Guide
From Sonic Retro
The SCHG How-to: series is a spinoff from the Sonic Community Hacking Guide with a focus on how-to, tutorials, and supplementary education. Whereas the traditional SCHG serves more as a map for users to navigate a ROM for themselves, the How-to series is more a "how to get from point A to point B" set of directions. Tutorials range from the very basic to very complex, with an eye towards making sure no part of the process is assumed or left out.
Contents
General How-Tos
- Work with Motorola 68000 assembly (by redhotsonic)
- Work with Objects (by Malevolence and MarkeyJester)
- Use a Hex Editor (by Scarred Sun)
- Edit Palettes Using Hex (by Scarred Sun)
- Use SonMapEd/Part 1 (by Chimpo)
- Use SonMapEd/Part 2 (by Chimpo)
- Import Art to SonED2 (by iojnekns)
Game-Specific
Sonic 1
Fixing bugs
These guides describe the steps to take to fix bugs that are present in the original game or bugs that occur after altering something in the game.
- Fix the Hidden Points bug in Sonic 1 (by 1337Rooster)
- Display the Press Start Button text (by Quickman)
- Fix the SEGA Sound (by Puto)
- Fix the Level Select menu in Sonic 1 (by STHX)
- Fix the Walk-Jump Bug in Sonic 1 (by Cinossu)
- Fix demo playback (by FraGag)
- Fix a race condition with Pattern Load Cues (by FraGag)
Changing design choices
These guides describe how you can alter some behaviors in the game that might not be to your liking.
Adding features
These guides describe step-by-step how to add new features in the game. After following one of these guides, the feature should be fully functional in the game with no further work.
- Remove the Speed Cap (by Tweaker and Puto)
- Add Spin Dash to Sonic 1/Part 1 (by Lightning)
- Add Spin Dash to Sonic 1/Part 2 (by Puto)
- Add Spin Dash to Sonic 1/Part 3 (by shobiz)
- Port the REV01 Background Effects (by jman2050)
- Retain Rings Between Acts in Sonic 1 (by Afti)
Extending the game
These guides will prepare you to introduce new content in the game. Merely following these guides will usually have no immediate effect in the game; you will need to provide custom content.
- Load chunks from ROM in Sonic 1 (by FraGag)
- Add Extra Characters (by Sonic 65)
- Make an Alternative Title Screen (by JcFerggy)
- Use Dynamic Tilesets in Sonic 1 (by HPZMan)
- Separate title art from GHZ/make GHZ load alternate art (by MKAmeX)
- Expand the music index from $94 to $9F (by lukeusher123)
- Extend Music Slots in Sonic 1 (by Mikel)
- Play different songs on different acts (by nineko)
- Expand the music index to start at $00 instead of $80 (by HPZMan)
- Add a new zone in Sonic 1 (by FraGag)
- Set up the Goggle Monitor to work with it (by Selbi)
- Port Sonic 3's Sound Driver to Sonic 1 (by Kram1024)
- Add new moves in Sonic 1 (by Ravenfreak)
- Add a Dynamic Collision system in Sonic 1 (by theocas)
Miscellaneous
Qjimbo's Split Disassembly Guides
These guides were formerly hosted on The Glowing Bridge.
- Set up a Sonic 1 split disassembly (by Qjimbo)
- S1 Split Guides/Basic Level Editing (by Qjimbo)
- S1 Split Guides/Basic Art Editing (by Qjimbo)
- S1 Split Guides/Basic ASM Editing (Spin Dash) (by Qjimbo)
Sonic 2
Fixing bugs
- Fix the EHZ Deformation bug (by qiuu)
- Fix demo playback (by FraGag)
- Fix a race condition with Pattern Load Cues (by FraGag)
Changing design choices
- Fix Sonic 2's buggy spindash code and add spindash speeds (by GARY 'M 9)
- Remove the Air Speed Cap (by Selbi and Puto)
- Enable/Disable Tails in certain levels (by Tamkis)
Adding features
- Retain Rings when returning at a Star Post (by Mercury)
- Make an insta-kill and hi jump monitors (by Tamkis)
- Make a clone & Special Stage monitor (by Tamkis)
Extending the game
- Port Sonic 1's Sound Driver to Sonic 2 (by Tweaker)
- Port Sonic 3k's rings manager to Sonic 2 (by shobiz)
- Extend the level index past $10 in Sonic 2 (by kram)
- Extend the water tables in Sonic 2 (by Dani)
- Expand the music index to start at $00 instead of $80 (Sonic 2 Clone Driver version) (by Mikel, based on a guide by HPZMan)
Miscellaneous
- Edit the Level Order in Sonic 2 with ASM (by Malevolence and Metal_Man88)
- Alter the Ring Requirements in the Special Stages (by Mercury)
Sonic 2 Master System
- Add Dynamic Palettes to Sonic 2 SMS (by Mikel)
- Relocate Player Object Logic in Sonic 2 SMS (by Glitch)
Sonic 3 & Knuckles
Sonic Advance 3
Sonic Adventure 1/DX
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