Difference between revisions of "Sylvania Castle Zone"
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{{Breadcrumb | {{Breadcrumb | ||
− | |Sonic the Hedgehog 4|:Category:Sonic the Hedgehog 4 levels|l2=Levels | + | |Sonic the Hedgehog 4: Episode II|:Category:Sonic the Hedgehog 4: Episode II levels|l2=Levels|{{PAGENAME}}}} |
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{{LevelBob | {{LevelBob | ||
− | | levelscreen= | + | | levelscreen=Sonic4Episode2 SylvaniaCastleZone.png|screenwidth=320px |
| levelno=First | | levelno=First | ||
| acts = 4 | | acts = 4 | ||
− | | game=Sonic the Hedgehog 4: Episode | + | | game=Sonic the Hedgehog 4: Episode II |
| boss=Egg Serpentleaf | | boss=Egg Serpentleaf | ||
| theme1=ancient ruins | | theme1=ancient ruins | ||
| theme2=underwater | | theme2=underwater | ||
+ | | next=White Park Zone | ||
}} | }} | ||
− | ''' | + | '''{{PAGENAME}}''' is the first [[Zone]] of ''[[Sonic the Hedgehog 4: Episode II]]''. Following the events of ''[[Sonic the Hedgehog 4: Episode I|Episode I]]'', [[Sonic the Hedgehog|Sonic]] and [[Miles "Tails" Prower|Tails]] arrive here on the [[Tornado]] to begin a new adventure. |
− | {{ | + | ==Overview== |
+ | {{PAGENAME}} is an ancient forest castle partially submerged in a vast lake that shares many characteristics of [[Aquatic Ruin Zone]] from ''[[Sonic the Hedgehog 2]]'' and [[Marble Garden Zone]] from ''[[Sonic the Hedgehog 3]]'', and is home to various [[Badnik]]s, both old and new. | ||
− | == Acts == | + | The various ruins hold many traps and mechanisms, such as platforms floating in water that can be flipped over with the [[Homing Attack]] to reveal [[spring]]s, and trap doors that can be opened by wheel switches operated using the [[Spin Dash]]. [[Relief|Strange Reliefs]] are laden about and will either shoot arrows at the heroes, or emit strong currents in underwater sections. Act 3 is set at night and features many pillars, both grounded and floating mysteriously in the air. Some pillars can be knocked down with three [[Spin Attack]]s/Homing Attacks to proceed forward, and Sonic can change the orientation of floating pillars with his Homing Attack. |
− | * Act 1 - A New Frontier | + | |
− | * Act 2 - Sunken Ruins | + | Each of the three Acts serve to teach the player(s) how to use each of the [[Tag Action]]s in the game. Act 1 introduces the [[Copter Combo]], Act 2 introduces the [[Submarine Combo]], and Act 3 introduces the [[Rolling Combo]]. In a new game, the player(s) cannot use these actions until they reach the first instance in which they are required. |
− | * Act 3 - Moonlit Realm | + | |
− | * Boss - Dueling [[Dr. Eggman]]'s New Creation | + | ===Acts=== |
+ | * '''Act 1''' - A New Frontier | ||
+ | * '''Act 2''' - Sunken Ruins | ||
+ | * '''Act 3''' - Moonlit Realm | ||
+ | * '''Boss''' - Dueling [[Dr. Eggman]]'s New Creation | ||
+ | |||
+ | ==Quotes== | ||
+ | {{quote|''In the deep forest, an old castle is located by the lake. Despite its magical appearance, traps like floating pillars, made to protect the castle, will await the duo.''|2=''Sonic the Hedgehog 4: Episode II'' website|ref={{ref|https://web.archive.org/web/20120625200300/http://www.sonicthehedgehog4.com:80/us/html/ep2-sylvania.html}}}} | ||
==Enemies== | ==Enemies== | ||
− | + | {| style="width:auto;" | |
− | + | |style="text-align:center;"|{{spriteImage|S4 Bubbles Sprite.png|0.3}} | |
− | + | |'''[[Bubbles]]''' — Marble Garden Zone's original nusiance, serving as Homing Attack fodder like they did in the first episode. | |
