Difference between revisions of "Balance Master"
From Sonic Retro
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When he first confronts sonic, Mecha Ashika will promptly blow an explosive balloon on its nose; the balloon will pop before the badnik can throw it at Sonic, damaging it and giving the player a clue on how to defeat the robotic pinneped. | When he first confronts sonic, Mecha Ashika will promptly blow an explosive balloon on its nose; the balloon will pop before the badnik can throw it at Sonic, damaging it and giving the player a clue on how to defeat the robotic pinneped. | ||
− | The Mecha | + | The Mecha Ashika's main tactic is slowly shuffling towards Sonic, leaping towards him with a tail slap when it gets close enough; if Sonic tries to jump on the boss, it will catch him and bounce him for a few seconds before throwing him across the room. After this, the seal will again try to inflate its trademark explosive balloons; Sonic must attack these when they are almost inflated, popping them and damaging the sea lion (failure to attack the balloon will cause Mecha Ashika to use it as a projectile). Repeating this five more times causes the robot to seemingly throw a tantrum as it explodes, allowing Sonic to proceed to [[Green Hills Zone]]. |
==Gallery== | ==Gallery== |
Revision as of 13:33, 23 May 2019
Balance Master |
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Game: Sonic the Hedgehog 2 (8-bit) |
Level: [[Aqua Lake Zone]] |
Hits to defeat: 6 |
Balance Master (メカアシカ)[1] is the boss of Aqua Lake Zone, the third level in Sonic the Hedgehog 2 (8-bit). This boss is notable for requiring a more indirect attack strategy than most of the game's bosses.
Strategy
When he first confronts sonic, Mecha Ashika will promptly blow an explosive balloon on its nose; the balloon will pop before the badnik can throw it at Sonic, damaging it and giving the player a clue on how to defeat the robotic pinneped.
The Mecha Ashika's main tactic is slowly shuffling towards Sonic, leaping towards him with a tail slap when it gets close enough; if Sonic tries to jump on the boss, it will catch him and bounce him for a few seconds before throwing him across the room. After this, the seal will again try to inflate its trademark explosive balloons; Sonic must attack these when they are almost inflated, popping them and damaging the sea lion (failure to attack the balloon will cause Mecha Ashika to use it as a projectile). Repeating this five more times causes the robot to seemingly throw a tantrum as it explodes, allowing Sonic to proceed to Green Hills Zone.
Gallery
References
Sonic the Hedgehog 2 (8-bit) | |
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Manuals |
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