Difference between revisions of "Sonic the Hedgehog 2 (8-bit)/Development"
From Sonic Retro
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Image:S2 GGmap1.jpg|An early Map. The trees and flowers are different. | Image:S2 GGmap1.jpg|An early Map. The trees and flowers are different. | ||
Image:S2 GGmap2.jpg|Again. | Image:S2 GGmap2.jpg|Again. | ||
− | File:Consolesplus issue11 page024 cropped.jpg|This battle takes place in Gimmick Mt. Zone in final. Rings can be seen. | + | File:Consolesplus issue11 page024 cropped.jpg|This battle takes place in Gimmick Mt. Zone in final. Rings can be seen. Robotnik never is present during boss battles. This image could be a possible mockup. |
</gallery> | </gallery> | ||
Revision as of 15:54, 21 April 2010
Sonic the Hedgehog 2 has gone through several changes over its development process. There are several rejected ideas, level designs, and other things that were left on the cutting room floor. The following details several of these things.
Contents
Early Game Design
These scans come from various magazines. They show Sonic 2 when it was in earlier stages of development.
Various
Underground Zone
Sky High Zone
Prototype screenshots show Sky High and Green Hills using some very basic checkered floors, similar to Sonic 1.
Green Hills Zone
Sonic the Hedgehog 2 (8-bit) | |
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Manuals |
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