|Under Ground Zone|
|First level, Sonic the Hedgehog 2 (8-bit)|
|Number of Acts: 3|
|Level theme: underground/cave|
|Secondary level theme: lava/volcano|
|Boss: Doodlebug Mecha|
Under Ground Zone is the first level in the 8-bit version of Sonic the Hedgehog 2. The level is notable for being atypical of the series' usual Tropical Island cliché, which is usually the setting of the first Zone. Under Ground Zone takes place in a mine, where you ride minecarts to dodge spikes and lava traps. The boss of this level is also infamous for its difficulty in the Game Gear port, as the limited playing field and varying speed of objects coming onscreen makes them difficult to dodge. You must use well-timed jumps to avoid both a meat-eating pincer and metal balls that Dr. Robotnik will toss at you.
The Chaos Emerald located in this level is in act 2. Towards the end, you will find a spring with a bug near it. Hop on the spring but do not turn right: go left, then roll down the ramp. If succesful, a mine cart will appear. Hop in to it and jump off at a staircase. Follow the stairs to the gem.
Hop on a runaway railcart for the ride of your life through showers of spikes and over daredevil jumps. Buzz-saw your way through to secret tunnels and hidden Monitors. Sometimes it's hard to get enough momentum for a good ground attack, but get a running start and keep trying!
|Sonic the Hedgehog 2 (8-bit)|