Difference between revisions of "Sonic Adventure DX: PC/Model Locations"
From Sonic Retro
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(→Knuckles) |
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| 33EFCC | | 33EFCC | ||
| Head Shake | | Head Shake | ||
+ | |- | ||
+ | | 340564 | ||
+ | | Gliding (Uses "Knuckles Air" Also) | ||
|- | |- | ||
| 350884 | | 350884 | ||
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|- | |- | ||
| 367884 | | 367884 | ||
− | | Punching | + | | Punching (Right) |
|- | |- | ||
| 36C0D4 | | 36C0D4 | ||
− | | Punching | + | | Punching (Left) |
|- | |- | ||
| 372FA4 | | 372FA4 | ||
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| 38033C | | 38033C | ||
| Jogging | | Jogging | ||
+ | |- | ||
+ | | 3835C4 | ||
+ | | Running (Uses "Knuckles Air" Also) | ||
|- | |- | ||
| 384ECC | | 384ECC |
Revision as of 15:29, 26 January 2013
SCHG: Sonic Adventure | ||||||||||||||||||||||||
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Dreamcast Gamecube 2004 PC 2010 PC | ||||||||||||||||||||||||
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Model Locations
The following is a list of locations where OBJECT Structs can be found.
sonic.exe
Key=0x00400000
Misc. Objects
Address | Description | Textures |
---|---|---|
49C830 | Dr. Eggman | EGGMAN.PVM |
4B4834 | Ring | OBJ_REGULAR.PVM |
4B50C4 | Spring from Sonic Jam | OBJ_REGULAR.PVM |
4B5C3C | Air Spring | OBJ_REGULAR.PVM |
4B67C8 | Ground Spring | OBJ_REGULAR.PVM |
4B7A04 | Spike Ball | OBJ_REGULAR.PVM |
4B8B34 | Dash Panel | OBJ_REGULAR.PVM |
4BA2D8 | End Level Capsule | OBJ_REGULAR.PVM |
4BA6D4 | Emerald Piece | OBJ_REGULAR.PVM |
4BB4B4 | Spikes | OBJ_REGULAR.PVM |
4BC120 | Switch | OBJ_REGULAR.PVM |
4BCF94 | Dash Hoop | OBJ_REGULAR.PVM |
4BE194 | Balloon | OBJ_REGULAR.PVM |
4BF28C | Item Box | OBJ_REGULAR.PVM |
4BFEF4 | Rocket Platform | OBJ_REGULAR.PVM |
4C3794 | Rocket | OBJ_REGULAR.PVM |
4C461C | Weed | OBJ_REGULAR.PVM |
4C48CC | Cut Weed | OBJ_REGULAR.PVM |
4C5174 | Jump Panel | OBJ_REGULAR.PVM |
4C688C | Widespring | OBJ_REGULAR.PVM |
4C908C | Checkpoint | OBJ_REGULAR.PVM |
4C9C4C | Dynamite pack (Gamma) | OBJ_REGULAR.PVM |
4CB43C | Floating Item Box | OBJ_REGULAR.PVM |
4D4880 | Tikal | TIKAL.PVM |
50D134 | Debug Sphere | None |
50D544 | Debug Cylinder | None |
50D7B4 | Debug Cube | None |
51F6D4 | Froggy | BIG_KAERU.PVM |
54EFD4 | Boa-Boa's head | |
55A334 | Aircraft Enemy Missile | E_AIRCRAFT.PVM |
560AE4 | Aircraft Enemy + Missiles | E_AIRCRAFT.PVM |
