Difference between revisions of "Egg Dealer (Sonic Rivals 2)"
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+ | |Sonic Rivals 2|:Category:Sonic Rivals 2 bosses|l2=Bosses|{{PAGENAME}}|l3=Egg Dealer}} | ||
{{BossInfo | {{BossInfo | ||
| image=Neon Palace Boss.png | | image=Neon Palace Boss.png | ||
| imagewidth=320 | | imagewidth=320 | ||
− | | game= | + | | name=Egg Dealer |
+ | | game=Sonic Rivals 2 | ||
+ | | level=Neon Palace Zone | ||
| hits=6 | | hits=6 | ||
| playedas= | | playedas= | ||
}} | }} | ||
+ | The '''Egg Dealer'''<ref>''[[Sonic the Hedgehog Encyclo-speed-ia]]'', page 179</ref> is the third boss of ''[[Sonic Rivals 2]]''. [[Eggman Nega]], disguised as [[Dr. Eggman]], attacks the heroes with this mecha at the end of [[Neon Palace Zone]]. The battle takes place on a giant roulette which surrounds a BINGO board. | ||
− | + | ==Strategy== | |
+ | Eggman Nega will fly around the roulette dropping blocks that correspond to numbers on the BINGO board. When these blocks are touched, they will light up that number on the board, and [[Ring]]s are spawned. If three numbers in a row are lit up in any direction, the board will shock the mecha and cause it to fall. This leaves the players an opportunity to attack the cockpit. The blocks will also stack on themselves, giving the player a chance to attack from the air. | ||
− | Eggman Nega will | + | At random moments, Eggman Nega will charge up his mecha and circle the arena with a giant laser. This laser will destroy any BINGO blocks it touches. Six hits from one player marks the end of the battle. |
− | + | ==Quotes== | |
+ | {{quote|The BINGO board is dangerously overcharged! It will send out an electric burst if you score BINGO!|Loading screen hint}} | ||
+ | ==References== | ||
+ | <references/> | ||
− | {{SonicRivals2Omni| | + | {{SonicRivals2Omni|3}} |
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Revision as of 18:49, 30 June 2022
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Sonic Rivals 2 |
Bosses |
Egg Dealer |
Egg Dealer |
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Game: Sonic Rivals 2 |
Level: Neon Palace Zone |
Hits to defeat: 6 |
The Egg Dealer[1] is the third boss of Sonic Rivals 2. Eggman Nega, disguised as Dr. Eggman, attacks the heroes with this mecha at the end of Neon Palace Zone. The battle takes place on a giant roulette which surrounds a BINGO board.
Strategy
Eggman Nega will fly around the roulette dropping blocks that correspond to numbers on the BINGO board. When these blocks are touched, they will light up that number on the board, and Rings are spawned. If three numbers in a row are lit up in any direction, the board will shock the mecha and cause it to fall. This leaves the players an opportunity to attack the cockpit. The blocks will also stack on themselves, giving the player a chance to attack from the air.
At random moments, Eggman Nega will charge up his mecha and circle the arena with a giant laser. This laser will destroy any BINGO blocks it touches. Six hits from one player marks the end of the battle.
Quotes
“ | The BINGO board is dangerously overcharged! It will send out an electric burst if you score BINGO! | „ |
— Loading screen hint |
References
- ↑ Sonic the Hedgehog Encyclo-speed-ia, page 179
Sonic Rivals 2 | |
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