Difference between revisions of "Sonic the Hedgehog 3 & Knuckles"
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[[Image:S3k_title.png|frame|right|''Sonic 3 & Knuckles'']] | [[Image:S3k_title.png|frame|right|''Sonic 3 & Knuckles'']] | ||
− | '''''Sonic 3 & Knuckles''''' is the result of when ''[[Sonic 3]]'' is locked-on to ''[[Sonic & Knuckles]]''. There are several noticable differences when playing the games combined. | + | '''''Sonic 3 & Knuckles''''' is the result of when ''[[Sonic 3]]'' is locked-on to ''[[Sonic & Knuckles]]'' through it's passthrough port. There are several noticable differences when playing the games combined. [[Knuckles]] is playable in the ''Sonic 3'' levels and [[Tails]] becomes available in the ''Sonic & Knuckles'' levels. Also all the levels from both games are accessable, starting from ''Sonic 3''. Once these levels are completed the [[Death Egg]] falls off screen intact instead of being destroyed, and then the play continues straight to the levels of '' Sonic & Knuckles''. The final boss of ''Sonic 3'' is also omitted for [[Sonic]] and [[Tails]]. |
− | + | After collecting all the Chaos Emeralds of ''Sonic 3'' a new quest becomes available when entering the first special Stage in [[Mushroom Hill Zone]] which allows you to collect seven new Emeralds called "Super Emeralds". When these Emeralds are collected, [[Hidden Palace Zone]] will become avaialable, and Sonic can become [[Hyper Sonic]] and Knuckles can become [[Hyper Knuckles]]. Tails has no Hyper form and can only become [[Super Tails]]. There are also several other notable differences from playing these two combined games. | |
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− | + | *Game progress can be saved in ''Sonic & Knuckles'' using ''Sonic 3'''s save feature (there are now 8 rather than 6 save slots). | |
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− | *Game progress can be saved in ''Sonic & Knuckles'' using ''Sonic 3'' | ||
*Save slots now display information about the number of continues (used after a player has lost all lives in the game), number of lives, and the Chaos Emeralds surround the player's character as the player collects them (the Chaos Emeralds are replaced with the correspondingly colored Super Emeralds when the player collects them). | *Save slots now display information about the number of continues (used after a player has lost all lives in the game), number of lives, and the Chaos Emeralds surround the player's character as the player collects them (the Chaos Emeralds are replaced with the correspondingly colored Super Emeralds when the player collects them). | ||
*The game uses ''Sonic & Knuckles''<nowiki></nowiki>' sound bank exclusively, which means that the songs that were different between ''Sonic 3'' and ''Sonic & Knuckles'' (which include the title screen, 1-up, and invincibility sounds, as well as the mid-level boss music, Knuckles' theme and end credits theme) use only the ''Sonic & Knuckles'' version. | *The game uses ''Sonic & Knuckles''<nowiki></nowiki>' sound bank exclusively, which means that the songs that were different between ''Sonic 3'' and ''Sonic & Knuckles'' (which include the title screen, 1-up, and invincibility sounds, as well as the mid-level boss music, Knuckles' theme and end credits theme) use only the ''Sonic & Knuckles'' version. | ||
+ | *Passing a star post can now open up all 3 Bonus Stages, including the slot machine stage (20-34 rings required) and the magnetic orbs stage (35–49 rings required) from ''Sonic & Knuckles'' as well as the gumball machine (50–65 rings required) from ''Sonic 3''. Knuckles' levels are different from Sonic's and Tails' in most cases, with new areas and bosses. | ||
+ | *There are slight differences in object placement in some of the ''Sonic 3'' Zones as well (Launch Base in particular). Sonic and Tails skips the final boss of Launch Base, while Knuckles still has to do it (although he skips the first true boss of Launch Base). The ''Sonic & Knuckles'' levels are the same, except that Mushroom Hill now has an intro. (Tails airlifts Sonic in) | ||
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== Oddities/oversights/strange happenings == | == Oddities/oversights/strange happenings == |
Revision as of 01:03, 30 April 2008
Sonic 3 & Knuckles is the result of when Sonic 3 is locked-on to Sonic & Knuckles through it's passthrough port. There are several noticable differences when playing the games combined. Knuckles is playable in the Sonic 3 levels and Tails becomes available in the Sonic & Knuckles levels. Also all the levels from both games are accessable, starting from Sonic 3. Once these levels are completed the Death Egg falls off screen intact instead of being destroyed, and then the play continues straight to the levels of Sonic & Knuckles. The final boss of Sonic 3 is also omitted for Sonic and Tails.
After collecting all the Chaos Emeralds of Sonic 3 a new quest becomes available when entering the first special Stage in Mushroom Hill Zone which allows you to collect seven new Emeralds called "Super Emeralds". When these Emeralds are collected, Hidden Palace Zone will become avaialable, and Sonic can become Hyper Sonic and Knuckles can become Hyper Knuckles. Tails has no Hyper form and can only become Super Tails. There are also several other notable differences from playing these two combined games.
- Game progress can be saved in Sonic & Knuckles using Sonic 3's save feature (there are now 8 rather than 6 save slots).
- Save slots now display information about the number of continues (used after a player has lost all lives in the game), number of lives, and the Chaos Emeralds surround the player's character as the player collects them (the Chaos Emeralds are replaced with the correspondingly colored Super Emeralds when the player collects them).
- The game uses Sonic & Knuckles' sound bank exclusively, which means that the songs that were different between Sonic 3 and Sonic & Knuckles (which include the title screen, 1-up, and invincibility sounds, as well as the mid-level boss music, Knuckles' theme and end credits theme) use only the Sonic & Knuckles version.
- Passing a star post can now open up all 3 Bonus Stages, including the slot machine stage (20-34 rings required) and the magnetic orbs stage (35–49 rings required) from Sonic & Knuckles as well as the gumball machine (50–65 rings required) from Sonic 3. Knuckles' levels are different from Sonic's and Tails' in most cases, with new areas and bosses.
- There are slight differences in object placement in some of the Sonic 3 Zones as well (Launch Base in particular). Sonic and Tails skips the final boss of Launch Base, while Knuckles still has to do it (although he skips the first true boss of Launch Base). The Sonic & Knuckles levels are the same, except that Mushroom Hill now has an intro. (Tails airlifts Sonic in)
Oddities/oversights/strange happenings
- Playing as Knuckles, one can take Sonic's path in Carnival Night 2, then glide over the boss area revealing a load of junk.
- Due to palette limitations, Knuckles' socks change colors; when you are playing as Knuckles, they are green. When you are playing as Sonic, Tails, or Sonic and Tails, they are yellow. Furthermore, as can be noted by entering Sky Sanctuary Zone act 1 as Knuckles through cheating, the two 'versions' of Knuckles have slightly different hues.
Also Released for
- Sonic & Knuckles Collection for PC (1997)
- Sonic Jam for Sega Saturn (1997)
- Sonic Mega Collection for Nintendo Gamecube (2002)
- Sonic Mega Collection Plus for Sony Playstation 2 and Microsoft X-Box (2004)
Resources
Sonic the Hedgehog games for the following systems | |
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1991 Sonic the Hedgehog | Sonic Eraser 1992 Sonic the Hedgehog 2 1993 Sonic the Hedgehog CD | Dr. Robotnik's Mean Bean Machine | Sonic Spinball 1994 Sonic the Hedgehog 3 | Sonic & Knuckles 1995 Chaotix | Sonic Classics 1996 Sonic 3D: Flickies' Island |