560DFC | Aircraft Door | E_AIRCRAFT.PVM |
56132C | Aircraft Platform | E_AIRCRAFT.PVM |
561F24 | "Air Signal" | AIR_SIGNAL.PVM |
565510 | Kiki | E_SARU.PVM |
56C9B4 | "Togeball" | TOGEBALL_TOGEBALL.PVM |
56DBF0 | Unidus | UNI_A_UNIBODY.PVM |
56ECD8 | Gola | UNI_C_UNIBODY.PVM |
570D8C | Spinner Body | SUPI_SUPI.PVM |
571764 | Cop Speeder head | |
57388C | Cop Speeder | NISEPAT.PVM |
5749FC | Emblem | EMBLEM.PVM |
584EE0 | Birdie | AMY.PVM |
5889E4 | Ice Ball enemy | |
591268 | ZERO | EGGROB.PVM |
848FBC | E-103's Jet Booster | |
C3B270 | Emerald Coast skybox | BG_BEACH.PVM |
C3B37C | Emerald Coast skybox bottom | BG_BEACH.PVM |
C43B1C | Emerald Coast Spike Gate | OBJ_BEACH.PVM |
C3C7AC | Emerald Coast palmtree | OBJ_BEACH.PVM |
C4C00C | Emerald Coast Dolphin | OBJ_BEACH.PVM |
C85444 | Emerald Coast Umbrella 1 | OBJ_BEACH.PVM |
C85444 | Emerald Coast Umbrella 2 | OBJ_BEACH.PVM |
CC782C | Tails' crashed plane in Emerald Coast | OBJ_REGULAR.PVM |
CD7774 | Question Mark from Character Select | |
D33328 | Chaos 2 | CHAOS2.PVM |
D9E240 | Chaos 4 | CHAOS4_COMMON.PVM |
DEDF38 | Chaos 6 skybox bottom | |
DEEED8 | Chaos 6 skybox | |
E62B54 | Chaos 6 frozen | CHAOS6.PVM |
E72FF4 | Chaos 6 | CHAOS6.PVM |
F870E4 | Fishing target from Chaos 6 fight | |
F9757C | Perfect Chaos | CHAOS7_0.PVM |
FA27F0 | Perfect Chaos sinking/rising | CHAOS7_0.PVM |
FA3C10 | Perfect Chaos' tornadoes | CHAOS7_0.PVM |
10DE59C | E-101's Jet Booster | |
115A1E4 | Eggmobile from Egg Hornet | EGM1.PVM |
1161A70 | Egg Hornet | EGM1.PVM |
11658E0 | Eggman in Egg Hornet | EGM1EGGMAN.PVM |
122F554 | Egg Walker body | EGM2_COMMON.PVM |
1269DA8 | Egg Viper head | EGM3_MDL.PVM |
126C54C | Egg Viper cockpit (with Eggman) | EGM3_MDL.PVM |
126CF1C | Egg Viper tail section | EGM3_MDL.PVM |
126E68C | Egg Viper spiked disc | EGM3_MDL.PVM |
1270218 | Egg Viper middle platform breaking | EGM3_MDL.PVM |
12718D0 | Egg Viper end platform breaking | EGM3_MDL.PVM |
1272814 | Egg Viper middle platform | EGM3_MDL.PVM |
12737BC | Egg Viper end platform | EGM3_MDL.PVM |
12EB424 | Mission End Mark | |
12EB7EC | Red Flag | |
12EBFF4 | Sonic Advance 2 billboard | |
12EC61C | Medallion | |
12F5EA0 | Statue from Mission mode | |
12FD948 | Christmas Tree | SA_XMAS.PVM |
162BFE4 | Light from Final Egg | |
1C28BB8 | Small Mirror from Lost World | |
228C058 | Helicopter from Speed Highway | |
229D214 | 2P Eggmobile | |
229EE24 | 2P Eggman | |
22A0008 | Eggman's Missile from Speed Highway | |
24C1E88 | Sky Chase Dragon something | SHOOTING1.PVM |
