Difference between revisions of "Chaotix (prototype 1227)/Comparisons"
From Sonic Retro
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Chaotix 32X Comparison SegaLogo.png | | image2=Chaotix 32X Comparison SegaLogo.png | ||
− | | game1=1227 | + | | game1=Prototype 1227 |
| game2=Final game | | game2=Final game | ||
| desc=Sega logo | | desc=Sega logo | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1=1227 | + | | game1=Prototype 1227 |
| game2=Final game | | game2=Final game | ||
| desc=The intro is missing its own music track, [[Metal Sonic]] and the [[Needlenose]] Badniks. However, the rest of the sequence plays out like the final game, albeit without the "road". | | desc=The intro is missing its own music track, [[Metal Sonic]] and the [[Needlenose]] Badniks. However, the rest of the sequence plays out like the final game, albeit without the "road". | ||
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| image2=Chaotix Beta Title.png | | image2=Chaotix Beta Title.png | ||
| image3=Chaotix title.png | | image3=Chaotix title.png | ||
− | | game1=1227 | + | | game1=Prototype 1227 (NTSC-U) |
− | | game2=1227 | + | | game2=Prototype 1227 (NTSC-J) |
| game3=Final game | | game3=Final game | ||
| desc=When the main cast zoom into view, there is still no floor nor any copyright text. If the region of the console is set to NTSC-U, Espio is mentioned in the banner instead of Knuckles. | | desc=When the main cast zoom into view, there is still no floor nor any copyright text. If the region of the console is set to NTSC-U, Espio is mentioned in the banner instead of Knuckles. | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1=1227 | + | | game1=Prototype 1227 |
| game2=Final game | | game2=Final game | ||
| desc=Main menu | | desc=Main menu | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=Chaotix1227 32X DataLoad.png |
| image2=Chaotix 32X Comparison DataLoad.png | | image2=Chaotix 32X Comparison DataLoad.png | ||
− | | game1=Prototype | + | | game1=Prototype 1227 |
| game2=Final game | | game2=Final game | ||
| desc=Start a new game and you'll be presented with the "data load" screen. The [[Amazing Arena]], [[Techno Tower]] and [[Marina Madness]] icons are ordered differently in the final game, and the green oval used in the background is slightly different. | | desc=Start a new game and you'll be presented with the "data load" screen. The [[Amazing Arena]], [[Techno Tower]] and [[Marina Madness]] icons are ordered differently in the final game, and the green oval used in the background is slightly different. | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1=Prototype | + | | game1=Prototype 1227 |
| game2=Final game | | game2=Final game | ||
| desc=Even on "NO SAVE" you'll be asked how you want to save. | | desc=Even on "NO SAVE" you'll be asked how you want to save. | ||
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| image1=Chaotix1227 2.png | | image1=Chaotix1227 2.png | ||
| image2=Chaotix 32X Comparison SoundTest2.png | | image2=Chaotix 32X Comparison SoundTest2.png | ||
− | | game1=1227 | + | | game1=Prototype 1227 |
| game2=Final game | | game2=Final game | ||
| desc="Options" takes you to the sound test. It has evolved a little since the 1207 prototype, with (simple) keyboard graphics, a custom font and a green volume indicators. | | desc="Options" takes you to the sound test. It has evolved a little since the 1207 prototype, with (simple) keyboard graphics, a custom font and a green volume indicators. | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Chaotix 32X Comparison ColorTest.png | | image2=Chaotix 32X Comparison ColorTest.png | ||
− | | game1=1227 | + | | game1=Prototype 1227 |
| game2=Final game | | game2=Final game | ||
| desc=Hold {{A}} when selecting "Options" to get to the color test. | | desc=Hold {{A}} when selecting "Options" to get to the color test. | ||
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| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Chaotix 32X Comparison LevelSelect.png | | image2=Chaotix 32X Comparison LevelSelect.png | ||
− | | game1=1227 | + | | game1=Prototype 1227 |
| game2=Final game | | game2=Final game | ||
| desc=Standard stage select. | | desc=Standard stage select. |
Revision as of 13:36, 21 January 2021
- Back to: Chaotix (prototype 1227).
General comparisons
Prototype 1227 |
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Final game |
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Sega logo
Prototype 1227 |
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Final game |
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The intro is missing its own music track, Metal Sonic and the Needlenose Badniks. However, the rest of the sequence plays out like the final game, albeit without the "road".
Prototype 1227 (NTSC-U) |
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Prototype 1227 (NTSC-J) |
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Final game |
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When the main cast zoom into view, there is still no floor nor any copyright text. If the region of the console is set to NTSC-U, Espio is mentioned in the banner instead of Knuckles.
Prototype 1227 |
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Final game |
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Main menu
Prototype 1227 |
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Final game |
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Start a new game and you'll be presented with the "data load" screen. The Amazing Arena, Techno Tower and Marina Madness icons are ordered differently in the final game, and the green oval used in the background is slightly different.
Prototype 1227 |
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Final game |
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Even on "NO SAVE" you'll be asked how you want to save.
Prototype 1227 |
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Final game |
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"Options" takes you to the sound test. It has evolved a little since the 1207 prototype, with (simple) keyboard graphics, a custom font and a green volume indicators.
Prototype 1227 |
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Final game |
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Hold when selecting "Options" to get to the color test.
Prototype 1227 |
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Final game |
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Standard stage select.
Level comparisons
- Isolated Island
- World Entrance
- Botanic Base
- Speed Slider
- Amazing Arena
- Techno Tower
- Marina Madness
- Bonus Stage
- Special Stage
References
Chaotix (prototype 1227), prototype version of Chaotix | |
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Main page | Comparisons | Maps | Hidden content |