Difference between revisions of "Sonic Saturn"
From Sonic Retro
m (→Sonic Pool: Adding nowiki around last apostrophe) |
(→Sonic Pool) |
||
Line 16: | Line 16: | ||
The concept for the game was Sonic would stand behind a ball, use his spindash and aim his direction then smash into it. The camera would then switch to an overhead view and show the resulting action as he smashes into the other balls. The goal was to knock all the balls into some portals within a certain time limit. It was possible to push the balls but it is slower than spinning into them. Later stages would have enemies walking around, damaging Sonic if he touched them. Other arenas were also being developed, such as a South-Western courtyard, among others. | The concept for the game was Sonic would stand behind a ball, use his spindash and aim his direction then smash into it. The camera would then switch to an overhead view and show the resulting action as he smashes into the other balls. The goal was to knock all the balls into some portals within a certain time limit. It was possible to push the balls but it is slower than spinning into them. Later stages would have enemies walking around, damaging Sonic if he touched them. Other arenas were also being developed, such as a South-Western courtyard, among others. | ||
+ | ===Images=== | ||
+ | Note on the images most levels have 7 balls, except for the Snow Arena, which has 5. | ||
<gallery> | <gallery> | ||
− | Image:SonicSaturn 1.png|Pool Intro | + | Image:SonicSaturn 1.png|Pool Intro. |
− | Image:SonicSaturn 2.jpg|Egypt Arena | + | Image:SonicSaturn 2.jpg|Egypt Arena. |
− | Image:SonicSaturn 3.jpg|Galaxy Arena | + | Image:SonicSaturn 3.jpg|Galaxy Arena. A Death Egg can be seen in the background. |
− | Image:SonicSaturn 4.jpg|Roman Arena | + | Image:SonicSaturn 4.jpg|Roman Arena. |
− | Image:SonicSaturn 5.jpg|Egypt Arena | + | Image:SonicSaturn 5.jpg|Egypt Arena. |
− | Image:SonicSaturn 6.jpg|Future Arena | + | Image:SonicSaturn 6.jpg|Future Arena. |
− | Image:SonicSaturn 7.jpg|Snow Arena | + | Image:SonicSaturn 7.jpg|Snow Arena. The amount of balls is 5. |
</gallery> | </gallery> | ||
Revision as of 14:30, 12 October 2008
Expression error: Unexpected < operator. |
Sonic Saturn |
---|
System(s): Sega Saturn |
Developer: STI |
Genre: Platform |
</div>
Alongside the production of Sonic X-treme, STI was working on another game only known as "Sonic Saturn". Rather than use sprites for sonic, though, it was going to use a 3D model for Sonic. This game was meant to have a more realistic rendition of Sonic's world than X-treme. It was never actually announced publicly that it was in production, but didn't get very far before being cancelled.
Sonic Pool
The bonus rounds were going to be a game of pool. After the cancellation of Sonic Saturn the pool game was being considered to be included as a bonus round in the Saturn version of Sonic 3D. Due to time constraints, this too was abandoned in favour of a 3D version of Sonic 2's special stage.
The concept for the game was Sonic would stand behind a ball, use his spindash and aim his direction then smash into it. The camera would then switch to an overhead view and show the resulting action as he smashes into the other balls. The goal was to knock all the balls into some portals within a certain time limit. It was possible to push the balls but it is slower than spinning into them. Later stages would have enemies walking around, damaging Sonic if he touched them. Other arenas were also being developed, such as a South-Western courtyard, among others.
Images
Note on the images most levels have 7 balls, except for the Snow Arena, which has 5.
Unreleased Sonic the Hedgehog games |
---|
Sonic's Edusoft | Sonic the Hedgehog (home computers) | Sonic the Hedgehog | Sonic the Hedgehog 2 CD | SegaSonic Bros. | Sister Sonic | Treasure Tails | Pre-May 1993 Sonic arcade games | Sonic the Hedgehog 3 Limited Edition | Sonic Sports | Sonic Ride | Sonic Saturn | Sonic X: Chaos Emerald Chaos | Sonic DS | Sonic the Hedgehog Extreme | Sonic Riders | Sonic the Hedgehog: Awakening | Sonic Central | Sonic Demo |
Sonic X-treme incarnations |
Sonic Mars | Sonic X-treme (Point Of View | Project Condor | SonicPC) |
Sonic the Hedgehog games for the following systems | |
---|---|
1996 Sonic 3D: Flickies' Island 1997 Sonic Jam | Sonic R Demos Sonic R: Trial Version
|