Prototype Zones/Metropolis
From Sonic Retro
Revision as of 22:06, 23 October 2010 by MathUser (talk | contribs) (moved Prototype Zones/Metropolis to S2Beta:Prototype Zones/Metropolis)
Revision as of 22:06, 23 October 2010 by MathUser (talk | contribs) (moved Prototype Zones/Metropolis to S2Beta:Prototype Zones/Metropolis)
Metropolis Zone
Metropolis Zone's music uses different instruments from the final game, although the melody is basically the same. Wood Zone also uses this very same music, which makes some people think there's some uncanny relationship between the two zones.
This is the only zone that has 3 acts. Each act here is about 30% to 50% completed. The zone has no rings and is filled with navigational glitches, making turning on debug a must.
The most significant thing about this zone is the lift in act 3 that was cut from the final game.