24C469C | Sky Chase Dragon head 1 | SHOOTING1.PVM |
24C6CAC | Sky Chase Dragon head 2 | SHOOTING1.PVM |
24CF810 | Sky Chase Dragon body | SHOOTING1.PVM |
2582F44 | Egg Carrier in Sky Chase | SHOOTING0.PVM |
2C9F1C0 | E-105 in cutscenes | EV_E105_BODY.PVM |
2CA7940 | E-104 in cutscenes | EV_E104_BODY.PVM |
2CB00C0 | E-103 in cutscenes | EV_E103_BODY.PVM |
2ED3E74 | Metal Sonic (From Amy's Flashback) | EV_S_MSBODY.PVM |
2F31468 | Tails + crashed plane in Emerald Coast cutscene | |
2FCB04C | Name Machine Button | |
2FCB2D4 | Name Machine Door | |
2FCFC70 | Chao Name Machine | |
3204540 | Chao Teleporter | |
32065B4 | Chao Teleporter (Egg Carrier) | |
3206D00 | Probably Chao Egg | AL_BODY.PVM |
34B8780 | Kart Kiki body | |
34BAAA4 | Kart | OBJ_SHAREOBJ.PVM |
34BE5F4 | Kart dash panel | OBJ_SHAREOBJ.PVM |
34C07CC | Kart jump panel | OBJ_SHAREOBJ.PVM |
34CBC74 | Rhinotank | E_SAI.PVM |
34D0CF0 | Sweep | E_AMENBO.PVM |
34E3584 | Buyon's head | |
34E50C4 | Buyon's feet |
Tornado
Address | Description | Textures |
---|---|---|
23EB198 | Tornado 2 (with Sonic and Tails) | SHOOTING2.PVM |
240C158 | Tornado 2 transformed (with Sonic and Tails) | SHOOTING2.PVM |
24B1DA0 | Tornado (with Sonic and Tails) | SHOOTING1.PVM |
CHRMODELS.DLL
Key=0x10000000
Sonic
Textures: SONIC.PVM
Address | Description |
---|---|
56AF50 | Normal |
5729CC | Rolling |
57BC44 | Jump Ball |
5812AC | Cutscene Head |
5818AC | Left Light Shoe Toe |
581FB8 | Left Light Shoe Heel |
5825A4 | Right Light Shoe Toe |
582CC0 | Right Light Shoe Heel |
583284 | Crystal Ring |
583904 | Crystal Ring item |
6837E8 | Light Speed Dash |
Misc. Models
Address | Description |
---|---|
7276E4 | Snowboard |
61AA94 | Sonic's Spindash Trail |
61B4DC | Sonic's Spindash Trail Ball |
Metal Sonic
Textures: METALSONIC.PVM
Address | Description |
---|---|
591068 | Normal |
59C234 | Rolling |
59E254 | Jump Ball |
Super Sonic
Textures: SUPERSONIC.PVM
Address | Description |
---|---|
62DE88 | Normal |
62FE6C | Jump Ball |
630794 | Aura |
631128 | Aura while moving |
631AC0 | Aura at max speed |
631DBC | Water trail while moving |
6320B4 | Water trail at max speed |
Tails
Textures: MILES.PVM
Address | Description |
---|---|
42AD54 | Normal |
437C44 | Flying |
43F4B4 | Rolling |
44148C | Jump Ball |
46EE44 | Left Jet Anklet |
46FC84 | Right Jet Anklet |
46E014 | Body with Rhythm Badge |
Knuckles
Textures: KNUCKLES.PVM
Address | Description |
---|---|
2E23B0 | Normal |
2EEE50 | Air |
2F0E24 | Jump Ball |
