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Difference between revisions of "Coco Island"

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Apparently the main base of the [[Battle Kukkus]] during their invasion of [[Cocoa Island]], this entirely mechanised fortress-isle can only be reached through a long, torturous trial of underwater warfare against the submarine defenses in [[Lake Rocky]]. They are, in fact, nigh-impassable without the [[invincibility|starry protection]] of the ''Extra Armor'' upgrade taken from the [[Mecha Golem]] in [[Volcanic Tunnel]]. But after blasting the [[Sea Fox]] through all the guns in the world, Tails hops out onto the steely plating of Coco Island.
 
Apparently the main base of the [[Battle Kukkus]] during their invasion of [[Cocoa Island]], this entirely mechanised fortress-isle can only be reached through a long, torturous trial of underwater warfare against the submarine defenses in [[Lake Rocky]]. They are, in fact, nigh-impassable without the [[invincibility|starry protection]] of the ''Extra Armor'' upgrade taken from the [[Mecha Golem]] in [[Volcanic Tunnel]]. But after blasting the [[Sea Fox]] through all the guns in the world, Tails hops out onto the steely plating of Coco Island.
  
A techno-stronghold worthy of [[Dr. Eggman]] himself, Coco Island is filled with conveyor belts, spikes, automatic bomb chutes, laser cannons, activation buttons, electric barriers... the works. Of course, it also includes one feature Eggman wouldn't employ: [[Shoukyokuteki Sentouin]], the green-feathered Kukku special forces. These sniper birds are impervious to bomb attacks except for the half-second they stand up to snipe at Tails, so the player will have to time their throws just right. There are many winding mini-passages in this stage which require the [[Remote Robot]] to clear.
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A techno-stronghold worthy of [[Dr. Eggman]] himself, Coco Island is filled with conveyor belts, spikes, automatic bomb chutes, laser cannons, activation buttons, electric barriers... the works. Of course, it also includes one feature Eggman wouldn't employ: [[Sniper Kukku]]s, the green-feathered Kukku special forces. These sniper birds are impervious to bomb attacks except for the half-second they stand up to snipe at Tails, so the player will have to time their throws just right. There are many winding mini-passages in this stage which require the [[Remote Robot]] to clear.
  
 
The boss is the [[Doctor Fukurokov]], a geriatric owl with an ''immense'' beard.
 
The boss is the [[Doctor Fukurokov]], a geriatric owl with an ''immense'' beard.
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|style="text-align:center;"|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=144|2}}
 
|style="text-align:center;"|{{spriteImage|TailsAdventures GG Sprite Items.png|crop_width=16|crop_x=144|2}}
 
|'''Teleport Device''' — Hidden in a small opening in the spikes at the start of the second area.
 
|'''Teleport Device''' — Hidden in a small opening in the spikes at the start of the second area.
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|}
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==Enemies==
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{| style="width:auto;"
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|style="text-align:center;"|{{spriteImage|TailsAdventures GG Sprite ShoukyokutekiSentouin.png}}
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|'''[[Sniper Kukku]]''' — Elite Kukkus that shoot and duck.
 
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|}
  

Latest revision as of 23:17, 18 December 2021

Sonic Retro emblem.svg Tails Adventures
»
Levels
»
Coco Island
TACocoIsl.png
Coco Island
Tenth level, Tails Adventures
Location: Cocoa Island
Level theme: industrial
Boss: Doctor Fukurokov
Non-English names:
Polly Mt. 2 | Battle Fortress 1
Not to be confused with Cocoa Island, the game's principal landmass.

Coco Island, or Kukku Island (クックとう)Media:TA JP Manual.pdf[1], is the tenth level of Tails Adventures for the Sega Game Gear, reached via Lake Rocky. While many levels in Tails Adventures require the eponymous fox to return later and acquire new items, Coco Island is once-through only, as the level vanishes after completion.

Overview

Apparently the main base of the Battle Kukkus during their invasion of Cocoa Island, this entirely mechanised fortress-isle can only be reached through a long, torturous trial of underwater warfare against the submarine defenses in Lake Rocky. They are, in fact, nigh-impassable without the starry protection of the Extra Armor upgrade taken from the Mecha Golem in Volcanic Tunnel. But after blasting the Sea Fox through all the guns in the world, Tails hops out onto the steely plating of Coco Island.

A techno-stronghold worthy of Dr. Eggman himself, Coco Island is filled with conveyor belts, spikes, automatic bomb chutes, laser cannons, activation buttons, electric barriers... the works. Of course, it also includes one feature Eggman wouldn't employ: Sniper Kukkus, the green-feathered Kukku special forces. These sniper birds are impervious to bomb attacks except for the half-second they stand up to snipe at Tails, so the player will have to time their throws just right. There are many winding mini-passages in this stage which require the Remote Robot to clear.

The boss is the Doctor Fukurokov, a geriatric owl with an immense beard.

Items

Items to pick up in Coco Island include:

TailsAdventures GG Sprite Items.png
Yellow Chaos Emerald — In the room with the collapsing floors near the end of the first area. Bomb the blocks surrounding it to reach it.
TailsAdventures GG Sprite Items.png
Teleport Device — Hidden in a small opening in the spikes at the start of the second area.

Enemies

TailsAdventures GG Sprite ShoukyokutekiSentouin.png
Sniper Kukku — Elite Kukkus that shoot and duck.

External links

References


Tails Adventures
Ta title.png

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