Difference between revisions of "Sonic Adventure DX: PC/Lists"
From Sonic Retro
m (Minor formatting) |
m (→Sonic's Animations: Edited the descriptions for some animations to clarify what they are.) |
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Line 624: | Line 624: | ||
|- | |- | ||
| 7 | | 7 | ||
− | | | + | | Standing on upward slope |
|- | |- | ||
| 8 | | 8 | ||
− | | | + | | Standing on downward slope |
|- | |- | ||
| 9 | | 9 | ||
Line 663: | Line 663: | ||
|- | |- | ||
| 20 | | 20 | ||
− | | | + | | Braking |
|- | |- | ||
| 21 | | 21 | ||
Line 678: | Line 678: | ||
|- | |- | ||
| 25 | | 25 | ||
− | | | + | | Braking |
|- | |- | ||
| 26 | | 26 | ||
Line 684: | Line 684: | ||
|- | |- | ||
| 27 | | 27 | ||
− | | Hit wall | + | | Hit wall |
|- | |- | ||
| 28 | | 28 | ||
Line 696: | Line 696: | ||
|- | |- | ||
| 31 | | 31 | ||
− | | | + | | Skidding on slope |
|- | |- | ||
| 32 | | 32 | ||
Line 741: | Line 741: | ||
|- | |- | ||
| 46 | | 46 | ||
− | | | + | | Slam into pillar/sign in Speed Highway 2 |
|- | |- | ||
| 47 | | 47 | ||
− | | Hanging | + | | Hanging from helicopter |
|- | |- | ||
| 48 | | 48 | ||
Line 801: | Line 801: | ||
|- | |- | ||
| 66 | | 66 | ||
− | | | + | | Climbing monkey bars |
|- | |- | ||
| 67 | | 67 | ||
− | | | + | | Hold onto monkey bars (left arm forward) |
|- | |- | ||
| 68 | | 68 | ||
− | | | + | | Hold onto monkey bars (right arm forward) |
|- | |- | ||
| 69 | | 69 | ||
Line 819: | Line 819: | ||
|- | |- | ||
| 72 | | 72 | ||
− | | Jump | + | | Jump panel flip |
|- | |- | ||
| 73 | | 73 | ||
− | | Flight to jump | + | | Flight to next jump panel |
|- | |- | ||
| 74 | | 74 | ||
− | | | + | | Standing on jump panel |
|- | |- | ||
| 75 | | 75 | ||
Line 834: | Line 834: | ||
|- | |- | ||
| 77 | | 77 | ||
− | | Standing -> holding tree | + | | Standing -> holding tree/rocket |
|- | |- | ||
| 78 | | 78 | ||
− | | holding tree | + | | holding tree/rocket |
|- | |- | ||
| 79 | | 79 | ||
− | | | + | | Holding horizontal rocket |
|- | |- | ||
| 80 | | 80 | ||
− | | | + | | Holding vertical rocket |
|- | |- | ||
| 81 | | 81 | ||
− | | | + | | Captured by Egg Keeper |
|- | |- | ||
| 82 | | 82 | ||
Line 864: | Line 864: | ||
|- | |- | ||
| 87 | | 87 | ||
− | | | + | | Death animation |
|- | |- | ||
| 88 | | 88 | ||
Line 873: | Line 873: | ||
|- | |- | ||
| 90 | | 90 | ||
− | | Sky Deck cylinder shimmy | + | | Sky Deck cylinder shimmy (Left) |
|- | |- | ||
| 91 | | 91 | ||
− | | Sky Deck cylinder shimmy ( | + | | Sky Deck cylinder shimmy (Right) |
|- | |- | ||
| 92 | | 92 | ||
Line 885: | Line 885: | ||
|- | |- | ||
| 94 | | 94 | ||
− | | holding icicle | + | | holding onto icicle |
|- | |- | ||
| 95 | | 95 | ||
Line 906: | Line 906: | ||
|- | |- | ||
| 101 | | 101 | ||
− | | | + | | Climbing icicle |
|- | |- | ||
| 102 | | 102 | ||
− | | | + | | Neutral on board |
|- | |- | ||
| 103 | | 103 | ||
− | | | + | | Braking right on board |
|- | |- | ||
| 104 | | 104 | ||
− | | | + | | Braking left on board |
|- | |- | ||
| 105 | | 105 | ||
− | | | + | | Falling with board from jump |
|- | |- | ||
| 106 | | 106 | ||
− | | Jumping | + | | Jumping with Board |
|- | |- | ||
| 107 | | 107 | ||
− | | board | + | | Lean right on board |
|- | |- | ||
| 108 | | 108 | ||
− | | board | + | | Lean left on board |
|- | |- | ||