2F8530 | Rolling |
Amy
Textures: AMY.PVM
Address | Description |
---|---|
16460 | Normal |
1CDCC | Long Hammer |
1D858 | Feather |
Gamma
Textures: E102.PVM
Address | Description |
---|---|
207290 | Normal |
20969C | Laser Blaster |
20B19C | Jet Booster |
20BCAC | Laser Sight |
Big
Textures: BIG.PVM
Address | Description |
---|---|
12541C | Normal |
1284BC | Body with Life Belt |
ADV02MODELS.DLL
key=0x10000000
Address | Description | Textures |
---|---|---|
30CD0 | Blue Chaos Emerald | MROBJ.PVM |
31A10 | Green Chaos Emerald | MROBJ.PVM |
32750 | Purple Chaos Emerald | MROBJ.PVM |
33490 | Red Chaos Emerald | MROBJ.PVM |
341D0 | Sky Blue Chaos Emerald | MROBJ.PVM |
34F10 | Yellow Chaos Emerald | MROBJ.PVM |
35C50 | White Chaos Emerald | MROBJ.PVM |
36990 | Master Emerald | MROBJ.PVM |
37908 | Master Emerald (incomplete) | MROBJ.PVM |
38868 | Master Emerald (three pieces missing) | MROBJ.PVM |
38D78 | Master Emerald Shard | MROBJ.PVM |
261F08 | Mecha Sonic | ADV_MR03.PVM |
ADV03MODELS.DLL
key=0x10000000
Address | Description | Textures |
---|---|---|
107E28 | Echidna | PAST_KN_FAM.PVM |
10C220 | Another Echidna | PAST_KN_FAM.PVM |
1106F8 | Another Echidna | PAST_KN_FAM.PVM |
133658 | Master Emerald | OBJ_PAST.PVM |
134398 | Red Chaos Emerald | OBJ_PAST.PVM |
1350D8 | Yellow Chaos Emerald | OBJ_PAST.PVM |
135E18 | Green Chaos Emerald | OBJ_PAST.PVM |
136B58 | Sky Blue Chaos Emerald | OBJ_PAST.PVM |
137898 | Blue Chaos Emerald | OBJ_PAST.PVM |
1385D8 | Purple Chaos Emerald | OBJ_PAST.PVM |
139318 | White Chaos Emerald | OBJ_PAST.PVM |
13CB5C | A Chao | EV_ALIFE.PVM |
13CB28 | Another Chao | EV_ALIFE.PVM |
147834 | Pachacamac | EV_K_PATYA.PVM |
BOSSCHAOS0MODELS.DLL
key=0x10000000 Textures: CHAOS0.PVM
Address | Description |
---|---|
135BC | Chaos 0 |
Animation Locations
sonic.exe
Eggman
Address | Description |
---|---|
49E254 | Standing |
4A094C | Walking |
4A3564 | Running |
4A513C | ??? |
4A6BF4 | Turning around |
Tikal
Address | Description |
---|---|
4F83F4 | Standing |
4FC8DC | Walking |
4F46BC | ??? |
500814 | ??? |
Tornado
Address | Description |
---|---|
23EFDDC | Tornado 2 flying |
23F2AA4 | Tornado 2 hit |
23F612C | Tornado 2 fatal hit |
23F8974 | Tornado 2 falling |
240F23C | Tornado 2 transformed flying |
2411CE4 | Tornado 2 transformed hit |
2414D9C | Tornado 2 transformed fatal hit |
2417514 | Tornado 2 transformed falling |
24B7A0C | Tornado flying |
24BA71C | Tornado hit |
24BDDBC | Tornado fatal hit |
24C09FC | Tornado falling |
Misc. Objs.
