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Difference between revisions of "Takashi Iizuka"

From Sonic Retro

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* ''[[Sonic Riders]]'' (2006) — Recording Coordinator
 
* ''[[Sonic Riders]]'' (2006) — Recording Coordinator
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Special Thanks
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Special Thanks
* ''[[Sonic Rivals]]'' (2006) — Project Director, Concept Design & Scenario
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* ''[[Sonic Rivals]]'' (2006) — Director, Concept Design. Scenario Writer, Producer
 
* ''[[Sonic and the Secret Rings]]'' (2007) — Special Thanks
 
* ''[[Sonic and the Secret Rings]]'' (2007) — Special Thanks
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* ''[[Sonic Rivals 2]]'' (2007) — Director, Concept Design, Scenario Writer, Producer
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* ''[[Nights: Journey of Dreams]]'' — Director, Producer, Lead Game Designer
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* ''[[Sonic Riders: Zero Gravity]]'' — Recording Coordinator
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[[Category:Developers]]
 
[[Category:Developers]]

Revision as of 09:58, 1 April 2008

File:Photos iizuka.jpg
Takashi Iizuka

Where Hirokazu Yasuhara left off, Takashi Iizuka picked up. He worked directly under Yasuhara in the design of Sonic 3, and has since taken the reigns of the series. Sonic Adventure, the 3D rebirth of the little blue hedgehog that started it all, was the product of Iizuka's idea for a Sonic RPG. After the successful completion of that project, Iizuka headed to the US to head Sonic Team USA, where he continues to churn out new adventures for the speedy wonder, including Sonic Adventure 2 and Sonic Heroes.

Production History