| 109 | | 109 | ||
− | | | + | | Hit on board (moving left to right) |
|- | |- | ||
| 110 | | 110 | ||
− | | hit on board | + | | hit on board (moving right to left) |
|- | |- | ||
| 111 | | 111 | ||
− | | Falling | + | | Falling with board from uneven terrain |
|- | |- | ||
| 112 | | 112 | ||
Line 942: | Line 942: | ||
|- | |- | ||
| 113 | | 113 | ||
− | | hit on board | + | | hit on board (neutral) |
|- | |- | ||
| 114 | | 114 | ||
Line 948: | Line 948: | ||
|- | |- | ||
| 115 | | 115 | ||
− | | | + | | Losing balance on board |
|- | |- | ||
| 116 | | 116 | ||
− | | Jump | + | | Super-High Jump (Backflip) |
|- | |- | ||
| 117 | | 117 | ||
− | | Jump | + | | Super-High Jump (Sideflip) |
|- | |- | ||
| 118 | | 118 | ||
− | | Jump | + | | Super-High Jump (Sideflip with twist) |
|- | |- | ||
| 119 | | 119 | ||
− | | Jump | + | | Super-High Jump (Alternate Sideflip with twist) |
|- | |- | ||
| 120 | | 120 | ||
− | | | + | | Ramp jump (horizontal spin) |
|- | |- | ||
| 121 | | 121 | ||
− | | | + | | Ramp jump (short horizontal spin) |
|- | |- | ||
| 122 | | 122 | ||
Line 972: | Line 972: | ||
|- | |- | ||
| 123 | | 123 | ||
− | | | + | | Ramp jump (grabbing board on the left) |
|- | |- | ||
| 124 | | 124 |
Revision as of 23:46, 20 May 2019
SCHG: Sonic Adventure | ||||||||||||||||||||||||
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Dreamcast Gamecube 2004 PC 2010 PC | ||||||||||||||||||||||||
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This page is for lists of values that are used for several things.
Action Lists
This is a list of actions for use with the Address in RAM or in code.
Sonic's Actions
Value | Description |
---|---|
0 | Initialize |
1 | Standing |
2 | Walking/Running |
3 | Running on wind path/loop |
4 | Spindash |
5 | Rolling |
6 | Light Speed Dash |
7 | ??? |
8 | Jumping |
9 | Trampoline/Vertical spring |
10 | Springing |
11 | Thrown |
12 | Falling |
13 | Braking |
14 | Homing Attack |
15 | Pushing |
16 | Hurt |
17 | ??? |
18 | Knocked back |
19 | ??? |
20 | Object Control |
21 | Picking up object |
22 | Putting down object |
23 | Holding object |
24 | Grabbing tree |
25 | Walking with object |
26 | Throwing object on ground |
27 | Braking with object |
28 | Falling with object |
29 | Jumping with object |
30 | ??? |
31 | ??? |
32 | ??? |
33 | Throwing object in air |
34 | Shaking tree |
35 | Nuzzle object |
36 | Monkey bars |
37 | Moving across monkey bars |
38 | Climbing ladder |
39 | ??? |
40 | Jumping from panel |
41 | Standing on Jump Panel |
42 | ??? |
43 | Frozen |
44 | Light Speed Attack |
45 | Bumper Car |
46 | Running down building |
47 | Rolling down building |
48 | Falling while running down building |
49 | Jumping while running down building |
50 | Hit while running down building |
51 | ??? |
52 | ??? |
53 | ??? |
54 | ??? |
55 | Hanging on icicle |
56 | Slipping off icicle |
57 | Moving left around icicle |
58 | Moving right around icicle |
59 | Jumping off icicle |
60 | Climbing up icicle |
61 | Jumping from icicle |
62 | Snowboard on ground |
63 | ??? |
64 | ??? |
65 | Falling with snowboard |
66 | Jumping with snowboard |
67 | Snowboard launch |
68 | Hurt on snowboard |
69 | Pinball mode |
70 | Pinball mode falling |
71 | ??? |
72 | Petting Chao |
73 | ??? |
74 | Whistling |
75 | Super Sonic standing |