Address | Description |
---|---|
4B8BC4 | Dash Panel |
5228A4 | Froggy Swimming |
5858A4 | Amy's Birdie |
10D5BF4 | Perfect Chaos' tornadoes |
24D700C | Sky Chase Dragon's body main animation |
2ED6344 | Metal Sonic Flight (Amy's Flashback) |
CHRMODELS.DLL
Sonic
Address | Model | Description |
---|---|---|
59F424 | 56AF50 | Metal Sonic Hover |
5C310C | 56AF50 | Standing |
5C85E4 | 56AF50 | Looking around |
5CC0CC | 56AF50 | Walk 1 |
5CF9D4 | 56AF50 | Walk 2 |
5D320C | 56AF50 | Walk 3 |
5D64A4 | 56AF50 | Run 1 |
5D914C | 56AF50 | Skid stop |
5DB61C | 56AF50 | Spring flight |
5DEED4 | 56AF50 | Spring flight -> Falling |
5E241C | 56AF50 | Falling |
5E512C | 56AF50 | Landing |
5F194C | 56AF50 | Push (start) |
5F46E4 | 56AF50 | Push (loop) |
5D9674 | 5729CC | Spin |
68788C | 56AF50 | Air Flip |
5EDB24 | 56AF50 | Hit wall 1 |
60A7EC | 56AF50 | Hit wall recovery |
5E7CE4 | 56AF50 | Run 2 |
60C434 | 56AF50 | Slide stance |
5F63AC | 56AF50 | turn around |
5F7DDC | 57BC44 | Spin Ball |
5F7D44 | 56AF50 | Slow backflip |
68A424 | 56AF50 | Pick up object |
691774 | 56AF50 | object jump |
693C1C | 56AF50 | object jump -> object fall |
695754 | 56AF50 | Object fall |
697824 | 56AF50 | Object landing |
68C82C | 56AF50 | object Run |
6999AC | 56AF50 | Object stop |
69B194 | 56AF50 | Object Turnaround |
68DA54 | 56AF50 | Object stand |
6902BC | 56AF50 | Object walk |
6B5234 | 56AF50 | Shake Tree |
6B39CC | 56AF50 | Pull |
6A3404 | 56AF50 | Throw object |
6A825C | 56AF50 | Toss object |
6ABFCC | 56AF50 | Air throw |
6AE064 | 56AF50 | Air toss |
6AEFEC | 56AF50 | Standing -> Pick up |
6B0854 | 56AF50 | holding tree |
673AA4 | 56AF50 | Slip |
67642C | 56AF50 | Trampoline Backflip |
678DB4 | 56AF50 | Trampoline Flip 2 |
67A9AC | 56AF50 | Slip |
6C848C | 56AF50 | Ready to pull |
6804DC | 56AF50 | slow frontflip |
6CACEC | 56AF50 | Hanging |
6DA174 | 56AF50 | monkey bars |
6DBFD4 | 56AF50 | monkey bars |
6DDE54 | 56AF50 | monkeybars (broken eyes) |
72539C | 56AF50 | board stance 2 |
727214 | 56AF50 | board stance 3 |
71F734 | 56AF50 | wavering on board |
71C9CC | 56AF50 | hit on board |
723514 | 56AF50 | turning on board |
7214AC | 56AF50 | turning on board |
717FFC | 56AF50 | Jumping on Board -> Falling on Board |
719A84 | 56AF50 | jumping on board |
7147EC | 56AF50 | snowboard stance |
716584 | 56AF50 | Crouch on board |
70E814 | 56AF50 | Falling on board |
7103CC | 56AF50 | Falling on board |
7133D4 | 56AF50 | hit on board |
70AF64 | 56AF50 | Standing on board |
70CB8C | 56AF50 | eh more boarding animations |
702BC4 | 56AF50 | Jump trick 1 |
70935C | 56AF50 | Jump trick 2 |
6F9C24 | 56AF50 | Spin jump trick |
6FDACC | 56AF50 | Melon grab |
729124 | 7276E4 | Board animation 1 |
72936C | 7276E4 | Board animation 2 |
728C6C | 7276E4 | Board animation 3 |
728A44 | 7276E4 | Board animation 4 |
728EDC | 7276E4 | Board animation 5 |
