Difference between revisions of "Asteroid Coaster (Wii)"
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'''Asteroid Coaster''' is the sixth stage of [[Sonic Colors]]. | '''Asteroid Coaster''' is the sixth stage of [[Sonic Colors]]. | ||
− | It takes place in some sort of asteroid field with toxic green acid pools and several anti-gravity sections. [[Motobug|Motobugs]] and [[Spiny|Spinies]] make their appearance here, and materializing paths are also present. The roller coaster itself runs along outside of the main factory area where capsules are held. In the DS version, [[Sonic]] must avoid being crushed by the dinosaur fossil heads around the coaster. | + | It takes place in some sort of asteroid field with toxic green acid pools and several anti-gravity sections. [[Motobug|Motobugs]] and [[Spiny|Spinies]] make their appearance here, and materializing paths are also present. The roller coaster itself runs along outside of the main factory area where capsules are held. In the DS version, [[Sonic]] must avoid being crushed by the dinosaur fossil heads around the coaster. In both versions, a giant battleship tries to shoot Sonic down as he makes his way along the materializing path. |
{{ColoursOmni}} | {{ColoursOmni}} | ||
[[Category:Sonic Colours Levels]] | [[Category:Sonic Colours Levels]] |
Revision as of 09:27, 22 October 2010
This short article is in need of work. You can help Sonic Retro by adding to it. |
Asteroid Coaster is the sixth stage of Sonic Colors.
It takes place in some sort of asteroid field with toxic green acid pools and several anti-gravity sections. Motobugs and Spinies make their appearance here, and materializing paths are also present. The roller coaster itself runs along outside of the main factory area where capsules are held. In the DS version, Sonic must avoid being crushed by the dinosaur fossil heads around the coaster. In both versions, a giant battleship tries to shoot Sonic down as he makes his way along the materializing path.
Sonic Colours (Wii) / Sonic Colours: Ultimate | |
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