76 | Super Sonic walking/running |
77 | Super Sonic running on wind path |
78 | Super Sonic falling |
79 | Super Sonic springing |
80 | ??? |
81 | Super Sonic homing attack |
82 | Super Sonic jumping |
83 | Showering |
84 | ??? |
85 | Drowning |
86 | Dying |
87 | Free Movement (Debug) |
Tails' Actions
Value | Description |
---|---|
0 | Initialize |
1 | Standing |
2 | Walking/Running |
3 | Running on wind path/loop |
4 | Rolling |
6 | Jumping |
7 | Vertical Spring |
8 | Springing |
10 | Falling |
11 | Braking |
12 | Pushing |
13 | Hurt |
15 | Flying |
18 | Object control |
20 | Tail Attack |
21 | Picking up object |
22 | Putting down object |
23 | Holding object |
24 | Grabbing tree |
25 | Walking with object |
26 | Throwing object on ground |
27 | Braking with object |
28 | Falling with object |
29 | Jumping with object |
33 | Throwing object in air |
34 | Shaking tree |
35 | Nuzzle object |
38 | Climbing ladder |
43 | Bumper car |
48 | Snowboard on ground |
51 | Falling with snowboard |
52 | Jumping with snowboard |
53 | Snowboard launch |
54 | Hurt on snowboard |
60 | Dying |
61 | Dash Hoop |
62 | Victory/Loss |
64 | Petting Chao |
66 | Whistling |
Knuckles' Actions
This short section needs expansion. You can help Sonic Retro by adding to it. |
Value | Description |
---|---|
0 | Initialize |
1 | Standing |
2 | Walking/Running |
3 | Running on wind path/loop |
4 | Rolling |
6 | Jumping |
9 | Falling |
10 | Braking |
11 | Gliding |
18 | Maximum Heat Attack |
19 | Digging down |
20 | Digging up |
21 | Jumping after digging |
24 | Climbing wall |
25 | Climbing onto floor |
26 | Punching |
57 | Free Movement (Debug) |
Amy's Actions
This short section needs expansion. You can help Sonic Retro by adding to it. |
Value | Description |
---|---|
0 | Initialize (also spawns bird object) |
1 | Standing |
2 | Walking/Running |
3 | Running on wind path/loop |
5 | Jumping |
8 | Falling |
9 | Braking |
10 | Pushing |
11 | Hurt |
13 | Object Control |
17 | Putting on barrel |
18 | Taking off barrel |
19 | Hammer Attack |
20 | Spin Hammer Attack |
21 | Hammer Jump |
22 | Air Hammer Attack |
46 | Drowning |
47 | Dying |
48 | Bumper car |
52 | Whistling |
53 | Free Movement (Debug) |
Gamma's Actions
This short section needs expansion. You can help Sonic Retro by adding to it. |
Value | Description |
---|---|
0 | Initialize |
1 | Standing |
2 | Walking/Running |
3 | Running on wind path/loop |
4 | Jumping |
7 | Falling |
9 | Pushing |
14 | Object Control |
31 | Wheel Mode |
33 | Hover Mode |
35 | Jumping/Falling in Hover Mode |
Big's Actions
This short section needs expansion. You can help Sonic Retro by adding to it. |
Value | Description |
---|---|
0 | Initialize |
1 | Standing |
2 | Walking/Running |
3 | Running on wind path/loop |
Camera's Actions
Value | Description |
---|---|
0 | Initialize |
1 | Snap to character |
2 | Normal operation (move to character) |
3 | Stop (no motion, no turning) |
Animation Lists
Sonic's Animations
Value | Description |
---|---|
0 | Standing |
1 | Standing -> Surf Stance |
2 | Surf Stance |
3 | Looking around |
4 | Bored Comment |
5 | Bored Comment 2 |
6 | Bored Comment 2 -> Standing |
7 | Standing on upward slope |
8 | Standing on downward slope |
9 | Walk 1 |
10 | Walk 2 |
11 | Walk 3 |
12 | Run 1 |
13 | Run 2 |