728DA4 | 7276E4 | Board animation 6 |
7286E4 | 7276E4 | Board animation 7 |
72881C | 7276E4 | Board animation 8 |
728464 | 7276E4 | Board animation 9 |
72859C | 7276E4 | Board animation 10 |
727F04 | 7276E4 | Board animation 11 |
72832C | 7276E4 | Board animation 12 |
727844 | 7276E4 | Board animation 13 |
727ADC | 7276E4 | Board animation 14 |
667804 | 56AF50 | jumping from icicle |
6690BC | 56AF50 | latching onto icicle |
66BE64 | 56AF50 | moving left on icicle |
66EBDC | 56AF50 | moving right on icicle |
670224 | 56AF50 | holding icicle |
671EAC | 56AF50 | Slipping on icicle |
6B8B1C | 56AF50 | climbing ladder |
6BAAC4 | 56AF50 | Shot from cannon |
6E1B3C | 56AF50 | Slipping on ice |
6125AC | 56AF50 | Lean Forward |
613E94 | 56AF50 | Lean Back |
6BC4FC | 56AF50 | holding rocket |
6BE124 | 56AF50 | holding rocket |
6C53AC | 56AF50 | Win level |
6C6AE4 | 56AF50 | Win -> Standing |
67E3D4 | 56AF50 | Falling |
6D0C24 | 56AF50 | gassed/drunk sonic |
65B9DC | 56AF50 | Sky Deck cylinder shimmy |
65F6A4 | 56AF50 | Sky Deck cylinder shimmy |
66120C | 56AF50 | Sky Deck grasping cylinder |
72A1F4 | 56AF50 | Spin jump trick |
72B95C | 56AF50 | Spin jump trick -> Falling on Board |
7372A4 | 56AF50 | Jump trick 3 |
7373CC | 7276E4 | Board animation 15 |
737504 | 7276E4 | Board animation 16 |
73810C | 7276E4 | Board animation 17 |
6E5304 | 56AF50 | Jump pad invert |
6E732C | 56AF50 | Flight to jump pad |
6E9454 | 56AF50 | breathe bubble |
5FABC4 | 56AF50 | Take damage |
5FF48C | 56AF50 | Hurt landing |
606EE4 | 56AF50 | death |
6EA6FC | 56AF50 | Light dash flight |
61660C | 56AF50 | Bored Comment |
61A8A4 | 56AF50 | Bored Comment 2 |
60EE6C | 56AF50 | Standing -> Surf Stance |
610AF4 | 56AF50 | Surf Stance |
6EC184 | 56AF50 | Pick up object |
6EDE5C | 56AF50 | Shake object |
6EFA74 | 56AF50 | Stop shaking |
6F824C | 56AF50 | Drowning |
6633C4 | 56AF50 | slide down Sky Deck cylinder |
665D3C | 56AF50 | slide down Sky Deck cylinder -> Sky Deck grasping cylinder |
638ECC | 62DE88 | Super Sonic Standing |
633064 | 62DE88 | Super Sonic Standing -> Moving 1 |
63418C | 62DE88 | Super Sonic Moving 1 |
635334 | 62DE88 | Super Sonic Moving 2 |
64389C | 56AF50 | Shake off water |
64B6A4 | 56AF50 | Shower |
64EDBC | 56AF50 | Shower 2 |
657D14 | 56AF50 | Shower 3 |
638EDC | 62DE88 | Super Sonic Spring Flight |
638EE4 | 62DE88 | Super Sonic Spring Flight -> Falling |
638EEC | 62DE88 | Super Sonic Falling |
638EF4 | 62DE88 | Super Sonic Landing |
638ED4 | 62FE6C | Super Sonic Jumping |
638EFC | 62DE88 | Super Sonic Victory |
638F04 | 62DE88 | Super Sonic Victory -> Standing |
61CD24 | 56AF50 | Pet chao |
61DE4C | 56AF50 | Pet chao loop |
61F2C4 | 56AF50 | Stop petting chao |
62161C | 56AF50 | Whistle |
Tails
Address | Description |
---|---|
4FF9F4 | Standing |
4FF9F4 | Landing |
4FF9F4 | Standing after landing (animates faster) |
4FF9F4 | ? |