− | + | |- | |
+ | |style="text-align:center;"|{{spriteImage|Sonic4E2 Badniks ChopChop.png|0.4}} | ||
+ | |'''[[Chop Chop]]''' — Fish-like Badniks that are found underwater. From Aquatic Ruin Zone. | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Sonic4E2 Badniks Fullboar.png|0.4}} | ||
+ | |'''[[Fullboar]]''' — A brand-new Badnik based on a boar. | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Sonic4E2 Badniks Mantis.png|0.4}} | ||
+ | |'''[[Mantis]]''' — The grasshopper Badnik from Marble Garden Zone that jumps up and down. | ||
+ | |- | ||
+ | |style="text-align:center;"|{{spriteImage|Sonic4E2 Badniks Zoomer.png|0.4}} | ||
+ | |'''[[Zoomer]]''' — A brand-new Badnik based on a hummingbird. | ||
+ | |} | ||
− | < | + | ==References== |
+ | <references/> | ||
− | {{ | + | {{S4E2Omni}} |
− |
Latest revision as of 12:09, 17 March 2022
Sonic the Hedgehog 4: Episode II |
Levels |
Sylvania Castle Zone |
Sylvania Castle Zone |
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First Zone, Sonic the Hedgehog 4: Episode II |
Number of Acts: 4 |
Level themes: ancient ruins, underwater |
Boss: Egg Serpentleaf |
White Park Zone → |
Sylvania Castle Zone is the first Zone of Sonic the Hedgehog 4: Episode II. Following the events of Episode I, Sonic and Tails arrive here on the Tornado to begin a new adventure.
Contents
Overview
Sylvania Castle Zone is an ancient forest castle partially submerged in a vast lake that shares many characteristics of Aquatic Ruin Zone from Sonic the Hedgehog 2 and Marble Garden Zone from Sonic the Hedgehog 3, and is home to various Badniks, both old and new.
The various ruins hold many traps and mechanisms, such as platforms floating in water that can be flipped over with the Homing Attack to reveal springs, and trap doors that can be opened by wheel switches operated using the Spin Dash. Strange Reliefs are laden about and will either shoot arrows at the heroes, or emit strong currents in underwater sections. Act 3 is set at night and features many pillars, both grounded and floating mysteriously in the air. Some pillars can be knocked down with three Spin Attacks/Homing Attacks to proceed forward, and Sonic can change the orientation of floating pillars with his Homing Attack.
Each of the three Acts serve to teach the player(s) how to use each of the Tag Actions in the game. Act 1 introduces the Copter Combo, Act 2 introduces the Submarine Combo, and Act 3 introduces the Rolling Combo. In a new game, the player(s) cannot use these actions until they reach the first instance in which they are required.
Acts
- Act 1 - A New Frontier
- Act 2 - Sunken Ruins
- Act 3 - Moonlit Realm
- Boss - Dueling Dr. Eggman's New Creation
Quotes
“ | In the deep forest, an old castle is located by the lake. Despite its magical appearance, traps like floating pillars, made to protect the castle, will await the duo. | „ |
— Sonic the Hedgehog 4: Episode II website[1] |
Enemies
Bubbles — Marble Garden Zone's original nusiance, serving as Homing Attack fodder like they did in the first episode. | |
Chop Chop — Fish-like Badniks that are found underwater. From Aquatic Ruin Zone. | |
Fullboar — A brand-new Badnik based on a boar. | |
Mantis — The grasshopper Badnik from Marble Garden Zone that jumps up and down. | |
Zoomer — A brand-new Badnik based on a hummingbird. |
References
- ↑ http://www.sonicthehedgehog4.com:80/us/html/ep2-sylvania.html (Wayback Machine: 2012-06-25 20:03)
Sonic the Hedgehog 4 Episode II | |
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