14 | Jump (in air)/Spindash (on ground) |
15 | Roll |
16 | Spring flight |
17 | Spring flight -> Falling |
18 | Falling |
19 | Landing |
20 | Braking |
21 | Push (start) |
22 | Push (loop) |
23 | Take damage |
24 | Hurt landing |
25 | Braking |
26 | Air Flip |
27 | Hit wall |
28 | Hit wall recovery |
29 | Uncurl from rolling |
30 | turn around |
31 | Skidding on slope |
32 | Spin Ball (no flash) |
33 | Pick up object |
34 | object Run |
35 | Object stop |
36 | Object Turnaround |
37 | Object stand |
38 | Object walk |
39 | Trampoline Flight |
40 | Trampoline Backflip |
41 | Trampoline Flight 2 |
42 | Trampoline Flip 2 |
43 | Trampoline Flight 3 |
44 | Slip |
45 | Slip |
46 | Slam into pillar/sign in Speed Highway 2 |
47 | Hanging from helicopter |
48 | Pull |
49 | Shake Tree |
50 | Pick up object |
51 | Shake object |
52 | Stop shaking |
53 | Standing -> Pick up |
54 | idle holding tree |
55 | object jump |
56 | object jump -> object fall |
57 | Object fall |
58 | Object landing |
59 | Throw object |
60 | Toss object |
61 | Air throw |
62 | Air toss |
63 | Put object down |
64 | Light dash flight |
65 | Ready to pull |
66 | Climbing monkey bars |
67 | Hold onto monkey bars (left arm forward) |
68 | Hold onto monkey bars (right arm forward) |
69 | climbing ladder |
70 | Shot from cannon |
71 | Slipping on ice |
72 | Jump panel flip |
73 | Flight to next jump panel |
74 | Standing on jump panel |
75 | Win level |
76 | Win -> Standing |
77 | Standing -> holding tree/rocket |
78 | holding tree/rocket |
79 | Holding horizontal rocket |
80 | Holding vertical rocket |
81 | Captured by Egg Keeper |
82 | pain flight |
83 | Spin |
84 | breathe bubble |
85 | Drowning |
86 | hit |
87 | Death animation |
88 | Falling |
89 | Sky Deck grasping cylinder |
90 | Sky Deck cylinder shimmy (Left) |
91 | Sky Deck cylinder shimmy (Right) |
92 | slide down Sky Deck cylinder |
93 | slide down Sky Deck cylinder -> Sky Deck grasping cylinder |
94 | holding onto icicle |
95 | Slipping on icicle |
96 | jumping from icicle |
97 | Flight from icicle |
98 | latching onto icicle |
99 | moving left on icicle |
100 | moving right on icicle |
101 | Climbing icicle |
102 | Neutral on board |
103 | Braking right on board |
104 | Braking left on board |
105 | Falling with board from jump |
106 | Jumping with Board |
107 | Lean right on board |
108 | Lean left on board |
109 | Hit on board (moving left to right) |
110 | hit on board (moving right to left) |
111 | Falling with board from uneven terrain |
112 | Falling on board |
113 | hit on board (neutral) |
114 | Standing on board |
115 | Losing balance on board |
116 | Super-High Jump (Backflip) |
117 | Super-High Jump (Sideflip) |
118 | Super-High Jump (Sideflip with twist) |
119 | Super-High Jump (Alternate Sideflip with twist) |
120 | Ramp jump (horizontal spin) |
121 | Ramp jump (short horizontal spin) |
122 | Spin jump trick -> Falling on Board |
123 | Ramp jump (grabbing board on the left) |
124 | Crouch on board |
125 | Spin |
126 | Shower |
127 | Shower 2 |
128 | Shower 3 |
129 | Shake off water |
130 | Pet chao |
131 | Pet chao loop |
132 | Stop petting chao |
133 | Whistle |
Note: 134-145 will use Super Sonic's model and will crash the game if it has not been loaded. | |
134 | Standing |
135 | Standing -> Moving 1 |
