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m (Text replacement - "Sonic the Hedgehog CD (prototype;" to "Sonic the Hedgehog CD (Mega-CD prototype;")
 
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[[File:Titlescreenly7.png|thumb|320px|The ''[[Sonic the Hedgehog CD (prototype 510)|Sonic the Hedgehog CD 510]]'' prototype has many differences over the final game, such as this cluttered title screen.]]
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[[File:SonicCD002 MCD Title.png|thumb|320px|This ''[[Sonic the Hedgehog CD]]'' [[Sonic the Hedgehog CD (Mega-CD prototype; 1993-05-10)|prototype]] has many differences over the final game, such as this cluttered title screen.]]
Occasionally an imcomplete version of a ''Sonic the Hedgehog'' game finds its way to the general public. As these versions are incomplete, the game often plays very differently to the final version. Levels may be broken or non-existent, there may be numerous bugs and glitches and some features may be absent from the final game entirely. On even rarer occasions a game emerges that was never finished!
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On rare occasions, incomplete versions of ''Sonic the Hedgehog'' games find their way to the general public. As these copies differ from their final counterparts, they can often provide an insight into the original vision of the game, before deadlines or technical or design restrictions led the development team down a different path.  
  
This category covers [[Prototype|beta/prototype]] versions and release candidates of Sonic games, as well as unreleased Sonic titles.
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This category covers [[prototype]] versions and release candidates of ''Sonic'' games made available to the public, both those which made it to retail, and those which did not.
 
[[Category:Games]]
 
[[Category:Games]]

Latest revision as of 14:37, 25 February 2023

This Sonic the Hedgehog CD prototype has many differences over the final game, such as this cluttered title screen.

On rare occasions, incomplete versions of Sonic the Hedgehog games find their way to the general public. As these copies differ from their final counterparts, they can often provide an insight into the original vision of the game, before deadlines or technical or design restrictions led the development team down a different path.

This category covers prototype versions and release candidates of Sonic games made available to the public, both those which made it to retail, and those which did not.