52C81C | Standing -> Looking Around |
531774 | Looking Around |
52C81C | Looking Around -> Standing |
50DEB4 | Lean Forwards |
50F6AC | Lean Backwards |
50263C | Walking 1 |
4D4154 | Walking 2 |
4D4154 | Walking 3 (Tail Effect) |
4D569C | Running 1 |
4D569C | Running 2 |
4D730C | Jumping (in air)/Spindash (on ground) |
4D730C | Rolling |
4D73A4 | Spin ball |
47D9AC | Spring Flight |
47E664 | Spring Flight -> Falling |
47F41C | Falling |
481BF4 | Landing |
4DE1E4 | Braking |
4E067C | Turning |
50263C | Walking? |
4F3E8C | Pushing |
4C0FF4 | Pushing Loop |
4A79B4 | Hurt |
4ABA9C | Hurt Landing |
4B4794 | Dying |
4B661C | Dying w/ head shaking? |
517064 | ? |
517064 | Drowning |
4DE1E4 | ? |
4D130C | Tumbling |
4860FC | Tumbling -> Sitting |
488F74 | Sitting -> Standing |
4D8B2C | Tumbling -> Standing |
48A9CC | Flying |
48C644 | Flying reached maximum height |
48E3DC | Flying falling |
48F9F4 | more Flying |
48F9F4 | more Flying |
48E3DC | Flying reached limit |
471204 | Tail Attack |
47521C | Spin Tail Attack |
476954 | Spin Tail Attack |
47796C | Spin Tail Attack |
478904 | Spin Tail Attack |
479A3C | Spin Tail Attack |
47AD94 | Spin Tail Attack |
47BCBC | Spin Tail Attack |
47CC34 | Spin Tail Attack |
472BDC | Spin Tail Attack |
473BD4 | Spin Tail Attack |
4BD2D4 | Victory |
4BEBDC | Victory -> Standing |
4C8D5C | Standing -> Failure |
4CAC14 | Failure |
497E5C | Pick Up object |
499E34 | Walking with object 2 |
49CF0C | Braking with object |
49E804 | Turn around with object |
49FEDC | Holding object |
4A1D14 | Walking with object 1 |
47D9AC | ? |
47E664 | ? |
47D9AC | ? |
47E664 | ? |
47F41C | ? |
47D9AC | ? |
481BF4 | ? |
4FF9F4 | ? |
4FF9F4 | ? |
4E5EC4 | ? |
4D6E34 | Shaking tree |
51889C | Holding object -> Nuzzle object |
51A294 | Nuzzle object |
51BC2C | Nuzzle object -> Holding object |
4F3E8C | Standing -> Holding tree |
4F5C54 | Holding tree |
497E5C | ? |
497E5C | Falling with object |
497E5C | ? |
497E5C | ? |
4ED88C | ? |
4F34B4 | Throw object on ground |
4ED88C | ? |
4F34B4 | Throw object in air |
497E5C | Put down object |
Knuckles
Address | Description |
---|---|
33198C | Falling |
33A75C | Knocked Back 1 |
33EFCC | Head Shake |
340564 | Gliding (Uses "Knuckles Air" Also) |
350884 | Climbing Loop |
35737C | Hit Wall |
35A3D4 | Knocked Back 2 |
360AFC | Death 1 |
362984 | Death 2 |
367884 | Punching (Right) |
36C0D4 | Punching (Left) |
372FA4 | Charge Punching |
3758BC | Jump Back |
378094 | Push 1 |
37CDA4 | Windy Flipping Loop |
38033C | Jogging |
3835C4 | Running (Uses "Knuckles Air" Also) |
384ECC | Leaning Forward |
386694 | Leaning Back |
387F3C | Shakeing Tree |
389EA4 | Standing Up |
38E57C | Skidding |
390244 | Skidding 2 |
3931CC | Cracking Knuckles - Start (unused) |
395174 | Cracking Knuckles - Loop (unused) |
39938C | Cracking Knuckles - End (unused) |
3A17DC | Punch/Throw/Spike? (unused) |
