ | File:Stg0003 InGame.jpg|Stage STG0003 | ||
+ | </gallery> | ||
+ | |||
+ | ====STG0005==== | ||
+ | <gallery> | ||
+ | File:STG0005.png|Stage STG0005 | ||
+ | File:Shth 05 InGame.jpg|Stage STG0005 | ||
+ | </gallery> | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
{{ShadowOmni}} | {{ShadowOmni}} | ||
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Latest revision as of 16:36, 29 March 2020
- Back to: Shadow the Hedgehog (game).
Contents
Unused content
Gindows leftovers
Within the game, these Gindows leftovers can be found in png format. Many games can use Gindows as a possible debugger, since it's as if the user had a miniature version of Windows that they can activate anytime from within the game. It bears an uncanny resemblance to the debugger found within the REZ prototype, which also calls its debugger "Gindows" (see Image:TextureViewer.jpg).
Sonic in Multiplayer
Some leftover voice clips in the game data feature Jun'ichi Kanemaru as Sonic even in the English language voice archive. The nature of the clips' content and their position in the voice file archive suggest that they may have been intended to be used for Sonic in 2P versus mode, something that didn't make it into the final game.
Test levels
Several unused test levels were found in the Nintendo GameCube version by DaGuAr and posted on the forums.[1]
STG0000
STG0001
STG0002
STG0003
STG0005
References
Shadow the Hedgehog | |
---|---|
Main page Manuals |
show;hide
Level Bosses: End Bosses: Last Story: Books:
Music: Songs: "I Am... All of Me" | "E.G.G.M.A.N. Doc. Robeatnix Mix" | "Almost Dead" | "Waking Up" | "Chosen One" | "All Hail Shadow" | "Never Turn Back" |