Difference between revisions of "Treasure Tails"
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| bobscreen=TreasureTails Screenshot 4.jpg | | bobscreen=TreasureTails Screenshot 4.jpg | ||
| developer={{company|[[Sega Technical Institute]]}} | | developer={{company|[[Sega Technical Institute]]}} | ||
− | | system= [[Sega Mega Drive]] | + | | system=[[Sega Mega Drive]] |
− | | genre= | + | | genre= |
| players=1 | | players=1 | ||
+ | | development=Early 1993{{ref|https://web.archive.org/web/20200818033439/https://retrofaith.net/sonic-game-lost-for-27-years/}} | ||
+ | | cancelledstate=Early | ||
}} | }} | ||
− | '''''{{PAGENAME}}''''' is an unreleased [[Sega Mega Drive]] game that was planned to have been developed by [[Sega Technical Institute]]. It was never announced publicly, though development material has been demonstrated by [[ | + | '''''{{PAGENAME}}''''' is an unreleased [[Sega Mega Drive]] game that was planned to have been developed by [[Sega Technical Institute]].{{ref|https://web.archive.org/web/20200818033439/https://retrofaith.net/sonic-game-lost-for-27-years/}} It was never announced publicly, though development material has been demonstrated by the game's conceptual artist, [[Craig Stitt]]. |
− | ==Development== | + | ==Production credits== |
− | Back in February 1993, | + | {{creditstable| |
+ | *'''Artist:''' [[Craig Stitt]] | ||
+ | | console=MD | ||
+ | | source=Uncredited | ||
+ | }} | ||
+ | |||
+ | ==History== | ||
+ | ===Development=== | ||
+ | Back in February 1993, an unknown [[Sega Technical Institute]] designer pitched an idea for a solo spin-off game starring [[Miles "Tails" Prower]]. Little is currently known about the project other than it was to be an isometric puzzle/adventure platform game, and Craig Stitt had created mockup screenshots for use in the title's pitch.{{ref|https://web.archive.org/web/20200818033439/https://retrofaith.net/sonic-game-lost-for-27-years/}} | ||
+ | |||
+ | ===Legacy=== | ||
+ | The project's existence became known on August 17, 2020 when the game's artist, [[Craig Stitt]], posted development material for ''[[sega:Astropede|Astropede]]'' online, found in a 1995 video resume he had put together in preparation for leaving [[Sega Technical Institute]]. The mockup stills were preserved via VHS transfer and posted online to a Sega group on Facebook.{{ref|https://web.archive.org/web/20200818033439/https://retrofaith.net/sonic-game-lost-for-27-years/}} | ||
− | + | Stitt originally attributed the game's design to fellow STI staff member {{SegaLink|Bill Dunn}}; however, he later corrected himself{{ref|https://web.archive.org/web/20200818033439/https://retrofaith.net/sonic-game-lost-for-27-years/}}{{ref|1=https://www.youtube.com/watch?v=UOlHbBTF8eI}}, and does not recall for whom he created the mockup images. | |
==Screenshots== | ==Screenshots== |
Revision as of 04:24, 1 October 2023
Expression error: Unexpected < operator. | </div>
Treasure Tails |
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System(s): Sega Mega Drive |
Developer: Sega Technical Institute |
Development timeframe: Early 1993[1] |
Number of players: 1 |
State before cancellation: Early in development |
Treasure Tails is an unreleased Sega Mega Drive game that was planned to have been developed by Sega Technical Institute.[1] It was never announced publicly, though development material has been demonstrated by the game's conceptual artist, Craig Stitt.
Production credits
- Artist: Craig Stitt
- Source: Uncredited
History
Development
Back in February 1993, an unknown Sega Technical Institute designer pitched an idea for a solo spin-off game starring Miles "Tails" Prower. Little is currently known about the project other than it was to be an isometric puzzle/adventure platform game, and Craig Stitt had created mockup screenshots for use in the title's pitch.[1]
Legacy
The project's existence became known on August 17, 2020 when the game's artist, Craig Stitt, posted development material for Astropede online, found in a 1995 video resume he had put together in preparation for leaving Sega Technical Institute. The mockup stills were preserved via VHS transfer and posted online to a Sega group on Facebook.[1]
Stitt originally attributed the game's design to fellow STI staff member Bill Dunn; however, he later corrected himself[1][2], and does not recall for whom he created the mockup images.
Screenshots
- TreasureTails Screenshot 1.jpg
- TreasureTails Screenshot 2.jpg
- TreasureTails Screenshot 3.jpg
- TreasureTails Screenshot 4.jpg
References
- ↑ 1.0 1.1 1.2 1.3 1.4 https://retrofaith.net/sonic-game-lost-for-27-years/ (Wayback Machine: 2020-08-18 03:34)
- ↑ https://www.youtube.com/watch?v=UOlHbBTF8eI
Sonic the Hedgehog games for the following systems | |
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|
1991 Sonic the Hedgehog | Sonic Eraser 1992 Sonic the Hedgehog 2 1993 Sonic the Hedgehog CD | Dr. Robotnik's Mean Bean Machine | Sonic Spinball 1994 Sonic the Hedgehog 3 | Sonic & Knuckles 1995 Chaotix | Sonic Classics 1996 Sonic 3D: Flickies' Island |
Unreleased Sonic the Hedgehog games |
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Sonic's Edusoft | Sonic the Hedgehog (home computers) | Sonic the Hedgehog | Sonic the Hedgehog 2 CD | SegaSonic Bros. | Sister Sonic | Treasure Tails | Pre-May 1993 Sonic arcade games | Sonic the Hedgehog 3 Limited Edition | Sonic Sports | Sonic Ride | Sonic Saturn | Sonic X: Chaos Emerald Chaos | Sonic DS | Sonic the Hedgehog Extreme | Sonic Riders | Sonic the Hedgehog: Awakening | Sonic Central | Sonic Demo |
Sonic X-treme incarnations |
Sonic Mars | Sonic X-treme (Point Of View | Project Condor | SonicPC) |