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Sonic the Hedgehog 3 (prototype; 1993-11-03)/Hidden content

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Revision as of 18:06, 17 November 2019 by BSonirachi (talk | contribs) (Level select: that counter is for the Competition mode)
Back to: Sonic the Hedgehog 3 (prototype; 1993-11-03).

Level select

Sonic3LevelSelect.png

Enabled by default. Simply press Start on the title screen. Mushroom Valley and Sandopolis do not lead anywhere. Pressing C increments a counter that determines the players' characters in the Competition mode Zones, with the first controller incrementing the left counter and the second counter incrementing the right:

Edit mode

Sonic3Proto MD DebugMode.png

Play sounds 01, 03, 05, 07 in the sound test, or press Up Up Down Down Up Up on the title screen, then highlight a Zone and press A+Start.

Night mode

Sonic3Proto MD NightMode.png

Enable the edit mode code above and hold C+Start when selecting a level.

All Chaos Emeralds

Play sounds 02, 04, 05, 06 in the sound test. A Chaos Emerald sound will confirm correct entry. However, transformation into Super Sonic is not possible.

Unused content

Art

Description

Objects

Placeable in edit mode

Description
The "S" monitor, which transforms Sonic into Super Sonic when broken. It can only be placed in Hydrocity Zone in this prototype.
Blaster, placeable in Flying Battery Zone. Like in Sonic 3 final, its projectiles can be destroyed like regular Badniks.
Technosqueek, placeable in Flying Battery Zone.
Dragonfly, placeable in Mushroom Valley Zone.
Cluckoid, placeable in Mushroom Valley Zone.
Butterdroid, placeable in Mushroom Valley Zone.
Madmole, placeable in Mushroom Valley Zone.

Others

Description
Hey Ho, normally reserved as the mini-boss of Mushroom Valley Zone.
The Guardian, normally reserved as the mini-boss of Sandopolis Zone.

Moves

Notavailable.svg

Cheat device codes

These are cheat codes that can only be used with game enhancer devices. Support for these codes is available in most emulators.

Action Replay

Unofficial codes

Code Effect Reference
FFFFFA:0100 Force debug mode. [1]
FFFF0B:00?? Character modifier (??: Character).
  • 00 - Sonic and Tails
  • 01 - Sonic
  • 02 - Tails
[1]
00039A:0004 Jump directly to Title Screen (on boot). [1]
00039A:0028 Jump directly to Level Select (on boot). [1]
00039A:0024 Jump directly to Sonic 2 Options Screen (on boot). [1]
04B488:??01 Force debug monitors for Angel Island Zone Act 1 (??: Monitor subtype). [1]
04B5C0:??01 Force debug monitors for Angel Island Zone Act 2 (??: Monitor subtype). [1]
04B734:??01 Force debug monitors for Hydrocity Zone (??: Monitor subtype). [1]
04B952:??01 Force debug monitors for Marble Garden Zone (??: Monitor subtype). [1]
04BAB2:??01 Force debug monitors for Carnival Night Zone (??: Monitor subtype). [1]
04BC1C:??01 Force debug monitors for Flying Battery Zone (??: Monitor subtype). [1]
04BC96:??01 Force debug monitors for IceCap Zone Act 1 (??: Monitor subtype). [1]
04BDEC:??01 Force debug monitors for IceCap Zone Act 2 (??: Monitor subtype). [1]
04BF42:??01 Force debug monitors for Launch Base Zone Act 1 (??: Monitor subtype). [1]
04C0AC:??01 Force debug monitors for Launch Base Zone Act 2 (??: Monitor subtype). [1]
04C23E:??01 Force debug monitors for Mushroom Valley Zone (??: Monitor subtype). [1]
04C312:??01 Force debug monitors for Sandopolis Zone(??: Monitor subtype). [1]
04C364:??01 Force debug monitors for Lava Reef Zone/Hidden Palace Zone (??: Monitor subtype). [1]
04C3D4:??01 Force debug monitors for Sky Sanctuary Zone/Death Egg Zone Act 1 (??: Monitor subtype). [1]
04C426:??01 Force debug monitors for Death Egg Zone Act 2 (??: Monitor subtype). [1]
04C478:??01 Force debug monitors for The Doomsday Zone (??: Monitor subtype). [1]
04C4CA:??01 Force debug monitors for the Special Stage (??: Monitor subtype). [1]
04C922:??01 Force debug monitors for the Bonus Stage (??: Monitor subtype). [1]
04A8D0:46EE
04A8D4:46EE
04A8E8:46EE
04A8EC:46EE
Mushroom Valley 1 decompression fix. [1]
04A930:46EE
04A934:46EE
04A948:46EE
04A94C:46EE
Lava Reef 1 decompression fix. [1]

References


Sonic the Hedgehog 3 (prototype; 1993-11-03), prototype version of Sonic the Hedgehog 3
Sonic3Proto MD TitleScreen.png

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Part of Sonic the Hedgehog 3 development