3A83DC | Throw |
3A8E84 | Push 2 |
3AA6EC | Hold Tree |
3AC414 | 1 Arm Hang |
3AE8FC | Waiting Start |
3B2814 | Waiting |
3B483C | Fist Pump Start |
3B6484 | Fist Pump |
3B8E0C | Standing |
3BC004 | Walking |
3BF1AC | Walking Fast |
3BFFD4 | Chao Petting - Start |
3C0AFC | Chao Petting - Loop |
3C1CB4 | Chao Petting - End |
3C384C | Whistle |
3C5C34 | Digging - Start |
3C7DCC | Digging |
3D02C4 | Drown |
3D1DCC | Shake Start |
3D3AF4 | Shake Loop |
3D578C | Put Down |
3DEA1C | Running with Object |
3E2194 | Walking Throw |
3E391C | Throwing in Mid-Air |
3E5784 | Standing with Object |
3E7ADC | Walking with Object |
3EB3C4 | Climb Loop |
3EE6EC | Pick Up |
3F1794 | Obtained Shovel Claws - Start |
3F44FC | Obtained Shovel Claws - Loop |
3F6784 | Obtained Shovel Claws - End |
3F95FC | Obtained Fighting Gloves - Start |
3FBF04 | Obtained Fighting Gloves - Loop |
3FE34C | Obtained Fighting Gloves - End |
406F94 | Victory Pose |
408AFC | ??? |
40A644 | Rocket Hold |
40C26C | Hanging |
40F574 | Push 3 |
411144 | Monkey Bars 1 |
412C54 | Monkey Bars 2 |
41BEF4 | Monkey Bars 3 |
E-102 Gamma
Address | Description |
---|---|
20E344 | standing |
210B6C | standing -> figthing pose? |
211DB4 | figthing pose? |
214CDC | walk1 |
217BC4 | walk2 |
21AECC | walk -> wheel mode |
21CAE4 | wheel mode |
21D31C | arm shot? |
21DB74 | more shooting anim |
21E39C | shoot to one side |
21EDA4 | more shooting anim |
21F5CC | shoot up |
21FDF4 | ??? |
2216BC | jump |
223024 | spring flight |
224C6C | spring flight -> falling |
2267B4 | falling |
22837C | Landing |
22B4E4 | W. mode braking |
22E67C | W. mode turn around |
230144 | turn around |
235814 | standing -> Hover mode |
239564 | wheel mode -> Hover mode |
23CA0C | ??? |
23E0FC | Hover mode |
23F944 | Standing -> Holding tree |
2410EC | Shaking tree |
243FA4 | Push (loop) |
246E5C | push? |
2497E4 | pull |
29C3CC | jump with object |
29D8B4 | flight with object |
29F42C | ??? |
2A0BD4 | falling with object |
2A279C | landing with object |
2A760C | holding object -> Hover m. |
2AA14C | W. mode with obj-> Hover |
2AB67C | Hover mode with object |
2ADF04 | pick up object |
2B0E1C | walk 1 with object |
2B3D14 | walk 2 with object |
2B6CCC | walk -> wheel m.with object |
2B83F4 | wheel m. with object |
2BB51C | brake wheel m. with object |
2BE4D4 | turn wheel m. with obj |
24AD8C | standing with obj |
2557D4 | throw object? |
259E7C | Toss object |
25BD04 | falling -> rocket flight |
25D53C | rocket flight loop |
25D73C | aiming (laser sight model) |
24DB84 | ??? |
250D3C | shoting? |
2C1DBC | climbing ladder |
265A84 | Win level |
26FAB4 | Win -> Standing |
275D9C | death |
278FB4 | hurt |
27FBCC | Hurt landing |
283264 | ??? |
28731C | look around |
29693C | Pet chao |
297794 | Pet chao loop |
298CDC | Stop petting chao |
29AA74 | Whistle |
2946DC | lean Forwards |
295944 | lean Backwards |