136 | Moving 1 |
137 | Moving 2 |
138 | Moving 3 |
139 | Spring Flight |
140 | Spring Flight -> Falling |
141 | Falling |
142 | Landing? |
143 | Victory |
144 | Victory -> Standing |
145 | Jumping |
This one works for normal Sonic also. | |
146 | Metal Sonic Hover |
Tails' Animations
Value | Description |
---|---|
0 | Standing |
1 | Landing |
2 | Standing after landing (animates faster) |
3 | ? |
4 | Standing -> Looking Around |
5 | Looking Around |
6 | Looking Around -> Standing |
7 | Lean Forwards |
8 | Lean Backwards |
9 | Walking 1 |
10 | Walking 2 |
11 | Walking 3 (Tail Effect) |
12 | Running 1 |
13 | Running 2 |
14 | Jumping (in air)/Spindash (on ground) |
15 | Rolling |
16 | Spin ball |
17 | Spring Flight |
18 | Spring Flight -> Falling |
19 | Falling |
20 | Landing |
21 | Braking |
22 | Turning |
23 | Walking? |
24 | Pushing |
25 | Pushing Loop |
26 | Hurt |
27 | Hurt Landing |
28 | Dying |
29 | Dying w/ head shaking? |
30 | ? |
31 | Drowning |
32 | ? |
33 | Tumbling |
34 | Tumbling -> Sitting |
35 | Sitting -> Standing |
36 | Tumbling -> Standing |
37 | Flying |
38 | Flying reached maximum height |
39 | Flying falling |
40 | more Flying |
41 | more Flying |
42 | Flying reached limit |
43 | Tail Attack |
44-53 | Spin Tail Attack |
54 | Victory |
55 | Victory -> Standing |
56 | Standing -> Failure |
57 | Failure |
58 | Pick Up object |
59 | Walking with object 2 |
60 | Braking with object |
61 | Turn around with object |
62 | Holding object |
63 | Walking with object 1 |
74 | Shaking tree |
75 | Holding object -> Nuzzle object |
76 | Nuzzle object |
77 | Nuzzle object -> Holding object |
78 | Standing -> Holding tree |
79 | Holding tree |
81 | Falling with object |
85 | Throw object on ground |
87 | Throw object in air |
88 | Put down object |
Knuckles' Animations
Value | Description |
---|---|
0 | Standing |
4 | Bored Comment |
5 | Bored Comment 2 |
6 | Bored Comment 2 -> Standing |
7 | Leaning Forward |
8 | Leaning Backward |
9 | Walking 1 |
10 | Running 1 |
11 | Running 1 (Faster) |
12 | Running 2 |
13 | Running 2 (Faster) |
14 | Jumping |
16 | Jumping (Ball) |
17 | Springing |
18 | Springing -> Falling |
19 | Falling |
20 | Landing |
21 | Braking |
22 | Turning after braking |
23 | Pushing |
25 | Hurt |
27 | Dying |
28 | Dead |
30 | Being blown? |
31 | Dazed |
32 | Dazed 2 |
34 | Rolling? |
38 | Drowning |
39 | Victory |
41 | Digging |
43 | Emerging from digging |
44 | Emerging from digging -> Falling |
46 | Climbing up/down |
47 | Climbing left |
48 | Climbing right |
49 | Climbing (Stationary) |
50 | Climbing reached top of wall |
51 | Gliding |
52 | Grabbing wall? |
54 | Punching combo |
55 | Punch |
56 | Mega Punch |
70 | Picking up object |
71 | Running with object |
72 | Braking with object |
73 | Turning after breking with object |
74 | Standing with object |
75 | Walking with object |
84 | Hanging from hook |
85 | Pulling lever |
86 | Holding lever |
87 | Standing with object -> Shaking object |
88 | Shaking object |
89 | Shaking object -> Standing with object |
92 | Jumping with object |
93 | Falling with object |
95 | Landing? with object |
99 | Throwing object |
100 | Putting down object |
101 | Hanging from bars (Right arm in front) |
102 | Hanging from bars (Left arm in front) |
104 | Climbing ladder |